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author | Willem Jan Palenstijn | 2011-12-06 13:44:43 +0100 |
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committer | Willem Jan Palenstijn | 2011-12-06 13:44:54 +0100 |
commit | 519184d75c0861de4b9738ffedd3ab9e9100d350 (patch) | |
tree | f89cf1ae8ca37ea3674fb608edeadc57e3b3f7cb | |
parent | 1434bb35af0fc0c1896b603c05bc3eb4a9561789 (diff) | |
download | scummvm-rg350-519184d75c0861de4b9738ffedd3ab9e9100d350.tar.gz scummvm-rg350-519184d75c0861de4b9738ffedd3ab9e9100d350.tar.bz2 scummvm-rg350-519184d75c0861de4b9738ffedd3ab9e9100d350.zip |
DREAMWEB: Fix language check
-rw-r--r-- | engines/dreamweb/sprite.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/dreamweb/sprite.cpp b/engines/dreamweb/sprite.cpp index 6c8c1356de..1311c06c2d 100644 --- a/engines/dreamweb/sprite.cpp +++ b/engines/dreamweb/sprite.cpp @@ -1122,7 +1122,7 @@ static const ReelSound *g_roomByRoom[] = { void DreamGenContext::soundOnReels() { const ReelSound *r = g_roomByRoom[data.byte(kReallocation)]; - if (data.byte(kForeignrelease) && r == g_roomSound29) + if (engine->getLanguage() == Common::DE_DEU && r == g_roomSound29) r = g_roomSound29_German; for (; r->_sample != 255; ++r) { |