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authorEinar Johan Trøan Sømåen2013-04-20 18:11:47 +0200
committerEinar Johan Trøan Sømåen2013-04-20 18:11:47 +0200
commit51e17d9f86d9063dd98924046c78ad23946b4ae9 (patch)
treeeadc51a3321f5ec7d1421201d12066691d647edb
parent2625f3931a946180de617fa0e04b8b4d3f30cb2d (diff)
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WINTERMUTE: Further reduce the amount of int->int32-confusion.
-rw-r--r--engines/wintermute/ad/ad_inventory_box.cpp2
-rw-r--r--engines/wintermute/ad/ad_object.cpp10
-rw-r--r--engines/wintermute/ad/ad_response_box.cpp2
-rw-r--r--engines/wintermute/ad/ad_scene.cpp58
-rw-r--r--engines/wintermute/ad/ad_scene.h8
-rw-r--r--engines/wintermute/ad/ad_sentence.cpp8
-rw-r--r--engines/wintermute/base/base_game.cpp10
-rw-r--r--engines/wintermute/base/base_persistence_manager.cpp4
-rw-r--r--engines/wintermute/base/base_region.cpp2
-rw-r--r--engines/wintermute/base/base_sprite.cpp4
-rw-r--r--engines/wintermute/base/base_viewport.cpp6
-rw-r--r--engines/wintermute/base/base_viewport.h2
-rw-r--r--engines/wintermute/base/font/base_font_truetype.cpp2
-rw-r--r--engines/wintermute/ui/ui_edit.cpp18
14 files changed, 68 insertions, 68 deletions
diff --git a/engines/wintermute/ad/ad_inventory_box.cpp b/engines/wintermute/ad/ad_inventory_box.cpp
index 87554245cf..110359917b 100644
--- a/engines/wintermute/ad/ad_inventory_box.cpp
+++ b/engines/wintermute/ad/ad_inventory_box.cpp
@@ -84,7 +84,7 @@ bool AdInventoryBox::listen(BaseScriptHolder *param1, uint32 param2) {
_visible = false;
} else if (scumm_stricmp(obj->getName(), "prev") == 0) {
_scrollOffset -= _scrollBy;
- _scrollOffset = MAX(_scrollOffset, 0);
+ _scrollOffset = MAX<int32>(_scrollOffset, 0);
} else if (scumm_stricmp(obj->getName(), "next") == 0) {
_scrollOffset += _scrollBy;
} else {
diff --git a/engines/wintermute/ad/ad_object.cpp b/engines/wintermute/ad/ad_object.cpp
index 6f9c85d3b5..b01caf6b2c 100644
--- a/engines/wintermute/ad/ad_object.cpp
+++ b/engines/wintermute/ad/ad_object.cpp
@@ -864,14 +864,14 @@ int AdObject::getHeight() {
return 0;
} else {
BaseFrame *frame = _currentSprite->_frames[_currentSprite->_currentFrame];
- int ret = 0;
+ int32 ret = 0;
for (uint32 i = 0; i < frame->_subframes.size(); i++) {
ret = MAX(ret, frame->_subframes[i]->_hotspotY);
}
if (_zoomable) {
float zoom = ((AdGame *)_gameRef)->_scene->getZoomAt(_posX, _posY);
- ret = (int)(ret * zoom / 100);
+ ret = (int32)(ret * zoom / 100);
}
return ret;
}
@@ -945,7 +945,7 @@ void AdObject::talk(const char *text, const char *sound, uint32 duration, const
}
- int x, y, width, height;
+ int32 x, y, width, height;
x = _posX;
y = _posY;
@@ -981,8 +981,8 @@ void AdObject::talk(const char *text, const char *sound, uint32 duration, const
}
- x = MIN(MAX(0, x), _gameRef->_renderer->getWidth() - width);
- y = MIN(MAX(0, y), _gameRef->_renderer->getHeight() - height);
+ x = MIN(MAX<int32>(0, x), _gameRef->_renderer->getWidth() - width);
+ y = MIN(MAX<int32>(0, y), _gameRef->_renderer->getHeight() - height);
_sentence->_width = width;
diff --git a/engines/wintermute/ad/ad_response_box.cpp b/engines/wintermute/ad/ad_response_box.cpp
index df86bce29c..a589bf3a30 100644
--- a/engines/wintermute/ad/ad_response_box.cpp
+++ b/engines/wintermute/ad/ad_response_box.cpp
@@ -187,7 +187,7 @@ bool AdResponseBox::createButtons() {
// make the responses touchable
if (_gameRef->_touchInterface) {
- btn->_height = MAX(btn->_height, 50);
