diff options
| author | uruk | 2014-07-29 09:06:14 +0200 | 
|---|---|---|
| committer | uruk | 2014-07-29 09:06:14 +0200 | 
| commit | 5016e09acf8884a9a06bc7871b564d3070875222 (patch) | |
| tree | ccac4e00b83375a421a6616042b73b212f887340 | |
| parent | d95a4c5f726c8c4e9259132a07857d2c910ca1f8 (diff) | |
| download | scummvm-rg350-5016e09acf8884a9a06bc7871b564d3070875222.tar.gz scummvm-rg350-5016e09acf8884a9a06bc7871b564d3070875222.tar.bz2 scummvm-rg350-5016e09acf8884a9a06bc7871b564d3070875222.zip | |
CGE2: Don't bother with  saving/loading sound options.
We always get them for the setting of the Launcher.
| -rw-r--r-- | engines/cge2/saveload.cpp | 6 | 
1 files changed, 3 insertions, 3 deletions
| diff --git a/engines/cge2/saveload.cpp b/engines/cge2/saveload.cpp index 30d6b3dd46..ecf55d2a9c 100644 --- a/engines/cge2/saveload.cpp +++ b/engines/cge2/saveload.cpp @@ -290,11 +290,11 @@ void CGE2Engine::syncHeader(Common::Serializer &s) {  	s.syncAsUint16LE(_now);  	s.syncAsUint16LE(_sex); -	s.syncAsUint16LE(_music); +	s.syncAsUint16LE(dummy); // _music  	s.syncAsUint16LE(_waitSeq);  	s.syncAsUint16LE(_waitRef); -	s.syncAsUint16LE(_sayCap); -	s.syncAsUint16LE(_sayVox); +	s.syncAsUint16LE(dummy); // _sayCap +	s.syncAsUint16LE(dummy); // _sayVox  	for (int i = 0; i < 4; i++)  		s.syncAsUint16LE(dummy); // _flag | 
