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authorPaul Gilbert2015-01-01 14:57:56 -1000
committerPaul Gilbert2015-01-01 14:57:56 -1000
commit5135439bbd64289e4c6c780f4b4da03ce40e75be (patch)
treed15cd706f7261c8342936a6a1834ed007c97635c
parentb2f1282aeb7f405f265afac3d601459f4cfebf6d (diff)
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XEEN: Reorganisation of resource, sprite, and cc file class files
-rw-r--r--engines/xeen/dialogs.cpp2
-rw-r--r--engines/xeen/dialogs_options.cpp5
-rw-r--r--engines/xeen/events.h2
-rw-r--r--engines/xeen/files.cpp214
-rw-r--r--engines/xeen/files.h (renamed from engines/xeen/resdata.h)37
-rw-r--r--engines/xeen/font.cpp2
-rw-r--r--engines/xeen/module.mk2
-rw-r--r--engines/xeen/resdata.cpp235
-rw-r--r--engines/xeen/resources.cpp562
-rw-r--r--engines/xeen/resources.h82
-rw-r--r--engines/xeen/sound.h2
-rw-r--r--engines/xeen/sprites.cpp201
-rw-r--r--engines/xeen/sprites.h87
-rw-r--r--engines/xeen/xeen.cpp4
-rw-r--r--engines/xeen/xsurface.cpp2
15 files changed, 756 insertions, 683 deletions
diff --git a/engines/xeen/dialogs.cpp b/engines/xeen/dialogs.cpp
index cdc6d5ba40..4d1a87647d 100644
--- a/engines/xeen/dialogs.cpp
+++ b/engines/xeen/dialogs.cpp
@@ -22,7 +22,7 @@
#include "common/scummsys.h"
#include "xeen/dialogs.h"
-#include "xeen/resdata.h"
+#include "xeen/resources.h"
namespace Xeen {
diff --git a/engines/xeen/dialogs_options.cpp b/engines/xeen/dialogs_options.cpp
index a92fd59715..e85a4af51d 100644
--- a/engines/xeen/dialogs_options.cpp
+++ b/engines/xeen/dialogs_options.cpp
@@ -22,7 +22,7 @@
#include "common/scummsys.h"
#include "xeen/dialogs_options.h"
-#include "xeen/resdata.h"
+#include "xeen/resources.h"
namespace Xeen {
@@ -94,6 +94,9 @@ void OptionsMenu::execute() {
// Show credits
CreditsScreen::show(_vm);
break;
+ } else if (key == 27) {
+ // Hide the options menu
+ break;
}
}
}
diff --git a/engines/xeen/events.h b/engines/xeen/events.h
index 6183b75105..5a9faf14d8 100644
--- a/engines/xeen/events.h
+++ b/engines/xeen/events.h
@@ -25,7 +25,7 @@
#include "common/scummsys.h"
#include "common/events.h"
-#include "xeen/resources.h"
+#include "xeen/sprites.h"
namespace Xeen {
diff --git a/engines/xeen/files.cpp b/engines/xeen/files.cpp
new file mode 100644
index 0000000000..27bbf6e399
--- /dev/null
+++ b/engines/xeen/files.cpp
@@ -0,0 +1,214 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/scummsys.h"
+#include "common/archive.h"
+#include "common/memstream.h"
+#include "common/textconsole.h"
+#include "xeen/xeen.h"
+#include "xeen/files.h"
+
+namespace Xeen {
+
+/**
+ * Xeen CC file implementation
+ */
+class CCArchive : public Common::Archive {
+private:
+ /**
+ * Details of a single entry in a CC file index
+ */
+ struct CCEntry {
+ uint16 _id;
+ uint32 _offset;
+ uint16 _size;
+
+ CCEntry() : _id(0), _offset(0), _size(0) {}
+ CCEntry(uint16 id, uint32 offset, uint32 size)
+ : _id(id), _offset(offset), _size(size) {
+ }
+ };
+
+ Common::Array<CCEntry> _index;
+ Common::String _filename;
+
+ uint16 convertNameToId(const Common::String &resourceName) const;
+
+ void loadIndex(Common::SeekableReadStream *stream);
+
+ bool getHeaderEntry(const Common::String &resourceName, CCEntry &ccEntry) const;
+public:
+ CCArchive(const Common::String &filename);
+ virtual ~CCArchive();
+
+ // Archive implementation
+ virtual bool hasFile(const Common::String &name) const;
+ virtual int listMembers(Common::ArchiveMemberList &list) const;
+ virtual const Common::ArchiveMemberPtr getMember(const Common::String &name) const;
+ virtual Common::SeekableReadStream *createReadStreamForMember(const Common::String &name) const;
+};
+
+CCArchive::CCArchive(const Common::String &filename): _filename(filename) {
+ File f(filename);
+ loadIndex(&f);
+}
+
+CCArchive::~CCArchive() {
+}
+
+// Archive implementation
+bool CCArchive::hasFile(const Common::String &name) const {
+ CCEntry ccEntry;
+ return getHeaderEntry(name, ccEntry);
+}
+
+int CCArchive::listMembers(Common::ArchiveMemberList &list) const {
+ // CC files don't maintain the original filenames, so we can't list it
+ return 0;
+}
+
+const Common::ArchiveMemberPtr CCArchive::getMember(const Common::String &name) const {
+ if (!hasFile(name))
+ return Common::ArchiveMemberPtr();
+
+ return Common::ArchiveMemberPtr(new Common::GenericArchiveMember(name, this));
+}
+
+Common::SeekableReadStream *CCArchive::createReadStreamForMember(const Common::String &name) const {
+ CCEntry ccEntry;
+
+ if (getHeaderEntry(name, ccEntry)) {
+ // Open the correct CC file
+ Common::File f;
+ if (!f.open(_filename))
+ error("Could not open CC file");
+
+ // Read in the data for the specific resource
+ f.seek(ccEntry._offset);
+ byte *data = new byte[ccEntry._size];
+ f.read(data, ccEntry._size);
+
+ // Decrypt the data
+ for (int i = 0; i < ccEntry._size; ++i)
+ data[i] ^= 0x35;
+
+ // Return the data as a stream
+ return new Common::MemoryReadStream(data, ccEntry._size, DisposeAfterUse::YES);
+ }
+
+ return nullptr;
+}
+
+/**
+ * Hash a given filename to produce the Id that represents it
+ */
+uint16 CCArchive::convertNameToId(const Common::String &resourceName) const {
+ if (resourceName.empty())
+ return 0xffff;
+
+ Common::String name = resourceName;
+ name.toUppercase();
+
+ const byte *msgP = (const byte *)name.c_str();
+ int total = *msgP++;
+ for (; *msgP; total += *msgP++) {
+ // Rotate the bits in 'total' right 7 places
+ total = (total & 0x007F) << 9 | (total & 0xFF80) >> 7;
+ }
+
+ return total;
+}
+
+/**
+ * Load the index of a given CC file
+ */
+void CCArchive::loadIndex(Common::SeekableReadStream *stream) {
+ int count = stream->readUint16LE();
+
+ // Read in the data for the archive's index
+ byte *rawIndex = new byte[count * 8];
+ stream->read(rawIndex, count * 8);
+
+ // Decrypt the index
+ int ah = 0xac;
+ for (int i = 0; i < count * 8; ++i) {
+ rawIndex[i] = (byte)(((rawIndex[i] << 2 | rawIndex[i] >> 6) + ah) & 0xff);
+ ah += 0x67;
+ }
+
+ // Extract the index data into entry structures
+ _index.reserve(count);
+ const byte *entryP = &rawIndex[0];
+ for (int i = 0; i < count; ++i, entryP += 8) {
+ CCEntry entry;
+ entry._id = READ_LE_UINT16(entryP);
+ entry._offset = READ_LE_UINT32(entryP + 2) & 0xffffff;
+ entry._size = READ_LE_UINT16(entryP + 5);
+ assert(!entryP[7]);
+
+ _index.push_back(entry);
+ }
+
+ delete[] rawIndex;
+}
+
+/**
+* Given a resource name, returns whether an entry exists, and returns
+* the header index data for that entry
+*/
+bool CCArchive::getHeaderEntry(const Common::String &resourceName, CCEntry &ccEntry) const {
+ uint16 id = convertNameToId(resourceName);
+
+ // Loop through the index
+ for (uint i = 0; i < _index.size(); ++i) {
+ if (_index[i]._id == id) {
+ ccEntry = _index[i];
+ return true;
+ }
+ }
+
+ // Could not find an entry
+ return false;
+}
+
+/*------------------------------------------------------------------------*/