+ btn->_height = MAX<int32>(btn->_height, 50);
}
//btn->SetListener(this, btn, _responses[i]->_iD);
diff --git a/engines/wintermute/ad/ad_scene.cpp b/engines/wintermute/ad/ad_scene.cpp
index e3f198bdd2..4d0068fad1 100644
--- a/engines/wintermute/ad/ad_scene.cpp
+++ b/engines/wintermute/ad/ad_scene.cpp
@@ -976,14 +976,14 @@ bool AdScene::traverseNodes(bool doUpdate) {
//////////////////////////////////////////////////////////////////////////
- int viewportWidth, viewportHeight;
+ int32 viewportWidth, viewportHeight;
getViewportSize(&viewportWidth, &viewportHeight);
- int viewportX, viewportY;
+ int32 viewportX, viewportY;
getViewportOffset(&viewportX, &viewportY);
- int scrollableX = _width - viewportWidth;
- int scrollableY = _height - viewportHeight;
+ int32 scrollableX = _width - viewportWidth;
+ int32 scrollableY = _height - viewportHeight;
double widthRatio = scrollableX <= 0 ? 0 : ((double)(_offsetLeft) / (double)scrollableX);
double heightRatio = scrollableY <= 0 ? 0 : ((double)(_offsetTop) / (double)scrollableY);
@@ -1272,16 +1272,16 @@ bool AdScene::update() {
//////////////////////////////////////////////////////////////////////////
void AdScene::scrollTo(int offsetX, int offsetY) {
- int viewportWidth, viewportHeight;
+ int32 viewportWidth, viewportHeight;
getViewportSize(&viewportWidth, &viewportHeight);
- int origOffsetLeft = _targetOffsetLeft;
- int origOffsetTop = _targetOffsetTop;
+ int32 origOffsetLeft = _targetOffsetLeft;
+ int32 origOffsetTop = _targetOffsetTop;
- _targetOffsetLeft = MAX(0, offsetX - viewportWidth / 2);
+ _targetOffsetLeft = MAX<int32>(0, offsetX - viewportWidth / 2);
_targetOffsetLeft = MIN(_targetOffsetLeft, _width - viewportWidth);
- _targetOffsetTop = MAX(0, offsetY - viewportHeight / 2);
+ _targetOffsetTop = MAX<int32>(0, offsetY - viewportHeight / 2);
_targetOffsetTop = MIN(_targetOffsetTop, _height - viewportHeight);
@@ -1317,13 +1317,13 @@ void AdScene::skipToObject(BaseObject *object) {
//////////////////////////////////////////////////////////////////////////
void AdScene::skipTo(int offsetX, int offsetY) {
- int viewportWidth, viewportHeight;
+ int32 viewportWidth, viewportHeight;
getViewportSize(&viewportWidth, &viewportHeight);
- _offsetLeft = MAX(0, offsetX - viewportWidth / 2);
+ _offsetLeft = MAX<int32>(0, offsetX - viewportWidth / 2);
_offsetLeft = MIN(_offsetLeft, _width - viewportWidth);
- _offsetTop = MAX(0, offsetY - viewportHeight / 2);
+ _offsetTop = MAX<int32>(0, offsetY - viewportHeight / 2);
_offsetTop = MIN(_offsetTop, _height - viewportHeight);
_targetOffsetLeft = _offsetLeft;
@@ -1866,7 +1866,7 @@ ScValue *AdScene::scGetProperty(const Common::String &name) {
// MouseX (RO)
//////////////////////////////////////////////////////////////////////////
else if (name == "MouseX") {
- int viewportX;
+ int32 viewportX;
getViewportOffset(&viewportX);
_scValue->setInt(_gameRef->_mousePos.x + _offsetLeft - viewportX);
@@ -1877,7 +1877,7 @@ ScValue *AdScene::scGetProperty(const Common::String &name) {
// MouseY (RO)
//////////////////////////////////////////////////////////////////////////
else if (name == "MouseY") {
- int viewportY;
+ int32 viewportY;
getViewportOffset(nullptr, &viewportY);
_scValue->setInt(_gameRef->_mousePos.y + _offsetTop - viewportY);
@@ -2057,10 +2057,10 @@ bool AdScene::scSetProperty(const char *name, ScValue *value) {
else if (strcmp(name, "OffsetX") == 0) {
_offsetLeft = value->getInt();
