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author | Travis Howell | 2003-12-11 02:43:28 +0000 |
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committer | Travis Howell | 2003-12-11 02:43:28 +0000 |
commit | 5154790733fcca6a9fd0209c3174a4d8640c142b (patch) | |
tree | 59fef7164842246265dd1e36b3803867c49b9724 | |
parent | c3f23cbd4873b8bed93636c9b60b3de738b74618 (diff) | |
download | scummvm-rg350-5154790733fcca6a9fd0209c3174a4d8640c142b.tar.gz scummvm-rg350-5154790733fcca6a9fd0209c3174a4d8640c142b.tar.bz2 scummvm-rg350-5154790733fcca6a9fd0209c3174a4d8640c142b.zip |
Fix and enabble quick load/save keys in simon 1/2.
svn-id: r11562
-rw-r--r-- | simon/simon.cpp | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/simon/simon.cpp b/simon/simon.cpp index ac2575ca70..c4a38eb2bc 100644 --- a/simon/simon.cpp +++ b/simon/simon.cpp @@ -4793,7 +4793,6 @@ void SimonEngine::delay(uint amount) { while (_system->poll_event(&event)) { switch (event.event_code) { case OSystem::EVENT_KEYDOWN: -/* // First attempt at quick load/save keys support // For some reason Simon often walks into a location when loading // and sometimes Simon isn't shown until he is moved. @@ -4819,7 +4818,8 @@ void SimonEngine::delay(uint amount) { fcs_unk_proc_1(2, getItem1Ptr(), 0, 0); unlock(); // Reset engine? - sub = getSubroutineByID(7); + vc_set_bit_to(97, true); + sub = getSubroutineByID(100); startSubroutine(sub); } else { save_game(_saveLoadSlot, _saveLoadName); @@ -4827,7 +4827,6 @@ void SimonEngine::delay(uint amount) { _saveLoadFlag = 0; } } -*/ if (event.kbd.flags == OSystem::KBD_CTRL) { if (event.kbd.keycode == 'f') _fast_mode ^= 1; |