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authorNicola Mettifogo2010-04-28 22:16:48 +0000
committerNicola Mettifogo2010-04-28 22:16:48 +0000
commit503ee780080beb986d101c155086ff12c2835cd4 (patch)
treec3283c68f32bfb24619ae0e83bb1d5b906198771
parenta4dcfdd90742e1c5f6aa8e6dff0255ea6194e708 (diff)
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Initialize _requested*ScrollDir variables in constructor.
svn-id: r48840
-rw-r--r--engines/parallaction/graphics.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/engines/parallaction/graphics.cpp b/engines/parallaction/graphics.cpp
index bcafd4eb6d..636aeb3d7e 100644
--- a/engines/parallaction/graphics.cpp
+++ b/engines/parallaction/graphics.cpp
@@ -721,7 +721,8 @@ void Gfx::grabBackground(const Common::Rect& r, Graphics::Surface &dst) {
Gfx::Gfx(Parallaction* vm) :
_vm(vm), _disk(vm->_disk), _backgroundInfo(0), _scrollPosX(0), _minScrollX(0), _maxScrollX(0),
- _minScrollY(0), _maxScrollY(0), _requestedHScrollSteps(0), _requestedVScrollSteps(0) {
+ _minScrollY(0), _maxScrollY(0), _requestedHScrollSteps(0), _requestedVScrollSteps(0),
+ _requestedHScrollDir(0), _requestedVScrollDir(0) {
_gameType = _vm->getGameType();
_doubleBuffering = _gameType != GType_Nippon;