- int viewportWidth, viewportHeight;
+ int32 viewportWidth, viewportHeight;
getViewportSize(&viewportWidth, &viewportHeight);
- _offsetLeft = MAX(0, _offsetLeft - viewportWidth / 2);
+ _offsetLeft = MAX<int32>(0, _offsetLeft - viewportWidth / 2);
_offsetLeft = MIN(_offsetLeft, _width - viewportWidth);
_targetOffsetLeft = _offsetLeft;
@@ -2073,10 +2073,10 @@ bool AdScene::scSetProperty(const char *name, ScValue *value) {
else if (strcmp(name, "OffsetY") == 0) {
_offsetTop = value->getInt();
- int viewportWidth, viewportHeight;
+ int32 viewportWidth, viewportHeight;
getViewportSize(&viewportWidth, &viewportHeight);
- _offsetTop = MAX(0, _offsetTop - viewportHeight / 2);
+ _offsetTop = MAX<int32>(0, _offsetTop - viewportHeight / 2);
_offsetTop = MIN(_offsetTop, _height - viewportHeight);
_targetOffsetTop = _offsetTop;
@@ -2361,10 +2361,10 @@ bool AdScene::afterLoad() {
}
//////////////////////////////////////////////////////////////////////////
-bool AdScene::correctTargetPoint2(int startX, int startY, int *targetX, int *targetY, bool checkFreeObjects, BaseObject *requester) {
+bool AdScene::correctTargetPoint2(int32 startX, int32 startY, int32 *targetX, int32 *targetY, bool checkFreeObjects, BaseObject *requester) {
double xStep, yStep, x, y;
- int xLength, yLength, xCount, yCount;
- int x1, y1, x2, y2;
+ int32 xLength, yLength, xCount, yCount;
+ int32 x1, y1, x2, y2;
x1 = *targetX;
y1 = *targetY;
@@ -2407,9 +2407,9 @@ bool AdScene::correctTargetPoint2(int startX, int startY, int *targetX, int *tar
}
//////////////////////////////////////////////////////////////////////////
-bool AdScene::correctTargetPoint(int startX, int startY, int *argX, int *argY, bool checkFreeObjects, BaseObject *requester) {
- int x = *argX;
- int y = *argY;
+bool AdScene::correctTargetPoint(int32 startX, int32 startY, int32 *argX, int32 *argY, bool checkFreeObjects, BaseObject *requester) {
+ int32 x = *argX;
+ int32 y = *argY;
if (isWalkableAt(x, y, checkFreeObjects, requester) || !_mainLayer) {
return STATUS_OK;
@@ -2522,7 +2522,7 @@ void AdScene::pfPointsAdd(int x, int y, int distance) {
//////////////////////////////////////////////////////////////////////////
-bool AdScene::getViewportOffset(int *offsetX, int *offsetY) {
+bool AdScene::getViewportOffset(int32 *offsetX, int32 *offsetY) {
AdGame *adGame = (AdGame *)_gameRef;
if (_viewport && !_gameRef->_editorMode) {
if (offsetX) {
@@ -2551,7 +2551,7 @@ bool AdScene::getViewportOffset(int *offsetX, int *offsetY) {
//////////////////////////////////////////////////////////////////////////
-bool AdScene::getViewportSize(int *width, int *height) {
+bool AdScene::getViewportSize(int32 *width, int32 *height) {
AdGame *adGame = (AdGame *)_gameRef;
if (_viewport && !_gameRef->_editorMode) {
if (width) {
@@ -2581,7 +2581,7 @@ bool AdScene::getViewportSize(int *width, int *height) {
//////////////////////////////////////////////////////////////////////////
int AdScene::getOffsetLeft() {
- int viewportX;
+ int32 viewportX;
getViewportOffset(&viewportX);
return _offsetLeft - viewportX;
@@ -2590,7 +2590,7 @@ int AdScene::getOffsetLeft() {
//////////////////////////////////////////////////////////////////////////
int AdScene::getOffsetTop() {
- int viewportY;
+ int32 viewportY;
getViewportOffset(nullptr, &viewportY);
return _offsetTop - viewportY;
@@ -2599,7 +2599,7 @@ int AdScene::getOffsetTop() {
//////////////////////////////////////////////////////////////////////////