+
+void FileManager::init(XeenEngine *vm) {
+ Common::File f;
+
+ if (vm->getGameID() != GType_Clouds)
+ SearchMan.add("dark", new CCArchive("dark.cc"));
+ SearchMan.add("xeen", new CCArchive("xeen.cc"));
+ SearchMan.add("intro", new CCArchive("intro.cc"));
+}
+
+/*------------------------------------------------------------------------*/
+
+/**
+ * Opens the given file, throwing an error if it can't be opened
+ */
+void File::openFile(const Common::String &filename) {
+ if (!Common::File::open(filename))
+ error("Could not open file - %s", filename.c_str());
+}
+
+} // End of namespace Xeen
diff --git a/engines/xeen/resdata.h b/engines/xeen/files.h
index 3c549fc225..7ef126e01d 100644
--- a/engines/xeen/resdata.h
+++ b/engines/xeen/files.h
@@ -8,34 +8,51 @@
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
- *
+
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
- *
+
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
-#ifndef XEEN_RESDATA_H
-#define XEEN_RESDATA_H
+#ifndef XEEN_FILES_H
+#define XEEN_FILES_H
#include "common/scummsys.h"
-#include "gui/debugger.h"
+#include "common/array.h"
+#include "common/file.h"
+#include "graphics/surface.h"
+#include "xeen/xsurface.h"
namespace Xeen {
-extern const char *const CREDITS;
+class XeenEngine;
-extern const char *const OPTIONS_TITLE;
+class FileManager {
+public:
+ /**
+ * Instantiates the resource manager
+ */
+ static void init(XeenEngine *vm);
+};
-extern const byte SYMBOLS[20][64];
+/**
+ * Derived file class
+ */
+class File : public Common::File {
+public:
+ File() : Common::File() {}
+ File(const Common::String &filename) { openFile(filename); }
+ virtual ~File() {}
-extern const byte TEXT_COLORS[40][4];
+ void openFile(const Common::String &filename);
+};
} // End of namespace Xeen
-#endif /* XEEN_RESDATA_H */
+#endif /* XEEN_FILES_H */
diff --git a/engines/xeen/font.cpp b/engines/xeen/font.cpp
index 8b80ec24ca..b5608d48b8 100644
--- a/engines/xeen/font.cpp
+++ b/engines/xeen/font.cpp
@@ -22,7 +22,7 @@
#include "common/endian.h"
#include "xeen/font.h"
-#include "xeen/resdata.h"
+#include "xeen/resources.h"
namespace Xeen {
diff --git a/engines/xeen/module.mk b/engines/xeen/module.mk
index 99eb98174e..cdd8e549d4 100644
--- a/engines/xeen/module.mk
+++ b/engines/xeen/module.mk
@@ -9,11 +9,13 @@ MODULE_OBJS := \
dialogs.o \
dialogs_options.o \
events.o \
+ files.o \
font.o \
resdata.o \
resources.o \
screen.o \
sound.o \
+ sprites.o \
xeen.o \
xsurface.o
diff --git a/engines/xeen/resdata.cpp b/engines/xeen/resdata.cpp
deleted file mode 100644
index b9309b4adb..0000000000
--- a/engines/xeen/resdata.cpp
+++ /dev/null
@@ -1,235 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- */
-
-#include "common/scummsys.h"
-#include "xeen/resdata.h"
-
-namespace Xeen {
-
-const char *const CREDITS =
- "\013012\010000\003c\01435Designed and Directed By:\n"
- "\01417Jon Van Caneghem\003l\n"
- "\n"
- "\t025\01435Programming:\n"
- "\t035\01417Mark Caldwell\n"
- "\t035Dave Hathaway\n"
- "\n"
- "\t025\01435Sound System & FX:\n"
- "\t035\01417Mike Heilemann\n"
- "\n"
- "\t025\01435Music & Speech:\n"
- "\t035\01417Tim Tully\n"
- "\n"
- "\t025\01435Writing:\n"
- "\t035\01417Paul Rattner\n"
- "\t035Debbie Van Caneghem\n"
- "\t035Jon Van Caneghem\013012\n"
- "\n"
- "\n"
- "\t180\01435Graphics:\n"
- "\t190\01417Jonathan P. Gwyn\n"
- "\t190Bonita Long-Hemsath\n"
- "\t190Julia Ulano\n"
- "\t190Ricardo Barrera\n"
- "\n"
- "\t180\01435Testing:\n"
- "\t190\01417Benjamin Bent\n"
- "\t190Christian Dailey\n"
- "\t190Mario Escamilla\n"
- "\t190Marco Hunter\n"
- "\t190Robert J. Lupo\n"
- "\t190Clayton Retzer\n"
- "\t190David Vela\003c";
-
-const char *const OPTIONS_TITLE =
- "\x0D\x01\003c\014dMight and Magic Options\n"
- "World of Xeen\x02\n"
- "\v117Copyright (c) 1993 NWC, Inc.\n"
- "All Rights Reserved\x01";
-
-const byte SYMBOLS[20][64] = {
- { // 0
- 0x00, 0x00, 0xA8, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0x00, 0xA8, 0x9E, 0x9C, 0x9C, 0x9E, 0x9E, 0x9E,
- 0xAC, 0x9C, 0xA4, 0xAC, 0xAC, 0x9A, 0x9A, 0x9A, 0xAC, 0x9E, 0xAC, 0xA8, 0xA8, 0xA6, 0x97, 0x98,
- 0xAC, 0xA0, 0xAC, 0xAC, 0xA4, 0xA6, 0x98, 0x99, 0x00, 0xAC, 0xA0, 0xA0, 0xA8, 0xAC, 0x9A, 0x9A,
- 0x00, 0x00, 0xAC, 0xAC, 0xAC, 0xA4, 0x9B, 0x9A, 0x00, 0x00, 0x00, 0x00, 0xAC, 0xA0, 0x9B, 0x9B,
- },
- { // 1
- 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0x9E, 0x9E, 0x9E, 0x9E, 0x9E, 0x9E, 0x9E, 0x9E,
- 0x99, 0x9A, 0x9A, 0x99, 0x99, 0x99, 0x9A, 0x99, 0x98, 0x98, 0x98, 0x97, 0x97, 0x97, 0x97, 0x97,
- 0x99, 0x98, 0x98, 0x99, 0x98, 0x98, 0x99, 0x99, 0x9A, 0x9A, 0x9A, 0x9A, 0x9A, 0x9A, 0x9A, 0x9A,
- 0x9A, 0x9B, 0x9B, 0x9C, 0x9B, 0x9A, 0x9C, 0x9A, 0x9B, 0x9A, 0x99, 0x99, 0x99, 0x9A, 0x9A, 0x9B,
- },
- { // 2
- 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0x9E, 0x9E, 0x9E, 0x9E, 0x9E, 0x9E, 0x9E, 0x9E,
- 0x99, 0x9A, 0x9A, 0x9A, 0x9A, 0x9A, 0x9A, 0x99, 0x98, 0x98, 0x99, 0x98, 0x98, 0x97, 0x98, 0x98,
- 0x99, 0x98, 0x98, 0x98, 0x99, 0x99, 0x98, 0x99, 0x9A, 0x9A, 0x9A, 0x9A, 0x9A, 0x9A, 0x9A, 0x9A,
- 0x9B, 0x9B, 0x9C, 0x9C, 0x9B, 0x9B, 0x9B, 0x9B, 0x99, 0x9A, 0x9B, 0x9B, 0x9A, 0x9A, 0x99, 0x9A,
- },
- { // 3
- 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0x9E, 0x9E, 0x9E, 0x9E, 0x9E, 0x9E, 0x9E, 0x9E,
- 0x99, 0x9A, 0x9A, 0x9A, 0x99, 0x99, 0x99, 0x9A, 0x98, 0x98, 0x97, 0x97, 0x98, 0x98, 0x98, 0x98,
- 0x99, 0x99, 0x98, 0x99, 0x98, 0x98, 0x99, 0x99, 0x9A, 0x9A, 0x9A, 0x9A, 0x9A, 0x9A, 0x9A, 0x9A,
- 0x9B, 0x9C, 0x9B, 0x9B, 0x9C, 0x9C, 0x9C, 0x9C, 0x9A, 0x9A, 0x9A, 0x9A, 0x9A, 0x99, 0x99, 0x9A,
- },
- { // 4
- 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0x9E, 0x9E, 0x9E, 0x9E, 0x9E, 0x9E, 0x9E, 0x9E,
- 0x9A, 0x9A, 0x9A, 0x99, 0x99, 0x99, 0x99, 0x9A, 0x97, 0x97, 0x97, 0x97, 0x97, 0x98, 0x98, 0x98,
- 0x99, 0x99, 0x98, 0x99, 0x99, 0x98, 0x98, 0x98, 0x9A, 0x9A, 0x9A, 0x9A, 0x9A, 0x9A, 0x9A, 0x9A,
- 0x9A, 0x9C, 0x9B, 0x9B, 0x9C, 0x9B, 0x9B, 0x9B, 0x9A, 0x99, 0x9B, 0x9B, 0x9A, 0x99, 0x9A, 0x9A,
- },
- { // 5
- 0xA4, 0xA4, 0xA8, 0xA8, 0x00, 0x00, 0x00, 0x00, 0x9E, 0x9E, 0x9E, 0xA0, 0xA8, 0xAC, 0x00, 0x00,
- 0x9A, 0x9A, 0x9A, 0x9A, 0x9A, 0x9E, 0xAC, 0x00, 0x97, 0x97, 0x97, 0x98, 0x9C, 0x9C, 0xA0, 0xAC,
- 0x99, 0x98, 0x99, 0x99, 0x99, 0x9B, 0xA0, 0xAC, 0x9A, 0x9A, 0x9A, 0x9A, 0x9A, 0x9B, 0xA0, 0xAC,
- 0x9C, 0x9B, 0x9C, 0x9C, 0x9C, 0xA0, 0xAC, 0x00, 0x99, 0x9A, 0x9A, 0x9B, 0x9B, 0xA4, 0xAC, 0x00,
- },
- { // 6
- 0x00, 0x00, 0x00, 0xAC, 0xA4, 0x9C, 0x99, 0x99, 0x00, 0x00, 0x00, 0xAC, 0xA0, 0x9C, 0x9B, 0x99,
- 0x00, 0x00, 0xAC, 0xA0, 0x9C, 0x99, 0x99, 0x99, 0x00, 0xAC, 0xA0, 0x9C, 0x99, 0x98, 0x99, 0x99,
- 0x00, 0xAC, 0xA0, 0x9C, 0x9C, 0xA0, 0x9C, 0x9A, 0x00, 0x00, 0xAC, 0xA4, 0xA0, 0x99, 0x99, 0x99,
- 0x00, 0xAC, 0xA0, 0x9C, 0x99, 0x99, 0x99, 0x99, 0x00, 0xAC, 0xA4, 0x9C, 0x99, 0x99, 0x99, 0x99,
- },
- { // 7
- 0xAC, 0xA0, 0x9C, 0x99, 0x99, 0x99, 0x99, 0x99, 0xAC, 0xA4, 0x9C, 0x99, 0x99, 0x99, 0x99, 0x99,
