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author | Eugene Sandulenko | 2017-11-26 05:14:33 +0100 |
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committer | Eugene Sandulenko | 2017-11-26 05:15:42 +0100 |
commit | 5183b2024c5b68299e6bdb938561d99a43de35a5 (patch) | |
tree | e7d23bf5648b42cc9b9acfe3a73aff6c7014c411 | |
parent | fbefda8a2fb7441690b5a47004fc7009c9bc7424 (diff) | |
download | scummvm-rg350-5183b2024c5b68299e6bdb938561d99a43de35a5.tar.gz scummvm-rg350-5183b2024c5b68299e6bdb938561d99a43de35a5.tar.bz2 scummvm-rg350-5183b2024c5b68299e6bdb938561d99a43de35a5.zip |
SCUMM: Do not do anything for real with original save screen in MM C64 demo
-rw-r--r-- | engines/scumm/input.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/engines/scumm/input.cpp b/engines/scumm/input.cpp index 9c6ffe6834..bb579c08b6 100644 --- a/engines/scumm/input.cpp +++ b/engines/scumm/input.cpp @@ -484,8 +484,10 @@ void ScummEngine_v2::processKeyboard(Common::KeyState lastKeyHit) { // On Alt-F5 prepare savegame for the original save/load dialog. if (lastKeyHit.keycode == Common::KEYCODE_F5 && lastKeyHit.hasFlags(Common::KBD_ALT)) { + if (_game.id == GID_MANIAC && _game.version == 0 && _game.features & GF_DEMO) + return; prepareSavegame(); - if (_game.id == GID_MANIAC && _game.version == 0 && !(_game.features & GF_DEMO)) { + if (_game.id == GID_MANIAC && _game.version == 0) { runScript(2, 0, 0, 0); } if (_game.id == GID_MANIAC &&_game.platform == Common::kPlatformNES) { |