bool AdScene::pointInViewport(int x, int y) {
- int left, top, width, height;
+ int32 left, top, width, height;
getViewportOffset(&left, &top);
getViewportSize(&width, &height);
diff --git a/engines/wintermute/ad/ad_scene.h b/engines/wintermute/ad/ad_scene.h
index d418f4e58f..cd144b77ef 100644
--- a/engines/wintermute/ad/ad_scene.h
+++ b/engines/wintermute/ad/ad_scene.h
@@ -67,16 +67,16 @@ public:
bool pointInViewport(int x, int y);
int getOffsetTop();
int getOffsetLeft();
- bool getViewportSize(int *width = nullptr, int *height = nullptr);
- bool getViewportOffset(int *offsetX = nullptr, int *offsetY = nullptr);
+ bool getViewportSize(int32 *width = nullptr, int32 *height = nullptr);
+ bool getViewportOffset(int32 *offsetX = nullptr, int32 *offsetY = nullptr);
BaseViewport *_viewport;
BaseFader *_fader;
int32 _pfPointsNum;
void pfPointsAdd(int x, int y, int distance);
void pfPointsStart();
bool _initialized;
- bool correctTargetPoint(int startX, int startY, int *x, int *y, bool checkFreeObjects = false, BaseObject *requester = nullptr);
- bool correctTargetPoint2(int startX, int startY, int *targetX, int *targetY, bool checkFreeObjects, BaseObject *requester);
+ bool correctTargetPoint(int32 startX, int32 startY, int32 *x, int32 *y, bool checkFreeObjects = false, BaseObject *requester = nullptr);
+ bool correctTargetPoint2(int32 startX, int32 startY, int32 *targetX, int32 *targetY, bool checkFreeObjects, BaseObject *requester);
DECLARE_PERSISTENT(AdScene, BaseObject)
bool displayRegionContent(AdRegion *region = nullptr, bool display3DOnly = false);
bool displayRegionContentOld(AdRegion *region = nullptr);
diff --git a/engines/wintermute/ad/ad_sentence.cpp b/engines/wintermute/ad/ad_sentence.cpp
index 196a7acd0b..70a57a624d 100644
--- a/engines/wintermute/ad/ad_sentence.cpp
+++ b/engines/wintermute/ad/ad_sentence.cpp
@@ -204,8 +204,8 @@ bool AdSentence::display() {
}
if (_gameRef->_subtitles) {
- int x = _pos.x;
- int y = _pos.y;
+ int32 x = _pos.x;
+ int32 y = _pos.y;
if (!_fixedPos) {
x = x - ((AdGame *)_gameRef)->_scene->getOffsetLeft();
@@ -213,9 +213,9 @@ bool AdSentence::display() {
}
- x = MAX(x, 0);
+ x = MAX<int32>(x, 0);
x = MIN(x, _gameRef->_renderer->getWidth() - _width);
- y = MAX(y, 0);
+ y = MAX<int32>(y, 0);
_font->drawText((byte *)_text, x, y, _width, _align);
}
diff --git a/engines/wintermute/base/base_game.cpp b/engines/wintermute/base/base_game.cpp
index f5b63e46cc..e97e342149 100644
--- a/engines/wintermute/base/base_game.cpp
+++ b/engines/wintermute/base/base_game.cpp
@@ -1090,11 +1090,11 @@ bool BaseGame::scCallMethod(ScScript *script, ScStack *stack, ScStack *thisStack
//////////////////////////////////////////////////////////////////////////
else if (strcmp(name, "SetMousePos") == 0) {
stack->correctParams(2);
- int x = stack->pop()->getInt();
- int y = stack->pop()->getInt();
- x = MAX(x, 0);
+ int32 x = stack->pop()->getInt();
+ int32 y = stack->pop()->getInt();
+ x = MAX<int32>(x, 0);
x = MIN(x, _renderer->getWidth());
- y = MAX(y, 0);
+ y = MAX<int32>(y, 0);
y = MIN(y, _renderer->getHeight());
Point32 p;
p.x = x + _renderer->_drawOffsetX;
@@ -2486,7 +2486,7 @@ bool BaseGame::scSetProperty(const char *name, ScValue *value) {
//////////////////////////////////////////////////////////////////////////
else if (strcmp(name, "SoundBufferSize") == 0) {
_soundBufferSizeSec = value->getInt();
- _soundBufferSizeSec = MAX(3, _soundBufferSizeSec);