- 0x00, 0xAC, 0xA0, 0x9C, 0x99, 0x99, 0x99, 0x99, 0x00, 0x00, 0xAC, 0xA4, 0x9C, 0x9C, 0x99, 0x99,
- 0x00, 0x00, 0xAC, 0xA0, 0x9C, 0x99, 0x99, 0x99, 0x00, 0x00, 0x00, 0xAC, 0xA4, 0x9C, 0x99, 0x99,
- 0x00, 0x00, 0xAC, 0xA0, 0x9B, 0xA0, 0x9E, 0x9C, 0x00, 0xAC, 0xA4, 0x9C, 0x99, 0x9C, 0x99, 0x99,
- },
- { // 8
- 0x00, 0xAC, 0xA0, 0x9C, 0x99, 0x99, 0x9B, 0x99, 0xAC, 0xA4, 0x9C, 0x99, 0x99, 0x99, 0x99, 0x99,
- 0xAC, 0xA0, 0x9C, 0x99, 0x99, 0x99, 0x99, 0x99, 0xAC, 0xA4, 0x9C, 0x99, 0x99, 0x99, 0x99, 0x99,
- 0x00, 0xAC, 0xA4, 0x9C, 0x99, 0x99, 0x99, 0x99, 0xAC, 0xA0, 0x9C, 0x99, 0x99, 0x99, 0x99, 0x99,
- 0x00, 0xAC, 0xA0, 0x9C, 0x99, 0x99, 0x9C, 0x99, 0x00, 0xAC, 0xA4, 0x9C, 0x99, 0x9E, 0x9C, 0x99,
- },
- { // 9
- 0x00, 0x00, 0xAC, 0xA4, 0xA0, 0x9C, 0x99, 0x99, 0x00, 0xAC, 0xA0, 0x9C, 0x9C, 0xA0, 0x9C, 0x9A,
- 0xAC, 0xA4, 0x9C, 0x9A, 0x99, 0x99, 0x99, 0x99, 0xAC, 0xA0, 0x9C, 0x99, 0x99, 0x99, 0x99, 0x99,
- 0xAC, 0xA4, 0x9C, 0x99, 0x99, 0x99, 0x99, 0x99, 0x00, 0xAC, 0xA0, 0x9C, 0x99, 0x99, 0x99, 0x99,
- 0x00, 0xAC, 0xA4, 0x9C, 0x9A, 0x9C, 0x99, 0x99, 0x00, 0x00, 0xAC, 0xA0, 0x9C, 0x9A, 0x99, 0x99,
- },
- { // 10
- 0x99, 0x99, 0x99, 0x9A, 0xA0, 0xAC, 0x00, 0x00, 0x99, 0x99, 0x99, 0x9C, 0xA0, 0xAC, 0x00, 0x00,
- 0x99, 0x99, 0x9C, 0x9E, 0xA4, 0xAC, 0x00, 0x00, 0x99, 0x99, 0x9C, 0x99, 0x9C, 0xA4, 0xAC, 0x00,
- 0x99, 0x99, 0x99, 0x99, 0x9C, 0xA0, 0xAC, 0x00, 0x99, 0x99, 0x99, 0x9C, 0xA0, 0xAC, 0x00, 0x00,
- 0x99, 0x99, 0x99, 0xA0, 0xA4, 0xAC, 0x00, 0x00, 0x9A, 0x9B, 0x9E, 0x9C, 0x9C, 0xA4, 0xAC, 0x00,
- },
- { // 11
- 0x99, 0x99, 0x99, 0x99, 0x9C, 0xA0, 0xAC, 0x00, 0x99, 0x99, 0x99, 0x99, 0x99, 0x9C, 0x9E, 0xAC,
- 0x99, 0x99, 0x99, 0x99, 0x9C, 0xA0, 0xAC, 0x00, 0x99, 0x99, 0x99, 0x99, 0x9C, 0xA0, 0xAC, 0x00,
- 0x99, 0x99, 0x99, 0x99, 0x99, 0x9C, 0xA4, 0xAC, 0x99, 0x99, 0x99, 0x99, 0x99, 0x9C, 0xA0, 0xAC,
- 0x9C, 0x99, 0x99, 0x99, 0x9C, 0x9C, 0xA4, 0xAC, 0x99, 0x9E, 0x9E, 0x9C, 0x9C, 0xA0, 0xAC, 0x00,
- },
- { // 12
- 0x99, 0x99, 0x9C, 0xA0, 0xA4, 0xAC, 0x00, 0x00, 0x9B, 0x9C, 0x9E, 0x9C, 0x9C, 0xA4, 0xAC, 0x00,
- 0x99, 0x99, 0x99, 0x99, 0x99, 0xA0, 0xAC, 0x00, 0x99, 0x99, 0x99, 0x99, 0x99, 0x9C, 0xA0, 0xAC,
- 0x99, 0x99, 0x99, 0x99, 0x9C, 0x9C, 0xA4, 0xAC, 0x99, 0x99, 0x99, 0x9C, 0xA0, 0xA4, 0xAC, 0x00,
- 0x99, 0x99, 0x9C, 0x99, 0x99, 0x9C, 0xA0, 0xAC, 0x99, 0x99, 0x99, 0x99, 0x99, 0x9C, 0xA0, 0xAC,
- },
- { // 13
- 0x99, 0x99, 0x99, 0x99, 0x9C, 0xA0, 0xAC, 0x00, 0x99, 0x99, 0x99, 0x9C, 0xA0, 0xAC, 0x00, 0x00,
- 0x99, 0x9B, 0x9C, 0xA0, 0xA4, 0xAC, 0x00, 0x00, 0x99, 0x99, 0x9A, 0x99, 0x9C, 0xA0, 0xAC, 0x00,
- 0x99, 0x99, 0x99, 0x99, 0x99, 0x9C, 0xA4, 0xAC, 0x99, 0x99, 0x99, 0x99, 0x99, 0x9C, 0xA0, 0xAC,
- 0x99, 0x99, 0x99, 0x99, 0x9A, 0x9C, 0xA4, 0xAC, 0x99, 0x99, 0x99, 0x9A, 0x9C, 0xA4, 0xAC, 0x00,
- },
- { // 14
- 0x00, 0x00, 0xAC, 0x9E, 0x9C, 0x9C, 0x9C, 0x9B, 0x00, 0xAC, 0x9C, 0xA0, 0x9E, 0xA4, 0xA4, 0xA4,
- 0xAC, 0x9C, 0xA4, 0xAC, 0xAC, 0xAC, 0x9C, 0x9E, 0xAC, 0xA0, 0xAC, 0xA8, 0x9E, 0xA8, 0xAC, 0x99,
- 0xAC, 0x9E, 0xAC, 0xA8, 0xAC, 0x9E, 0xA4, 0xAC, 0xAC, 0xA4, 0xA0, 0xAC, 0xAC, 0xA0, 0xA4, 0xAC,
- 0x00, 0xAC, 0xA4, 0xA0, 0xA0, 0xA4, 0xAC, 0xA4, 0x00, 0x00, 0xAC, 0xAC, 0xAC, 0xAC, 0xAC, 0xAC,
- },
- { // 15
- 0x9C, 0x9C, 0x9C, 0x9B, 0x9C, 0x9C, 0x9C, 0x9B, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4,
- 0x9E, 0x9E, 0x9E, 0x9C, 0x9E, 0x9E, 0x9E, 0x9E, 0x99, 0x99, 0x99, 0x99, 0x99, 0x98, 0x99, 0x98,
- 0x9C, 0x9C, 0x9B, 0x9B, 0x9B, 0x9C, 0x9C, 0x9C, 0xA0, 0xA0, 0xA0, 0xA0, 0xA0, 0x9E, 0x9E, 0xA0,
- 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xAC, 0xAC, 0xAC, 0xAC, 0xAC, 0xAC, 0xAC, 0xAC,
- },
- { // 16
- 0x9B, 0x9B, 0x9B, 0x9B, 0x9C, 0x9B, 0x9C, 0x9C, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4,
- 0x9C, 0x9C, 0x9C, 0x9C, 0x9C, 0x9C, 0x9C, 0x9E, 0x98, 0x98, 0x98, 0x98, 0x99, 0x99, 0x99, 0x99,
- 0x9C, 0x9B, 0x9C, 0x9C, 0x9C, 0x9C, 0x9C, 0x9C, 0xA0, 0xA0, 0xA0, 0x9E, 0xA0, 0x9E, 0x9E, 0xA0,
- 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xAC, 0xAC, 0xAC, 0xAC, 0xAC, 0xAC, 0xAC, 0xAC,
- },
- { // 17
- 0x9C, 0x9C, 0x9C, 0x9B, 0x9B, 0x9B, 0x9C, 0x9B, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4,
- 0x9E, 0x9E, 0x9E, 0x9C, 0x9C, 0x9C, 0x9E, 0x9E, 0x98, 0x98, 0x98, 0x99, 0x9A, 0x9A, 0x99, 0x98,
- 0x9C, 0x9B, 0x9C, 0x9C, 0x9C, 0x9B, 0x9B, 0x9C, 0xA0, 0x9E, 0x9E, 0xA0, 0xA0, 0xA0, 0xA0, 0x9E,
- 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xAC, 0xAC, 0xAC, 0xAC, 0xAC, 0xAC, 0xAC, 0xAC,
- },
- { // 18
- 0x9B, 0x9B, 0x9C, 0x9C, 0x9C, 0x9B, 0x9B, 0x9B, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4,
- 0x9E, 0x9E, 0x9E, 0x9E, 0x9C, 0x9C, 0x9C, 0x9E, 0x98, 0x98, 0x98, 0x98, 0x9A, 0x9A, 0x98, 0x99,
- 0x9C, 0x9C, 0x9C, 0x9C, 0x9C, 0x9C, 0x9B, 0x9C, 0x9E, 0x9E, 0x9E, 0x9E, 0x9E, 0xA0, 0xA0, 0xA0,
- 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xAC, 0xAC, 0xAC, 0xAC, 0xAC, 0xAC, 0xAC, 0xAC,
- },
- { // 19
- 0x9C, 0x9B, 0x9C, 0x9C, 0xA0, 0xA4, 0xAC, 0x00, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xAC, 0x00, 0x00,
- 0x9E, 0x9E, 0x9C, 0x9C, 0x9E, 0xA0, 0xAC, 0x00, 0x99, 0x98, 0x98, 0x99, 0x9A, 0x9A, 0xA0, 0xAC,
- 0x9C, 0x9C, 0x9C, 0x9C, 0x9C, 0x9C, 0xA0, 0xAC, 0xA0, 0xA0, 0x9E, 0xA0, 0xA0, 0xA0, 0xA0, 0xAC,
- 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xAC, 0x00, 0xAC, 0xAC, 0xAC, 0xAC, 0xAC, 0xAC, 0x00, 0x00,
- }
-};
-
-const byte TEXT_COLORS[40][4] = {
- { 0x00, 0x19, 0x19, 0x19 },
- { 0x00, 0x08, 0x08, 0x08 },
- { 0x00, 0x0F, 0x0F, 0x0F },
- { 0x00, 0x15, 0x15, 0x15 },
- { 0x00, 0x01, 0x01, 0x01 },
- { 0x00, 0x21, 0x21, 0x21 },
- { 0x00, 0x26, 0x26, 0x26 },
- { 0x00, 0x2B, 0x2B, 0x2B },
- { 0x00, 0x31, 0x31, 0x31 },
- { 0x00, 0x36, 0x36, 0x36 },
- { 0x00, 0x3D, 0x3D, 0x3D },
- { 0x00, 0x41, 0x41, 0x41 },
- { 0x00, 0x46, 0x46, 0x46 },
- { 0x00, 0x4C, 0x4C, 0x4C },
- { 0x00, 0x50, 0x50, 0x50 },
- { 0x00, 0x55, 0x55, 0x55 },
- { 0x00, 0x5D, 0x5D, 0x5D },
- { 0x00, 0x60, 0x60, 0x60 },
- { 0x00, 0x65, 0x65, 0x65 },
- { 0x00, 0x6C, 0x6C, 0x6C },
- { 0x00, 0x70, 0x70, 0x70 },
- { 0x00, 0x75, 0x75, 0x75 },
- { 0x00, 0x7B, 0x7B, 0x7B },
- { 0x00, 0x80, 0x80, 0x80 },
- { 0x00, 0x85, 0x85, 0x85 },
- { 0x00, 0x8D, 0x8D, 0x8D },
- { 0x00, 0x90, 0x90, 0x90 },
- { 0x00, 0x97, 0x97, 0x97 },
- { 0x00, 0x9D, 0x9D, 0x9D },
- { 0x00, 0xA4, 0xA4, 0xA4 },
- { 0x00, 0xAB, 0xAB, 0xAB },
- { 0x00, 0xB0, 0xB0, 0xB0 },
- { 0x00, 0xB6, 0xB6, 0xB6 },
- { 0x00, 0xBD, 0xBD, 0xBD },
- { 0x00, 0xC0, 0xC0, 0xC0 },
- { 0x00, 0xC6, 0xC6, 0xC6 },
- { 0x00, 0xCD, 0xCD, 0xCD },
- { 0x00, 0xD0, 0xD0, 0xD0 },
- { 0x00, 0xD6, 0xD6, 0xD6 },
- { 0x00, 0xDB, 0xDB, 0xDB },
-};
-
-} // End of namespace Xeen
diff --git a/engines/xeen/resources.cpp b/engines/xeen/resources.cpp
index ba2889fc9d..d1177dab00 100644
--- a/engines/xeen/resources.cpp
+++ b/engines/xeen/resources.cpp
@@ -8,12 +8,12 @@
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
-
+ *
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
-
+ *
