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author | sluicebox | 2019-10-11 14:18:26 -0700 |
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committer | sluicebox | 2019-10-11 14:18:26 -0700 |
commit | 511e5441e360bf283cafc48981580bea2e07a44b (patch) | |
tree | 91bea8871404a5e1f7d4b65c82a1777083f97680 | |
parent | ea01e42918b1582f774727fd0fceb0672762af45 (diff) | |
download | scummvm-rg350-511e5441e360bf283cafc48981580bea2e07a44b.tar.gz scummvm-rg350-511e5441e360bf283cafc48981580bea2e07a44b.tar.bz2 scummvm-rg350-511e5441e360bf283cafc48981580bea2e07a44b.zip |
SCI32: Enable Mac code (remove ENABLE_SCI32_MAC)
-rw-r--r-- | engines/sci/engine/kernel.cpp | 4 | ||||
-rw-r--r-- | engines/sci/engine/kernel.h | 2 | ||||
-rw-r--r-- | engines/sci/engine/kmisc.cpp | 4 | ||||
-rw-r--r-- | engines/sci/engine/ksound.cpp | 2 | ||||
-rw-r--r-- | engines/sci/engine/message.cpp | 4 | ||||
-rw-r--r-- | engines/sci/graphics/cursor32.cpp | 7 | ||||
-rw-r--r-- | engines/sci/graphics/cursor32.h | 2 | ||||
-rw-r--r-- | engines/sci/graphics/palette32.cpp | 4 | ||||
-rw-r--r-- | engines/sci/resource.cpp | 2 |
9 files changed, 7 insertions, 24 deletions
diff --git a/engines/sci/engine/kernel.cpp b/engines/sci/engine/kernel.cpp index ab332511d7..3cf5fd5b79 100644 --- a/engines/sci/engine/kernel.cpp +++ b/engines/sci/engine/kernel.cpp @@ -116,7 +116,7 @@ void Kernel::loadSelectorNames() { Resource *r = _resMan->findResource(ResourceId(kResourceTypeVocab, VOCAB_RESOURCE_SELECTORS), 0); bool oldScriptHeader = (getSciVersion() == SCI_VERSION_0_EARLY); -#ifdef ENABLE_SCI32_MAC +#ifdef ENABLE_SCI32 // Starting with KQ7, Mac versions have a BE name table. GK1 Mac and earlier (and all // other platforms) always use LE. const bool isBE = (g_sci->getPlatform() == Common::kPlatformMacintosh && getSciVersion() >= SCI_VERSION_2_1_EARLY @@ -608,7 +608,7 @@ void Kernel::mapFunctions() { continue; } -#ifdef ENABLE_SCI32_MAC +#ifdef ENABLE_SCI32 // HACK: Phantasmagoria Mac uses a modified kDoSound (which *nothing* // else seems to use)! if (g_sci->getPlatform() == Common::kPlatformMacintosh && g_sci->getGameId() == GID_PHANTASMAGORIA && kernelName == "DoSound") { diff --git a/engines/sci/engine/kernel.h b/engines/sci/engine/kernel.h index c1cce33e5d..f88afccfbe 100644 --- a/engines/sci/engine/kernel.h +++ b/engines/sci/engine/kernel.h @@ -644,10 +644,8 @@ reg_t kDeleteLine(EngineState *s, int argc, reg_t *argv); reg_t kWinDLL(EngineState *s, int argc, reg_t *argv); -#ifdef ENABLE_SCI32_MAC // Phantasmagoria Mac Special Kernel Function reg_t kDoSoundPhantasmagoriaMac(EngineState *s, int argc, reg_t *argv); -#endif // SCI3 Kernel functions reg_t kPlayDuck(EngineState *s, int argc, reg_t *argv); diff --git a/engines/sci/engine/kmisc.cpp b/engines/sci/engine/kmisc.cpp index 21124606c7..4c2bb2fe4b 100644 --- a/engines/sci/engine/kmisc.cpp +++ b/engines/sci/engine/kmisc.cpp @@ -546,7 +546,7 @@ reg_t kMacPlatform(EngineState *s, int argc, reg_t *argv) { // In SCI1, its usage is still unknown // In SCI1.1, it's NOP // In SCI32, it's used for remapping cursor ID's -#ifdef ENABLE_SCI32_MAC +#ifdef ENABLE_SCI32 if (getSciVersion() >= SCI_VERSION_2_1_EARLY) // Set Mac cursor remap g_sci->_gfxCursor32->setMacCursorRemapList(argc - 1, argv + 1); else @@ -662,12 +662,10 @@ reg_t kPlatform32(EngineState *s, int argc, reg_t *argv) { case Common::kPlatformWindows: return make_reg(0, kSciPlatformWindows); case Common::kPlatformMacintosh: -#ifdef ENABLE_SCI32_MAC // For Mac versions, kPlatform(0) with other args has more functionality if (argc > 1) return kMacPlatform(s, argc - 1, argv + 1); else -#endif return make_reg(0, kSciPlatformMacintosh); default: error("Unknown platform %d", g_sci->getPlatform()); diff --git a/engines/sci/engine/ksound.cpp b/engines/sci/engine/ksound.cpp index e6cd4ffc7f..1a34e82c5e 100644 --- a/engines/sci/engine/ksound.cpp +++ b/engines/sci/engine/ksound.cpp @@ -70,7 +70,7 @@ CREATE_DOSOUND_FORWARD(DoSoundSetVolume) CREATE_DOSOUND_FORWARD(DoSoundSetPriority) CREATE_DOSOUND_FORWARD(DoSoundSetLoop) -#ifdef ENABLE_SCI32_MAC +#ifdef ENABLE_SCI32 reg_t kDoSoundPhantasmagoriaMac(EngineState *s, int argc, reg_t *argv) { // Phantasmagoria Mac (and seemingly no other game (!)) uses this // cutdown version of kDoSound. diff --git a/engines/sci/engine/message.cpp b/engines/sci/engine/message.cpp index 0d7f03ca1e..2d195b1137 100644 --- a/engines/sci/engine/message.cpp +++ b/engines/sci/engine/message.cpp @@ -151,7 +151,7 @@ public: } }; -#ifdef ENABLE_SCI32_MAC +#ifdef ENABLE_SCI32 // SCI32 Mac decided to add an extra byte (currently unknown in meaning) between // the talker and the string... class MessageReaderV4_MacSCI32 : public MessageReader { @@ -211,8 +211,6 @@ bool MessageState::getRecord(CursorStack &stack, bool recurse, MessageRecord &re case 4: #ifdef ENABLE_SCI32 case 5: // v5 seems to be compatible with v4 -#endif -#ifdef ENABLE_SCI32_MAC // SCI32 Mac is different than SCI32 DOS/Win here if (g_sci->getPlatform() == Common::kPlatformMacintosh && getSciVersion() >= SCI_VERSION_2_1_EARLY) reader = new MessageReaderV4_MacSCI32(*res); diff --git a/engines/sci/graphics/cursor32.cpp b/engines/sci/graphics/cursor32.cpp index a189f7405d..46fce8e673 100644 --- a/engines/sci/graphics/cursor32.cpp +++ b/engines/sci/graphics/cursor32.cpp @@ -196,7 +196,6 @@ void GfxCursor32::setView(const GuiResourceId viewId, const int16 loopNo, const _cursorInfo.loopNo = loopNo; _cursorInfo.celNo = celNo; -#ifdef ENABLE_SCI32_MAC if (!_macCursorRemap.empty() && viewId != -1) { // Mac cursor handling GuiResourceId viewNum = viewId; @@ -241,9 +240,7 @@ void GfxCursor32::setView(const GuiResourceId viewId, const int16 loopNo, const // The cursor will be drawn on next refresh delete macCursor; - } else -#endif - if (viewId != -1) { + } else if (viewId != -1) { CelObjView view(viewId, loopNo, celNo); _hotSpot = view._origin; @@ -449,11 +446,9 @@ void GfxCursor32::move() { } } -#ifdef ENABLE_SCI32_MAC void GfxCursor32::setMacCursorRemapList(int cursorCount, reg_t *cursors) { for (int i = 0; i < cursorCount; i++) _macCursorRemap.push_back(cursors[i].toUint16()); } -#endif } // End of namespace Sci diff --git a/engines/sci/graphics/cursor32.h b/engines/sci/graphics/cursor32.h index fb07c49dbb..1dcd67970b 100644 --- a/engines/sci/graphics/cursor32.h +++ b/engines/sci/graphics/cursor32.h @@ -219,14 +219,12 @@ private: */ void move(); -#ifdef ENABLE_SCI32_MAC public: void setMacCursorRemapList(int cursorCount, reg_t *cursors); private: // Mac versions of games use a remap list to remap their cursors Common::Array<uint16> _macCursorRemap; -#endif }; } // End of namespace Sci diff --git a/engines/sci/graphics/palette32.cpp b/engines/sci/graphics/palette32.cpp index 803dc74044..e139a05188 100644 --- a/engines/sci/graphics/palette32.cpp +++ b/engines/sci/graphics/palette32.cpp @@ -531,15 +531,11 @@ void GfxPalette32::updateHardware() { memset(bpal + (maxIndex + 1) * 3, 0, (255 - maxIndex - 1) * 3); #endif -#ifdef ENABLE_SCI32_MAC if (g_sci->getPlatform() == Common::kPlatformMacintosh) { bpal[255 * 3 ] = 0; bpal[255 * 3 + 1] = 0; bpal[255 * 3 + 2] = 0; } else { -#else - { -#endif // The last color must always be white bpal[255 * 3 ] = 255; bpal[255 * 3 + 1] = 255; diff --git a/engines/sci/resource.cpp b/engines/sci/resource.cpp index 8e48d0abd0..89ab6e0329 100644 --- a/engines/sci/resource.cpp +++ b/engines/sci/resource.cpp @@ -481,7 +481,7 @@ void MacResourceForkResourceSource::decompressResource(Common::SeekableReadStrea bool canBeCompressed = !(g_sci && g_sci->getGameId() == GID_KQ6) && isCompressableResource(resource->_id.getType()); uint32 uncompressedSize = 0; -#ifdef ENABLE_SCI32_MAC +#ifdef ENABLE_SCI32 // GK2 Mac is crazy. In its Patches resource fork, picture 2315 is not // compressed and it is hardcoded in the executable to say that it's // not compressed. Why didn't they just add four zeroes to the end of |