+ _soundBufferSizeSec = MAX<int32>(3, _soundBufferSizeSec);
return STATUS_OK;
}
diff --git a/engines/wintermute/base/base_persistence_manager.cpp b/engines/wintermute/base/base_persistence_manager.cpp
index 48c1583f3d..5dbacb157b 100644
--- a/engines/wintermute/base/base_persistence_manager.cpp
+++ b/engines/wintermute/base/base_persistence_manager.cpp
@@ -533,7 +533,7 @@ TimeDate BasePersistenceManager::getTimeDate() {
}
void BasePersistenceManager::putFloat(float val) {
- int32 exponent = 0;
+ int exponent = 0;
float significand = frexp(val, &exponent);
Common::String str = Common::String::format("FS%f", significand);
_saveStream->writeUint32LE(str.size());
@@ -556,7 +556,7 @@ float BasePersistenceManager::getFloat() {
}
void BasePersistenceManager::putDouble(double val) {
- int32 exponent = 0;
+ int exponent = 0;
double significand = frexp(val, &exponent);
Common::String str = Common::String::format("DS%f", significand);
_saveStream->writeUint32LE(str.size());
diff --git a/engines/wintermute/base/base_region.cpp b/engines/wintermute/base/base_region.cpp
index 51d222be4c..2dabe6ae44 100644
--- a/engines/wintermute/base/base_region.cpp
+++ b/engines/wintermute/base/base_region.cpp
@@ -493,7 +493,7 @@ bool BaseRegion::getBoundingRect(Rect32 *rect) {
if (_points.size() == 0) {
BasePlatform::setRectEmpty(rect);
} else {
- int minX = INT_MAX, minY = INT_MAX, maxX = INT_MIN, maxY = INT_MIN;
+ int32 minX = INT_MAX, minY = INT_MAX, maxX = INT_MIN, maxY = INT_MIN;
for (uint32 i = 0; i < _points.size(); i++) {
minX = MIN(minX, _points[i]->x);
diff --git a/engines/wintermute/base/base_sprite.cpp b/engines/wintermute/base/base_sprite.cpp
index 4e01fa5251..c920da9ee9 100644
--- a/engines/wintermute/base/base_sprite.cpp
+++ b/engines/wintermute/base/base_sprite.cpp
@@ -298,8 +298,8 @@ bool BaseSprite::loadBuffer(byte *buffer, bool complete, int lifeTime, TSpriteCa
case TOKEN_EDITOR_BG_ALPHA:
parser.scanStr((char *)params, "%d", &_editorBgAlpha);
- _editorBgAlpha = MIN(_editorBgAlpha, 255);
- _editorBgAlpha = MAX(_editorBgAlpha, 0);
+ _editorBgAlpha = MIN<int32>(_editorBgAlpha, 255);
+ _editorBgAlpha = MAX<int32>(_editorBgAlpha, 0);
break;
case TOKEN_FRAME: {
diff --git a/engines/wintermute/base/base_viewport.cpp b/engines/wintermute/base/base_viewport.cpp
index 557ba74037..f79e5c9f13 100644
--- a/engines/wintermute/base/base_viewport.cpp
+++ b/engines/wintermute/base/base_viewport.cpp
@@ -65,10 +65,10 @@ bool BaseViewport::persist(BasePersistenceManager *persistMgr) {
//////////////////////////////////////////////////////////////////////////
-bool BaseViewport::setRect(int left, int top, int right, int bottom, bool noCheck) {
+bool BaseViewport::setRect(int32 left, int32 top, int32 right, int32 bottom, bool noCheck) {
if (!noCheck) {
- left = MAX(left, 0);
- top = MAX(top, 0);
+ left = MAX<int32>(left, 0);
+ top = MAX<int32>(top, 0);
right = MIN(right, BaseEngine::instance().getRenderer()->getWidth());
bottom = MIN(bottom, BaseEngine::instance().getRenderer()->getHeight());
}
diff --git a/engines/wintermute/base/base_viewport.h b/engines/wintermute/base/base_viewport.h
index 75b9989080..584e5a78f9 100644
--- a/engines/wintermute/base/base_viewport.h
+++ b/engines/wintermute/base/base_viewport.h
@@ -41,7 +41,7 @@ public:
int getHeight() const;
int getWidth() const;
Rect32 *getRect();
- bool setRect(int left, int top, int right, int bottom, bool noCheck = false);