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
@@ -21,365 +21,215 @@
*/
#include "common/scummsys.h"
-#include "common/archive.h"
-#include "common/memstream.h"
-#include "common/textconsole.h"
-#include "xeen/xeen.h"
#include "xeen/resources.h"
namespace Xeen {
-/**
- * Xeen CC file implementation
- */
-class CCArchive : public Common::Archive {
-private:
- /**
- * Details of a single entry in a CC file index
- */
- struct CCEntry {
- uint16 _id;
- uint32 _offset;
- uint16 _size;
-
- CCEntry() : _id(0), _offset(0), _size(0) {}
- CCEntry(uint16 id, uint32 offset, uint32 size)
- : _id(id), _offset(offset), _size(size) {
- }
- };
-
- Common::Array<CCEntry> _index;
- Common::String _filename;
-
- uint16 convertNameToId(const Common::String &resourceName) const;
-
- void loadIndex(Common::SeekableReadStream *stream);
-
- bool getHeaderEntry(const Common::String &resourceName, CCEntry &ccEntry) const;
-public:
- CCArchive(const Common::String &filename);
- virtual ~CCArchive();
-
- // Archive implementation
- virtual bool hasFile(const Common::String &name) const;
- virtual int listMembers(Common::ArchiveMemberList &list) const;
- virtual const Common::ArchiveMemberPtr getMember(const Common::String &name) const;
- virtual Common::SeekableReadStream *createReadStreamForMember(const Common::String &name) const;
-};
-
-CCArchive::CCArchive(const Common::String &filename): _filename(filename) {
- File f(filename);
- loadIndex(&f);
-}
-
-CCArchive::~CCArchive() {
-}
-
-// Archive implementation
-bool CCArchive::hasFile(const Common::String &name) const {
- CCEntry ccEntry;
- return getHeaderEntry(name, ccEntry);
-}
-
-int CCArchive::listMembers(Common::ArchiveMemberList &list) const {
- // CC files don't maintain the original filenames, so we can't list it
- return 0;
-}
-
-const Common::ArchiveMemberPtr CCArchive::getMember(const Common::String &name) const {
- if (!hasFile(name))
- return Common::ArchiveMemberPtr();
-
- return Common::ArchiveMemberPtr(new Common::GenericArchiveMember(name, this));
-}
-
-Common::SeekableReadStream *CCArchive::createReadStreamForMember(const Common::String &name) const {
- CCEntry ccEntry;
-
- if (getHeaderEntry(name, ccEntry)) {
- // Open the correct CC file
- Common::File f;
- if (!f.open(_filename))
- error("Could not open CC file");
-
- // Read in the data for the specific resource
- f.seek(ccEntry._offset);
- byte *data = new byte[ccEntry._size];
- f.read(data, ccEntry._size);
-
- // Decrypt the data
- for (int i = 0; i < ccEntry._size; ++i)
- data[i] ^= 0x35;
-
- // Return the data as a stream
- return new Common::MemoryReadStream(data, ccEntry._size, DisposeAfterUse::YES);
- }
-
- return nullptr;
-}
-
-/**
- * Hash a given filename to produce the Id that represents it
- */
-uint16 CCArchive::convertNameToId(const Common::String &resourceName) const {
- if (resourceName.empty())
- return 0xffff;
-
- Common::String name = resourceName;
- name.toUppercase();
-
- const byte *msgP = (const byte *)name.c_str();
- int total = *msgP++;
- for (; *msgP; total += *msgP++) {
- // Rotate the bits in 'total' right 7 places
- total = (total & 0x007F) << 9 | (total & 0xFF80) >> 7;
- }
-
- return total;
-}
-
-/**
- * Load the index of a given CC file
- */
-void CCArchive::loadIndex(Common::SeekableReadStream *stream) {
- int count = stream->readUint16LE();
-
- // Read in the data for the archive's index
- byte *rawIndex = new byte[count * 8];
- stream->read(rawIndex, count * 8);
-
- // Decrypt the index
- int ah = 0xac;
- for (int i = 0; i < count * 8; ++i) {
- rawIndex[i] = (byte)(((rawIndex[i] << 2 | rawIndex[i] >> 6) + ah) & 0xff);
- ah += 0x67;
- }
-
- // Extract the index data into entry structures
- _index.reserve(count);
- const byte *entryP = &rawIndex[0];
- for (int i = 0; i < count; ++i, entryP += 8) {
- CCEntry entry;
- entry._id = READ_LE_UINT16(entryP);
- entry._offset = READ_LE_UINT32(entryP + 2) & 0xffffff;
- entry._size = READ_LE_UINT16(entryP + 5);
- assert(!entryP[7]);
-
- _index.push_back(entry);
- }
-
- delete[] rawIndex;
-}
-
-/**
-* Given a resource name, returns whether an entry exists, and returns
-* the header index data for that entry
-*/
-bool CCArchive::getHeaderEntry(const Common::String &resourceName, CCEntry &ccEntry) const {
- uint16 id = convertNameToId(resourceName);
-
- // Loop through the index
- for (uint i = 0; i < _index.size(); ++i) {
- if (_index[i]._id == id) {
- ccEntry = _index[i];
- return true;
- }
- }
-
- // Could not find an entry
- return false;
-}
-
-/*------------------------------------------------------------------------*/
-
-void Resources::init(XeenEngine *vm) {
- Common::File f;
-
- if (vm->getGameID() != GType_Clouds)
- SearchMan.add("dark", new CCArchive("dark.cc"));
- SearchMan.add("xeen", new CCArchive("xeen.cc"));
- SearchMan.add("intro", new CCArchive("intro.cc"));
-}
-
-/*------------------------------------------------------------------------*/
-
-/**
- * Opens the given file, throwing an error if it can't be opened
- */
-void File::openFile(const Common::String &filename) {
- if (!Common::File::open(filename))
- error("Could not open file - %s", filename.c_str());
-}
-
-/*------------------------------------------------------------------------*/
-
-GraphicResource::GraphicResource(const Common::String &filename) {
- // Open the resource
- File f(filename);
-
- // Read in a copy of the file
- _filesize = f.size();
- _data = new byte[_filesize];
- f.seek(0);
- f.read(_data, _filesize);
-}
-
-GraphicResource::~GraphicResource() {
- delete[] _data;
-}
-
-int GraphicResource::size() const {
- return READ_LE_UINT16(_data);
-}
-
-void GraphicResource::drawOffset(XSurface &dest, uint16 offset, const Common::Point &destPos) const {
- // Get cell header
- Common::MemoryReadStream f(_data, _filesize);
- f.seek(offset);
- int xOffset = f.readUint16LE();
- int width = f.readUint16LE();
- int yOffset = f.readUint16LE();
- int height = f.readUint16LE();
-
- if (dest.w < (xOffset + width) || dest.h < (yOffset + height))
- dest.create(xOffset + width, yOffset + height);
-
- // The pattern steps used in the pattern command
- const int patternSteps[] = { 0, 1, 1, 1, 2, 2, 3, 3, 0, -1, -1, -1, -2, -2, -3, -3 };
-
- // Main loop
- int opr1, opr2;
- int32 pos;
- for (int yPos = yOffset, byteCount = 0; yPos < height + yOffset; yPos++, byteCount = 0) {
- // The number of bytes in this scan line
- int lineLength = f.readByte();
-
- if (lineLength == 0) {
- // Skip the specified number of scan lines
- yPos += f.readByte();
- } else {
- // Skip the transparent pixels at the beginning of the scan line
- int xPos = f.readByte() + xOffset; ++byteCount;
- byte *destP = (byte *)dest.getBasePtr(destPos.x + xPos, destPos.y + yPos);
-
- while (byteCount < lineLength) {
- // The next byte is an opcode that determines what
- // operators are to follow and how to interpret them.
- int opcode = f.readByte(); ++byteCount;
-
- // Decode the opcode
- int len = opcode & 0x1F;
- int cmd = (opcode & 0xE0) >> 5;
-
- switch (cmd) {
- case 0: // The following len + 1 bytes are stored as indexes into the color table.
- case 1: // The following len + 33 bytes are stored as indexes into the color table.
- for (int i = 0; i < opcode + 1; ++i, ++xPos) {
- *destP++ = f.readByte(); ++byteCount;
- }
- break;
-
- case 2: // The following byte is an index into the color table, draw it len + 3 times.
- opr1 = f.readByte(); ++byteCount;
- for (int i = 0; i < len + 3; ++i, ++xPos)
- *destP++ = opr1;
- break;
-
- case 3: // Stream copy command.
- opr1 = f.readUint16LE(); byteCount += 2;
- pos = f.pos();
- f.seek(-opr1, SEEK_CUR);
-
- for (int i = 0; i < len + 4; ++i, ++xPos)
- *destP++ = f.readByte();
-
- f.seek(pos, SEEK_SET);
- break;
-
- case 4: // The following two bytes are indexes into the color table, draw the pair len + 2 times.
- opr1 = f.readByte(); ++byteCount;
- opr2 = f.readByte(); ++byteCount;
- for (int i = 0; i < len + 2; ++i, xPos += 2) {
- *destP++ = opr1;
- *destP++ = opr2;
- }
- break;
-
- case 5: // Skip len + 1 pixels filling them with the transparent color.
- xPos += len + 1;
- destP += len + 1;
- break;
-
- case 6: // Pattern command.
- case 7:
- // The pattern command has a different opcode format
- len = opcode & 0x07;
- cmd = (opcode >> 2) & 0x0E;
-
- opr1 = f.readByte(); ++byteCount;
- for (int i = 0; i < len + 3; ++i, ++xPos) {
- *destP++ = opr1;
- opr1 += patternSteps[cmd + (i % 2)];
- }
- break;
- default:
- break;
- }
- }
-
- assert(byteCount == lineLength);
- }
+const char *const CREDITS =
+ "\013012\010000\003c\01435Designed and Directed By:\n"
+ "\01417Jon Van Caneghem\003l\n"
+ "\n"
+ "\t025\01435Programming:\n"
+ "\t035\01417Mark Caldwell\n"
+ "\t035Dave Hathaway\n"
+ "\n"
+ "\t025\01435Sound System & FX:\n"
+ "\t035\01417Mike Heilemann\n"
+ "\n"
+ "\t025\01435Music & Speech:\n"
+ "\t035\01417Tim Tully\n"
+ "\n"
+ "\t025\01435Writing:\n"
+ "\t035\01417Paul Rattner\n"
+ "\t035Debbie Van Caneghem\n"
+ "\t035Jon Van Caneghem\013012\n"
+ "\n"
+ "\n"
+ "\t180\01435Graphics:\n"
+ "\t190\01417Jonathan P. Gwyn\n"
+ "\t190Bonita Long-Hemsath\n"
+ "\t190Julia Ulano\n"
+ "\t190Ricardo Barrera\n"
+ "\n"
+ "\t180\01435Testing:\n"
+ "\t190\01417Benjamin Bent\n"
+ "\t190Christian Dailey\n"
+ "\t190Mario Escamilla\n"
+ "\t190Marco Hunter\n"
+ "\t190Robert J. Lupo\n"
+ "\t190Clayton Retzer\n"
+ "\t190David Vela\003c";
+
+const char *const OPTIONS_TITLE =
+ "\x0D\x01\003c\014dMight and Magic Options\n"
+ "World of Xeen\x02\n"
+ "\v117Copyright (c) 1993 NWC, Inc.\n"
+ "All Rights Reserved\x01";
+
+const byte SYMBOLS[20][64] = {
+ { // 0
+ 0x00, 0x00, 0xA8, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0x00, 0xA8, 0x9E, 0x9C, 0x9C, 0x9E, 0x9E, 0x9E,
+ 0xAC, 0x9C, 0xA4, 0xAC, 0xAC, 0x9A, 0x9A, 0x9A, 0xAC, 0x9E, 0xAC, 0xA8, 0xA8, 0xA6, 0x97, 0x98,
+ 0xAC, 0xA0, 0xAC, 0xAC, 0xA4, 0xA6, 0x98, 0x99, 0x00, 0xAC, 0xA0, 0xA0, 0xA8, 0xAC, 0x9A, 0x9A,
+ 0x00, 0x00, 0xAC, 0xAC, 0xAC, 0xA4, 0x9B, 0x9A, 0x00, 0x00, 0x00, 0x00, 0xAC, 0xA0, 0x9B, 0x9B,
+ },
+ { // 1
+ 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0x9E, 0x9E, 0x9E, 0x9E, 0x9E, 0x9E, 0x9E, 0x9E,
+ 0x99, 0x9A, 0x9A, 0x99, 0x99, 0x99, 0x9A, 0x99, 0x98, 0x98, 0x98, 0x97, 0x97, 0x97, 0x97, 0x97,
+ 0x99, 0x98, 0x98, 0x99, 0x98, 0x98, 0x99, 0x99, 0x9A, 0x9A, 0x9A, 0x9A, 0x9A, 0x9A, 0x9A, 0x9A,
+ 0x9A, 0x9B, 0x9B, 0x9C, 0x9B, 0x9A, 0x9C, 0x9A, 0x9B, 0x9A, 0x99, 0x99, 0x99, 0x9A, 0x9A, 0x9B,
+ },
+ { // 2
+ 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0x9E, 0x9E, 0x9E, 0x9E, 0x9E, 0x9E, 0x9E, 0x9E,
+ 0x99, 0x9A, 0x9A, 0x9A, 0x9A, 0x9A, 0x9A, 0x99, 0x98, 0x98, 0x99, 0x98, 0x98, 0x97, 0x98, 0x98,
+ 0x99, 0x98, 0x98, 0x98, 0x99, 0x99, 0x98, 0x99, 0x9A, 0x9A, 0x9A, 0x9A, 0x9A, 0x9A, 0x9A, 0x9A,
+ 0x9B, 0x9B, 0x9C, 0x9C, 0x9B, 0x9B, 0x9B, 0x9B, 0x99, 0x9A, 0x9B, 0x9B, 0x9A, 0x9A, 0x99, 0x9A,
+ },
+ { // 3
+ 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0x9E, 0x9E, 0x9E, 0x9E, 0x9E, 0x9E, 0x9E, 0x9E,
+ 0x99, 0x9A, 0x9A, 0x9A, 0x99, 0x99, 0x99, 0x9A, 0x98, 0x98, 0x97, 0x97, 0x98, 0x98, 0x98, 0x98,
+ 0x99, 0x99, 0x98, 0x99, 0x98, 0x98, 0x99, 0x99, 0x9A, 0x9A, 0x9A, 0x9A, 0x9A, 0x9A, 0x9A, 0x9A,
+ 0x9B, 0x9C, 0x9B, 0x9B, 0x9C, 0x9C, 0x9C, 0x9C, 0x9A, 0x9A, 0x9A, 0x9A, 0x9A, 0x99, 0x99, 0x9A,
+ },
+ { // 4
+ 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0x9E, 0x9E, 0x9E, 0x9E, 0x9E, 0x9E, 0x9E, 0x9E,
+ 0x9A, 0x9A, 0x9A, 0x99, 0x99, 0x99, 0x99, 0x9A, 0x97, 0x97, 0x97, 0x97, 0x97, 0x98, 0x98, 0x98,
+ 0x99, 0x99, 0x98, 0x99, 0x99, 0x98, 0x98, 0x98, 0x9A, 0x9A, 0x9A, 0x9A, 0x9A, 0x9A, 0x9A, 0x9A,
+ 0x9A, 0x9C, 0x9B, 0x9B, 0x9C, 0x9B, 0x9B, 0x9B, 0x9A, 0x99, 0x9B, 0x9B, 0x9A, 0x99, 0x9A, 0x9A,
+ },
+ { // 5
+ 0xA4, 0xA4, 0xA8, 0xA8, 0x00, 0x00, 0x00, 0x00, 0x9E, 0x9E, 0x9E, 0xA0, 0xA8, 0xAC, 0x00, 0x00,
+ 0x9A, 0x9A, 0x9A, 0x9A, 0x9A, 0x9E, 0xAC, 0x00, 0x97, 0x97, 0x97, 0x98, 0x9C, 0x9C, 0xA0, 0xAC,
+ 0x99, 0x98, 0x99, 0x99, 0x99, 0x9B, 0xA0, 0xAC, 0x9A, 0x9A, 0x9A, 0x9A, 0x9A, 0x9B, 0xA0, 0xAC,
+ 0x9C, 0x9B, 0x9C, 0x9C, 0x9C, 0xA0, 0xAC, 0x00, 0x99, 0x9A, 0x9A, 0x9B, 0x9B, 0xA4, 0xAC, 0x00,
+ },
+ { // 6
+ 0x00, 0x00, 0x00, 0xAC, 0xA4, 0x9C, 0x99, 0x99, 0x00, 0x00, 0x00, 0xAC, 0xA0, 0x9C, 0x9B, 0x99,
+ 0x00, 0x00, 0xAC, 0xA0, 0x9C, 0x99, 0x99, 0x99, 0x00, 0xAC, 0xA0, 0x9C, 0x99, 0x98, 0x99, 0x99,
+ 0x00, 0xAC, 0xA0, 0x9C, 0x9C, 0xA0, 0x9C, 0x9A, 0x00, 0x00, 0xAC, 0xA4, 0xA0, 0x99, 0x99, 0x99,
+ 0x00, 0xAC, 0xA0, 0x9C, 0x99, 0x99, 0x99, 0x99, 0x00, 0xAC, 0xA4, 0x9C, 0x99, 0x99, 0x99, 0x99,
+ },
+ { // 7
+ 0xAC, 0xA0, 0x9C, 0x99, 0x99, 0x99, 0x99, 0x99, 0xAC, 0xA4, 0x9C, 0x99, 0x99, 0x99, 0x99, 0x99,
+ 0x00, 0xAC, 0xA0, 0x9C, 0x99, 0x99, 0x99, 0x99, 0x00, 0x00, 0xAC, 0xA4, 0x9C, 0x9C, 0x99, 0x99,
+ 0x00, 0x00, 0xAC, 0xA0, 0x9C, 0x99, 0x99, 0x99, 0x00, 0x00, 0x00, 0xAC, 0xA4, 0x9C, 0x99, 0x99,
+ 0x00, 0x00, 0xAC, 0xA0, 0x9B, 0xA0, 0x9E, 0x9C, 0x00, 0xAC, 0xA4, 0x9C, 0x99, 0x9C, 0x99, 0x99,
+ },
+ { // 8
+ 0x00, 0xAC, 0xA0, 0x9C, 0x99, 0x99, 0x9B, 0x99, 0xAC, 0xA4, 0x9C, 0x99, 0x99, 0x99, 0x99, 0x99,