+ bool setRect(int32 left, int32 top, int32 right, int32 bottom, bool noCheck = false);
DECLARE_PERSISTENT(BaseViewport, BaseClass)
int32 _offsetY;
int32 _offsetX;
diff --git a/engines/wintermute/base/font/base_font_truetype.cpp b/engines/wintermute/base/font/base_font_truetype.cpp
index 246c6befb7..63ccfd91a1 100644
--- a/engines/wintermute/base/font/base_font_truetype.cpp
+++ b/engines/wintermute/base/font/base_font_truetype.cpp
@@ -509,7 +509,7 @@ bool BaseFontTT::persist(BasePersistenceManager *persistMgr) {
// persist layers
- int numLayers;
+ int32 numLayers;
if (persistMgr->getIsSaving()) {
numLayers = _layers.size();
persistMgr->transfer(TMEMBER(numLayers));
diff --git a/engines/wintermute/ui/ui_edit.cpp b/engines/wintermute/ui/ui_edit.cpp
index cc3955066b..91ca7326cb 100644
--- a/engines/wintermute/ui/ui_edit.cpp
+++ b/engines/wintermute/ui/ui_edit.cpp
@@ -481,7 +481,7 @@ bool UIEdit::scSetProperty(const char *name, ScValue *value) {
//////////////////////////////////////////////////////////////////////////
if (strcmp(name, "SelStart") == 0) {
_selStart = value->getInt();
- _selStart = MAX(_selStart, 0);
+ _selStart = MAX<int32>(_selStart, 0);
_selStart = (int)MIN((size_t)_selStart, strlen(_text));
return STATUS_OK;
}
@@ -491,7 +491,7 @@ bool UIEdit::scSetProperty(const char *name, ScValue *value) {
//////////////////////////////////////////////////////////////////////////
else if (strcmp(name, "SelEnd") == 0) {
_selEnd = value->getInt();
- _selEnd = MAX(_selEnd, 0);
+ _selEnd = MAX<int32>(_selEnd, 0);
_selEnd = (int)MIN((size_t)_selEnd, strlen(_text));
return STATUS_OK;
}
@@ -600,8 +600,8 @@ bool UIEdit::display(int offsetX, int offsetY) {
bool focused = isFocused();
- _selStart = MAX(_selStart, 0);
- _selEnd = MAX(_selEnd, 0);
+ _selStart = MAX<int32>(_selStart, 0);
+ _selEnd = MAX<int32>(_selEnd, 0);
_selStart = (int)MIN((size_t)_selStart, strlen(_text));
_selEnd = (int)MIN((size_t)_selEnd, strlen(_text));
@@ -609,11 +609,11 @@ bool UIEdit::display(int offsetX, int offsetY) {
//int CursorWidth = font->GetCharWidth(_cursorChar[0]);
int cursorWidth = font->getTextWidth((byte *)_cursorChar);
- int s1, s2;
+ int32 s1, s2;
bool curFirst;
// modify scroll offset
if (_selStart >= _selEnd) {
- while (font->getTextWidth((byte *)_text + _scrollOffset, MAX(0, _selEnd - _scrollOffset)) > _width - cursorWidth - 2 * _frameWidth) {
+ while (font->getTextWidth((byte *)_text + _scrollOffset, MAX<int32>(0, _selEnd - _scrollOffset)) > _width - cursorWidth - 2 * _frameWidth) {
_scrollOffset++;
if (_scrollOffset >= (int)strlen(_text)) {
break;
@@ -626,8 +626,8 @@ bool UIEdit::display(int offsetX, int offsetY) {
s2 = _selStart;
curFirst = true;
} else {
- while (font->getTextWidth((byte *)_text + _scrollOffset, MAX(0, _selStart - _scrollOffset)) +
- sfont->getTextWidth((byte *)(_text + MAX(_scrollOffset, _selStart)), _selEnd - MAX(_scrollOffset, _selStart))
+ while (font->getTextWidth((byte *)_text + _scrollOffset, MAX<int32>(0, _selStart - _scrollOffset)) +
+ sfont->getTextWidth((byte *)(_text + MAX<int32>(_scrollOffset, _selStart)), _selEnd - MAX(_scrollOffset, _selStart))
> _width - cursorWidth - 2 * _frameWidth) {
_scrollOffset++;
@@ -766,7 +766,7 @@ bool UIEdit::handleKeypress(Common::Event *event, bool printable) {
deleteChars(_selStart, _selEnd);
}
if (_selEnd >= _selStart) {
- _selEnd -= MAX(1, _selEnd - _selStart);
+ _selEnd -= MAX<int32>(1, _selEnd - _selStart);
}
_selStart = _selEnd;