+ 0xAC, 0xA0, 0x9C, 0x99, 0x99, 0x99, 0x99, 0x99, 0xAC, 0xA4, 0x9C, 0x99, 0x99, 0x99, 0x99, 0x99,
+ 0x00, 0xAC, 0xA4, 0x9C, 0x99, 0x99, 0x99, 0x99, 0xAC, 0xA0, 0x9C, 0x99, 0x99, 0x99, 0x99, 0x99,
+ 0x00, 0xAC, 0xA0, 0x9C, 0x99, 0x99, 0x9C, 0x99, 0x00, 0xAC, 0xA4, 0x9C, 0x99, 0x9E, 0x9C, 0x99,
+ },
+ { // 9
+ 0x00, 0x00, 0xAC, 0xA4, 0xA0, 0x9C, 0x99, 0x99, 0x00, 0xAC, 0xA0, 0x9C, 0x9C, 0xA0, 0x9C, 0x9A,
+ 0xAC, 0xA4, 0x9C, 0x9A, 0x99, 0x99, 0x99, 0x99, 0xAC, 0xA0, 0x9C, 0x99, 0x99, 0x99, 0x99, 0x99,
+ 0xAC, 0xA4, 0x9C, 0x99, 0x99, 0x99, 0x99, 0x99, 0x00, 0xAC, 0xA0, 0x9C, 0x99, 0x99, 0x99, 0x99,
+ 0x00, 0xAC, 0xA4, 0x9C, 0x9A, 0x9C, 0x99, 0x99, 0x00, 0x00, 0xAC, 0xA0, 0x9C, 0x9A, 0x99, 0x99,
+ },
+ { // 10
+ 0x99, 0x99, 0x99, 0x9A, 0xA0, 0xAC, 0x00, 0x00, 0x99, 0x99, 0x99, 0x9C, 0xA0, 0xAC, 0x00, 0x00,
+ 0x99, 0x99, 0x9C, 0x9E, 0xA4, 0xAC, 0x00, 0x00, 0x99, 0x99, 0x9C, 0x99, 0x9C, 0xA4, 0xAC, 0x00,
+ 0x99, 0x99, 0x99, 0x99, 0x9C, 0xA0, 0xAC, 0x00, 0x99, 0x99, 0x99, 0x9C, 0xA0, 0xAC, 0x00, 0x00,
+ 0x99, 0x99, 0x99, 0xA0, 0xA4, 0xAC, 0x00, 0x00, 0x9A, 0x9B, 0x9E, 0x9C, 0x9C, 0xA4, 0xAC, 0x00,
+ },
+ { // 11
+ 0x99, 0x99, 0x99, 0x99, 0x9C, 0xA0, 0xAC, 0x00, 0x99, 0x99, 0x99, 0x99, 0x99, 0x9C, 0x9E, 0xAC,
+ 0x99, 0x99, 0x99, 0x99, 0x9C, 0xA0, 0xAC, 0x00, 0x99, 0x99, 0x99, 0x99, 0x9C, 0xA0, 0xAC, 0x00,
+ 0x99, 0x99, 0x99, 0x99, 0x99, 0x9C, 0xA4, 0xAC, 0x99, 0x99, 0x99, 0x99, 0x99, 0x9C, 0xA0, 0xAC,
+ 0x9C, 0x99, 0x99, 0x99, 0x9C, 0x9C, 0xA4, 0xAC, 0x99, 0x9E, 0x9E, 0x9C, 0x9C, 0xA0, 0xAC, 0x00,
+ },
+ { // 12
+ 0x99, 0x99, 0x9C, 0xA0, 0xA4, 0xAC, 0x00, 0x00, 0x9B, 0x9C, 0x9E, 0x9C, 0x9C, 0xA4, 0xAC, 0x00,
+ 0x99, 0x99, 0x99, 0x99, 0x99, 0xA0, 0xAC, 0x00, 0x99, 0x99, 0x99, 0x99, 0x99, 0x9C, 0xA0, 0xAC,
+ 0x99, 0x99, 0x99, 0x99, 0x9C, 0x9C, 0xA4, 0xAC, 0x99, 0x99, 0x99, 0x9C, 0xA0, 0xA4, 0xAC, 0x00,
+ 0x99, 0x99, 0x9C, 0x99, 0x99, 0x9C, 0xA0, 0xAC, 0x99, 0x99, 0x99, 0x99, 0x99, 0x9C, 0xA0, 0xAC,
+ },
+ { // 13
+ 0x99, 0x99, 0x99, 0x99, 0x9C, 0xA0, 0xAC, 0x00, 0x99, 0x99, 0x99, 0x9C, 0xA0, 0xAC, 0x00, 0x00,
+ 0x99, 0x9B, 0x9C, 0xA0, 0xA4, 0xAC, 0x00, 0x00, 0x99, 0x99, 0x9A, 0x99, 0x9C, 0xA0, 0xAC, 0x00,
+ 0x99, 0x99, 0x99, 0x99, 0x99, 0x9C, 0xA4, 0xAC, 0x99, 0x99, 0x99, 0x99, 0x99, 0x9C, 0xA0, 0xAC,
+ 0x99, 0x99, 0x99, 0x99, 0x9A, 0x9C, 0xA4, 0xAC, 0x99, 0x99, 0x99, 0x9A, 0x9C, 0xA4, 0xAC, 0x00,
+ },
+ { // 14
+ 0x00, 0x00, 0xAC, 0x9E, 0x9C, 0x9C, 0x9C, 0x9B, 0x00, 0xAC, 0x9C, 0xA0, 0x9E, 0xA4, 0xA4, 0xA4,
+ 0xAC, 0x9C, 0xA4, 0xAC, 0xAC, 0xAC, 0x9C, 0x9E, 0xAC, 0xA0, 0xAC, 0xA8, 0x9E, 0xA8, 0xAC, 0x99,
+ 0xAC, 0x9E, 0xAC, 0xA8, 0xAC, 0x9E, 0xA4, 0xAC, 0xAC, 0xA4, 0xA0, 0xAC, 0xAC, 0xA0, 0xA4, 0xAC,
+ 0x00, 0xAC, 0xA4, 0xA0, 0xA0, 0xA4, 0xAC, 0xA4, 0x00, 0x00, 0xAC, 0xAC, 0xAC, 0xAC, 0xAC, 0xAC,
+ },
+ { // 15
+ 0x9C, 0x9C, 0x9C, 0x9B, 0x9C, 0x9C, 0x9C, 0x9B, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4,
+ 0x9E, 0x9E, 0x9E, 0x9C, 0x9E, 0x9E, 0x9E, 0x9E, 0x99, 0x99, 0x99, 0x99, 0x99, 0x98, 0x99, 0x98,
+ 0x9C, 0x9C, 0x9B, 0x9B, 0x9B, 0x9C, 0x9C, 0x9C, 0xA0, 0xA0, 0xA0, 0xA0, 0xA0, 0x9E, 0x9E, 0xA0,
+ 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xAC, 0xAC, 0xAC, 0xAC, 0xAC, 0xAC, 0xAC, 0xAC,
+ },
+ { // 16
+ 0x9B, 0x9B, 0x9B, 0x9B, 0x9C, 0x9B, 0x9C, 0x9C, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4,
+ 0x9C, 0x9C, 0x9C, 0x9C, 0x9C, 0x9C, 0x9C, 0x9E, 0x98, 0x98, 0x98, 0x98, 0x99, 0x99, 0x99, 0x99,
+ 0x9C, 0x9B, 0x9C, 0x9C, 0x9C, 0x9C, 0x9C, 0x9C, 0xA0, 0xA0, 0xA0, 0x9E, 0xA0, 0x9E, 0x9E, 0xA0,
+ 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xAC, 0xAC, 0xAC, 0xAC, 0xAC, 0xAC, 0xAC, 0xAC,
+ },
+ { // 17
+ 0x9C, 0x9C, 0x9C, 0x9B, 0x9B, 0x9B, 0x9C, 0x9B, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4,
+ 0x9E, 0x9E, 0x9E, 0x9C, 0x9C, 0x9C, 0x9E, 0x9E, 0x98, 0x98, 0x98, 0x99, 0x9A, 0x9A, 0x99, 0x98,
+ 0x9C, 0x9B, 0x9C, 0x9C, 0x9C, 0x9B, 0x9B, 0x9C, 0xA0, 0x9E, 0x9E, 0xA0, 0xA0, 0xA0, 0xA0, 0x9E,
+ 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xAC, 0xAC, 0xAC, 0xAC, 0xAC, 0xAC, 0xAC, 0xAC,
+ },
+ { // 18
+ 0x9B, 0x9B, 0x9C, 0x9C, 0x9C, 0x9B, 0x9B, 0x9B, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4,
+ 0x9E, 0x9E, 0x9E, 0x9E, 0x9C, 0x9C, 0x9C, 0x9E, 0x98, 0x98, 0x98, 0x98, 0x9A, 0x9A, 0x98, 0x99,
+ 0x9C, 0x9C, 0x9C, 0x9C, 0x9C, 0x9C, 0x9B, 0x9C, 0x9E, 0x9E, 0x9E, 0x9E, 0x9E, 0xA0, 0xA0, 0xA0,
+ 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xAC, 0xAC, 0xAC, 0xAC, 0xAC, 0xAC, 0xAC, 0xAC,
+ },
+ { // 19
+ 0x9C, 0x9B, 0x9C, 0x9C, 0xA0, 0xA4, 0xAC, 0x00, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xAC, 0x00, 0x00,
+ 0x9E, 0x9E, 0x9C, 0x9C, 0x9E, 0xA0, 0xAC, 0x00, 0x99, 0x98, 0x98, 0x99, 0x9A, 0x9A, 0xA0, 0xAC,
+ 0x9C, 0x9C, 0x9C, 0x9C, 0x9C, 0x9C, 0xA0, 0xAC, 0xA0, 0xA0, 0x9E, 0xA0, 0xA0, 0xA0, 0xA0, 0xAC,
+ 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xAC, 0x00, 0xAC, 0xAC, 0xAC, 0xAC, 0xAC, 0xAC, 0x00, 0x00,
}
+};
- dest.addDirtyRect(Common::Rect(destPos.x + xOffset, destPos.y + yOffset,
- destPos.x + xOffset + width, destPos.y + yOffset + height));
-}
-
-/*------------------------------------------------------------------------*/
-
-FramesResource::FramesResource(const Common::String &filename) :
- GraphicResource(filename) {
- // Read in the index
- Common::MemoryReadStream f(_data, _filesize);
- int count = f.readUint16LE();
- _index.resize(count);
-
- for (int i = 0; i < count; ++i) {
- _index[i] = f.readUint32LE();
- }
-}
-
-void FramesResource::draw(XSurface &dest, int frame, const Common::Point &destPos) const {
- drawOffset(dest, _index[frame], destPos);
-}
-
-void FramesResource::draw(XSurface &dest, int frame) const {
- draw(dest, frame, Common::Point());
-}
-
-/*------------------------------------------------------------------------*/
-
-SpriteResource::SpriteResource(const Common::String &filename) :
- GraphicResource(filename) {
- // Read in the index
- Common::MemoryReadStream f(_data, _filesize);
- int count = f.readUint16LE();
- _index.resize(count);
-
- for (int i = 0; i < count; ++i) {
- _index[i]._offset1 = f.readUint16LE();
- _index[i]._offset2 = f.readUint16LE();
- }
-}
-
-void SpriteResource::draw(XSurface &dest, int frame, const Common::Point &destPos) const {
- drawOffset(dest, _index[frame]._offset1, destPos);
- if (_index[frame]._offset2)
- drawOffset(dest, _index[frame]._offset2, destPos);
-}
-
-void SpriteResource::draw(XSurface &dest, int frame) const {
- draw(dest, frame, Common::Point());
-}
+const byte TEXT_COLORS[40][4] = {
+ { 0x00, 0x19, 0x19, 0x19 },
+ { 0x00, 0x08, 0x08, 0x08 },
+ { 0x00, 0x0F, 0x0F, 0x0F },
+ { 0x00, 0x15, 0x15, 0x15 },
+ { 0x00, 0x01, 0x01, 0x01 },
+ { 0x00, 0x21, 0x21, 0x21 },
+ { 0x00, 0x26, 0x26, 0x26 },
+ { 0x00, 0x2B, 0x2B, 0x2B },
+ { 0x00, 0x31, 0x31, 0x31 },
+ { 0x00, 0x36, 0x36, 0x36 },
+ { 0x00, 0x3D, 0x3D, 0x3D },
+ { 0x00, 0x41, 0x41, 0x41 },
+ { 0x00, 0x46, 0x46, 0x46 },
+ { 0x00, 0x4C, 0x4C, 0x4C },
+ { 0x00, 0x50, 0x50, 0x50 },
+ { 0x00, 0x55, 0x55, 0x55 },
+ { 0x00, 0x5D, 0x5D, 0x5D },
+ { 0x00, 0x60, 0x60, 0x60 },
+ { 0x00, 0x65, 0x65, 0x65 },
+ { 0x00, 0x6C, 0x6C, 0x6C },
+ { 0x00, 0x70, 0x70, 0x70 },
+ { 0x00, 0x75, 0x75, 0x75 },
+ { 0x00, 0x7B, 0x7B, 0x7B },
+ { 0x00, 0x80, 0x80, 0x80 },
+ { 0x00, 0x85, 0x85, 0x85 },
+ { 0x00, 0x8D, 0x8D, 0x8D },
+ { 0x00, 0x90, 0x90, 0x90 },
+ { 0x00, 0x97, 0x97, 0x97 },
+ { 0x00, 0x9D, 0x9D, 0x9D },
+ { 0x00, 0xA4, 0xA4, 0xA4 },
+ { 0x00, 0xAB, 0xAB, 0xAB },
+ { 0x00, 0xB0, 0xB0, 0xB0 },
+ { 0x00, 0xB6, 0xB6, 0xB6 },
+ { 0x00, 0xBD, 0xBD, 0xBD },
+ { 0x00, 0xC0, 0xC0, 0xC0 },
+ { 0x00, 0xC6, 0xC6, 0xC6 },
+ { 0x00, 0xCD, 0xCD, 0xCD },
+ { 0x00, 0xD0, 0xD0, 0xD0 },
+ { 0x00, 0xD6, 0xD6, 0xD6 },
+ { 0x00, 0xDB, 0xDB, 0xDB },
+};
} // End of namespace Xeen
diff --git a/engines/xeen/resources.h b/engines/xeen/resources.h
index 0476319875..d24b1fe4bf 100644
--- a/engines/xeen/resources.h
+++ b/engines/xeen/resources.h
@@ -8,12 +8,12 @@
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
-
+ *
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
-
+ *
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
@@ -24,84 +24,18 @@
#define XEEN_RESOURCES_H
#include "common/scummsys.h"
-#include "common/array.h"
-#include "common/file.h"
-#include "graphics/surface.h"
-#include "xeen/xsurface.h"
+#include "gui/debugger.h"
namespace Xeen {
-class XeenEngine;
-
-class Resources {
-public:
- /**
- * Instantiates the resource manager
- */
- static void init(XeenEngine *vm);
-};
-
-/**
- * Derived file class
- */
-class File : public Common::File {
-public:
- File() : Common::File() {}
- File(const Common::String &filename) { openFile(filename); }
- virtual ~File() {}
-
- void openFile(const Common::String &filename);
-};
-
-class GraphicResource {
-protected:
- int32 _filesize;
- byte *_data;
-
- void drawOffset(XSurface &dest, uint16 offset, const Common::Point &destPos) const;
-public:
- GraphicResource(const Common::String &filename);
-
- virtual ~GraphicResource();
-
- int size() const;
-};
-
-/**
- * Defines a resource that Contains a list of singular sprite frames
- */
-class FramesResource : public GraphicResource {
-private:
- Common::Array<uint32> _index;
-public:
- FramesResource(const Common::String &filename);
- virtual ~FramesResource() {}
-
- void draw(XSurface &dest, int frame, const Common::Point &destPos) const;
-
- void draw(XSurface &dest, int frame) const;
-};
-
-/**
- * Defines a resource that contains sets of two layered sprites per frame
- */
-class SpriteResource : public GraphicResource {
-private:
- struct IndexEntry {
- uint16 _offset1, _offset2;
- };
- Common::Array<IndexEntry> _index;
-
-public:
- SpriteResource(const Common::String &filename);
+extern const char *const CREDITS;
- virtual ~SpriteResource() {}
+extern const char *const OPTIONS_TITLE;
- void draw(XSurface &dest, int frame, const Common::Point &destPos) const;
+extern const byte SYMBOLS[20][64];
- void draw(XSurface &dest, int frame) const;
-};
+extern const byte TEXT_COLORS[40][4];
} // End of namespace Xeen
-#endif /* MADS_RESOURCES_H */
+#endif /* XEEN_RESOURCES_H */
diff --git a/engines/xeen/sound.h b/engines/xeen/sound.h
index 73f5aa0633..f375b985f8 100644
--- a/engines/xeen/sound.h
+++ b/engines/xeen/sound.h
@@ -25,7 +25,7 @@
#include "common/scummsys.h"
#include "common/system.h"
-#include "xeen/resources.h"
+#include "xeen/files.h"
namespace Xeen {
diff --git a/engines/xeen/sprites.cpp b/engines/xeen/sprites.cpp
new file mode 100644
index 0000000000..1b18e98dfd
--- /dev/null
+++ b/engines/xeen/sprites.cpp
@@ -0,0 +1,201 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/scummsys.h"
+#include "common/archive.h"
+#include "common/memstream.h"
+#include "common/textconsole.h"
+#include "xeen/xeen.h"
+#include "xeen/sprites.h"
+
+namespace Xeen {
+
+GraphicResource::GraphicResource(const Common::String &filename) {
+ // Open the resource
+ File f(filename);
+
+ // Read in a copy of the file
+ _filesize = f.size();
+ _data = new byte[_filesize];
+ f.seek(0);
+ f.read(_data, _filesize);
+}
+
+GraphicResource::~GraphicResource() {
+ delete[] _data;
+}
+
+int GraphicResource::size() const {
+ return READ_LE_UINT16(_data);
+}
+
+void GraphicResource::drawOffset(XSurface &dest, uint16 offset, const Common::Point &destPos) const {
+ // Get cell header
+ Common::MemoryReadStream f(_data, _filesize);
+ f.seek(offset);
+ int xOffset = f.readUint16LE();
+ int width = f.readUint16LE();
+ int yOffset = f.readUint16LE();
+ int height = f.readUint16LE();
+
+ if (dest.w < (xOffset + width) || dest.h < (yOffset + height))
+ dest.create(xOffset + width, yOffset + height);
+
+ // The pattern steps used in the pattern command
+ const int patternSteps[] = { 0, 1, 1, 1, 2, 2, 3, 3, 0, -1, -1, -1, -2, -2, -3, -3 };
+
+ // Main loop
+ int opr1, opr2;
+ int32 pos;
+ for (int yPos = yOffset, byteCount = 0; yPos < height + yOffset; yPos++, byteCount = 0) {
+ // The number of bytes in this scan line
+ int lineLength = f.readByte();
+
+ if (lineLength == 0) {
+ // Skip the specified number of scan lines
+ yPos += f.readByte();
+ } else {
+ // Skip the transparent pixels at the beginning of the scan line
+ int xPos = f.readByte() + xOffset; ++byteCount;
+ byte *destP = (byte *)dest.getBasePtr(destPos.x + xPos, destPos.y + yPos);
+
+ while (byteCount < lineLength) {
+ // The next byte is an opcode that determines what
+ // operators are to follow and how to interpret them.
+ int opcode = f.readByte(); ++byteCount;
+
+ // Decode the opcode
+ int len = opcode & 0x1F;
+ int cmd = (opcode & 0xE0) >> 5;
+
+ switch (cmd) {
+ case 0: // The following len + 1 bytes are stored as indexes into the color table.
+ case 1: // The following len + 33 bytes are stored as indexes into the color table.
+ for (int i = 0; i < opcode + 1; ++i, ++xPos) {
+ *destP++ = f.readByte(); ++byteCount;
+ }
+ break;
+
+ case 2: // The following byte is an index into the color table, draw it len + 3 times.
+ opr1 = f.readByte(); ++byteCount;
+ for (int i = 0; i < len + 3; ++i, ++xPos)
+ *destP++ = opr1;
+ break;
+
+ case 3: // Stream copy command.
+ opr1 = f.readUint16LE(); byteCount += 2;
+ pos = f.pos();
+ f.seek(-opr1, SEEK_CUR);
+
+ for (int i = 0; i < len + 4; ++i, ++xPos)
+ *destP++ = f.readByte();
+
+ f.seek(pos, SEEK_SET);
+ break;
+
+ case 4: // The following two bytes are indexes into the color table, draw the pair len + 2 times.
+ opr1 = f.readByte(); ++byteCount;
+ opr2 = f.readByte(); ++byteCount;
+ for (int i = 0; i < len + 2; ++i, xPos += 2) {
+ *destP++ = opr1;
+ *destP++ = opr2;
+ }
+ break;
+
+ case 5: // Skip len + 1 pixels filling them with the transparent color.
+ xPos += len + 1;
+ destP += len + 1;
+ break;
+
+ case 6: // Pattern command.
+ case 7:
+ // The pattern command has a different opcode format
+ len = opcode & 0x07;
+ cmd = (opcode >> 2) & 0x0E;
+
+ opr1 = f.readByte(); ++byteCount;
+ for (int i = 0; i < len + 3; ++i, ++xPos) {
+ *destP++ = opr1;
+ opr1 += patternSteps[cmd + (i % 2)];
+ }
+ break;
+ default:
+ break;
+ }
+ }
+
+ assert(byteCount == lineLength);
+ }
+ }
+
+ dest.addDirtyRect(Common::Rect(destPos.x + xOffset, destPos.y + yOffset,
+ destPos.x + xOffset + width, destPos.y + yOffset + height));
+}
+
+/*------------------------------------------------------------------------*/
+
+FramesResource::FramesResource(const Common::String &filename) :
+ GraphicResource(filename) {
+ // Read in the index
+ Common::MemoryReadStream f(_data, _filesize);
+ int count = f.readUint16LE();
+ _index.resize(count);
+
+ for (int i = 0; i < count; ++i) {
+ _index[i] = f.readUint32LE();
+ }
+}
+
+void FramesResource::draw(XSurface &dest, int frame, const Common::Point &destPos) const {
+ drawOffset(dest, _index[frame], destPos);
+}
+
+void FramesResource::draw(XSurface &dest, int frame) const {
+ draw(dest, frame, Common::Point());
+}
+
+/*------------------------------------------------------------------------*/
+
+SpriteResource::SpriteResource(const Common::String &filename) :
+ GraphicResource(filename) {
+ // Read in the index
+ Common::MemoryReadStream f(_data, _filesize);
+ int count = f.readUint16LE();
+ _index.resize(count);
+
+ for (int i = 0; i < count; ++i) {
+ _index[i]._offset1 = f.readUint16LE();
+ _index[i]._offset2 = f.readUint16LE();
+ }
+}
+
+void SpriteResource::draw(XSurface &dest, int frame, const Common::Point &destPos) const {
+ drawOffset(dest, _index[frame]._offset1, destPos);
+ if (_index[frame]._offset2)
+ drawOffset(dest, _index[frame]._offset2, destPos);
+}
+
+void SpriteResource::draw(XSurface &dest, int frame) const {
+ draw(dest, frame, Common::Point());
+}
+
+} // End of namespace Xeen
diff --git a/engines/xeen/sprites.h b/engines/xeen/sprites.h
new file mode 100644
index 0000000000..6c01a9ff82
--- /dev/null
+++ b/engines/xeen/sprites.h
@@ -0,0 +1,87 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef XEEN_SPRITES_H
+#define XEEN_SPRITES_H
+
+#include "common/scummsys.h"
+#include "common/array.h"
+#include "common/file.h"
+#include "graphics/surface.h"
+#include "xeen/xsurface.h"
+
+namespace Xeen {
+
+class XeenEngine;
+
+class GraphicResource {
+protected:
+ int32 _filesize;
+ byte *_data;
+
+ void drawOffset(XSurface &dest, uint16 offset, const Common::Point &destPos) const;
+public:
+ GraphicResource(const Common::String &filename);
+
+ virtual ~GraphicResource();
+
+ int size() const;
+};
+
+/**
+ * Defines a resource that Contains a list of singular sprite frames
+ */
+class FramesResource : public GraphicResource {
+private:
+ Common::Array<uint32> _index;
+public:
+ FramesResource(const Common::String &filename);
+ virtual ~FramesResource() {}
+
+ void draw(XSurface &dest, int frame, const Common::Point &destPos) const;
+
+ void draw(XSurface &dest, int frame) const;
+};
+
+/**
+ * Defines a resource that contains sets of two layered sprites per frame
+ */
+class SpriteResource : public GraphicResource {
+private:
+ struct IndexEntry {
+ uint16 _offset1, _offset2;
+ };
+ Common::Array<IndexEntry> _index;
+
+public:
+ SpriteResource(const Common::String &filename);
+
+ virtual ~SpriteResource() {}
+
+ void draw(XSurface &dest, int frame, const Common::Point &destPos) const;
+
+ void draw(XSurface &dest, int frame) const;
+};
+
+} // End of namespace Xeen
+
+#endif /* MADS_SPRITES_H */
diff --git a/engines/xeen/xeen.cpp b/engines/xeen/xeen.cpp
index cbdb6f3104..b61d6a6cc2 100644
--- a/engines/xeen/xeen.cpp
+++ b/engines/xeen/xeen.cpp
@@ -29,7 +29,7 @@
#include "graphics/thumbnail.h"
#include "xeen/xeen.h"
#include "xeen/dialogs_options.h"
-#include "xeen/resources.h"
+#include "xeen/files.h"
namespace Xeen {
@@ -58,7 +58,7 @@ void XeenEngine::initialize() {
DebugMan.addDebugChannel(kDebugSound, "sound", "Sound and Music handling");
// Create sub-objects of the engine
- Resources::init(this);
+ FileManager::init(this);
_debugger = new Debugger(this);
_events = new EventsManager(this);
_screen = new Screen(this);
diff --git a/engines/xeen/xsurface.cpp b/engines/xeen/xsurface.cpp
index dc42a6fb24..698e478aee 100644
--- a/engines/xeen/xsurface.cpp
+++ b/engines/xeen/xsurface.cpp
@@ -23,7 +23,7 @@
#include "common/algorithm.h"
#include "common/util.h"
#include "xeen/xsurface.h"
-#include "xeen/resdata.h"
+#include "xeen/resources.h"
namespace Xeen {