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author | Florian Kagerer | 2009-09-13 14:44:37 +0000 |
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committer | Florian Kagerer | 2009-09-13 14:44:37 +0000 |
commit | 525c0844566b070d6070b4b441553a0b262a7786 (patch) | |
tree | 25bfa2a4262a3b840b4a8af38368027bb2df8a70 | |
parent | a0808e58badb13dc045e5eb30178445f9cdff86b (diff) | |
download | scummvm-rg350-525c0844566b070d6070b4b441553a0b262a7786.tar.gz scummvm-rg350-525c0844566b070d6070b4b441553a0b262a7786.tar.bz2 scummvm-rg350-525c0844566b070d6070b4b441553a0b262a7786.zip |
LOL/Floppy: fixed size of menu boxes
svn-id: r44061
-rw-r--r-- | engines/kyra/lol.h | 4 | ||||
-rw-r--r-- | engines/kyra/saveload_lol.cpp | 4 | ||||
-rw-r--r-- | engines/kyra/script_lol.cpp | 4 | ||||
-rw-r--r-- | engines/kyra/sprites_lol.cpp | 4 | ||||
-rw-r--r-- | engines/kyra/staticres.cpp | 16 |
5 files changed, 18 insertions, 14 deletions
diff --git a/engines/kyra/lol.h b/engines/kyra/lol.h index a3fb93b4a8..496bac3370 100644 --- a/engines/kyra/lol.h +++ b/engines/kyra/lol.h @@ -147,7 +147,7 @@ struct MonsterInPlay { uint8 curDistWeapon; int8 distAttackTick; uint16 assignedItems; - uint8 field_2A[4]; + uint8 equipmentShapes[4]; }; struct ItemInPlay { @@ -1335,7 +1335,7 @@ private: uint8 *_pageBuffer1; uint8 *_pageBuffer2; - + // spells typedef Common::Functor1Mem<ActiveSpell*, int, LoLEngine> SpellProc; Common::Array<const SpellProc*> _spellProcs; diff --git a/engines/kyra/saveload_lol.cpp b/engines/kyra/saveload_lol.cpp index 30fc055a60..4e15c4495c 100644 --- a/engines/kyra/saveload_lol.cpp +++ b/engines/kyra/saveload_lol.cpp @@ -233,7 +233,7 @@ Common::Error LoLEngine::loadGameState(int slot) { m->distAttackTick = in.readSByte(); m->assignedItems = in.readUint16BE(); m->properties = &_monsterProperties[m->type]; - in.read(m->field_2A, 4); + in.read(m->equipmentShapes, 4); } for (int ii = 0; ii < 8; ii++) { @@ -413,7 +413,7 @@ Common::Error LoLEngine::saveGameState(int slot, const char *saveName, const Gra out->writeByte(m->curDistWeapon); out->writeSByte(m->distAttackTick); out->writeUint16BE(m->assignedItems); - out->write(m->field_2A, 4); + out->write(m->equipmentShapes, 4); } for (int ii = 0; ii < 8; ii++) { diff --git a/engines/kyra/script_lol.cpp b/engines/kyra/script_lol.cpp index 95e7a18c5d..5fb5f18116 100644 --- a/engines/kyra/script_lol.cpp +++ b/engines/kyra/script_lol.cpp @@ -852,7 +852,7 @@ int LoLEngine::olol_initMonster(EMCState *script) { l->destDirection = l->direction; for (int ii = 0; ii < 4; ii++) - l->field_2A[ii] = stackPos(7 + ii); + l->equipmentShapes[ii] = stackPos(7 + ii); checkSceneUpdateNeed(l->block); return i; @@ -2280,7 +2280,7 @@ int LoLEngine::olol_setMouseCursor(EMCState *script) { int LoLEngine::olol_characterSays(EMCState *script) { debugC(3, kDebugLevelScriptFuncs, "LoLEngine::olol_characterSays(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2)); - + if (!_flags.isTalkie) return 0; diff --git a/engines/kyra/sprites_lol.cpp b/engines/kyra/sprites_lol.cpp index 591c44daff..23652a766d 100644 --- a/engines/kyra/sprites_lol.cpp +++ b/engines/kyra/sprites_lol.cpp @@ -497,7 +497,7 @@ int LoLEngine::checkBlockForWallsAndSufficientSpace(int block, int x, int y, int if (testWallFlag(block, -1, wallFlag)) return 1; _monsterCurBlock = 0; - } + } if (!(testFlag & 2)) return 0; @@ -667,7 +667,7 @@ void LoLEngine::drawMonster(uint16 id) { uint8 *ovl2 = drawItemOrMonster(shp, ovl1, m->x + _monsterShiftOffs[m->shiftStep << 1], m->y + _monsterShiftOffs[(m->shiftStep << 1) + 1], 0, 0, flg | 1, -1, flip); for (int i = 0; i < 4; i++) { - int v = m->field_2A[i] - 1; + int v = m->equipmentShapes[i] - 1; if (v == -1) break; diff --git a/engines/kyra/staticres.cpp b/engines/kyra/staticres.cpp index 33b9315aa7..2d311324f8 100644 --- a/engines/kyra/staticres.cpp +++ b/engines/kyra/staticres.cpp @@ -2079,16 +2079,20 @@ void GUI_LoL::initStaticData() { for (uint i = 0; i < ARRAYSIZE(_menuButtons); ++i) GUI_V2_BUTTON(_menuButtons[i], i, 0, 0, 0, 0, 0, 0x4487, 0, 0, 0, 0, 0, 0xfe, 0x01, 0xfe, 0x01, 0xfe, 0x01, 0); - GUI_LOL_MENU(_mainMenu, 9, 0x4000, 0, _vm->gameFlags().isTalkie ? 7 : 6, -1, -1, -1, -1); + if (_vm->gameFlags().isTalkie) + GUI_LOL_MENU(_mainMenu, 9, 0x4000, 0, 7, -1, -1, -1, -1); + else + GUI_LOL_MENU(_mainMenu, 17, 0x4000, 0, 6, -1, -1, -1, -1); + GUI_LOL_MENU_ITEM(_mainMenu.item[0], 0x4001, 16, 23, 176, 15, 0, 0); GUI_LOL_MENU_ITEM(_mainMenu.item[1], 0x4002, 16, 40, 176, 15, 0, 0); GUI_LOL_MENU_ITEM(_mainMenu.item[2], 0x4003, 16, 57, 176, 15, 0, 0); GUI_LOL_MENU_ITEM(_mainMenu.item[3], 0x4004, 16, 74, 176, 15, 0, 0); - + if (_vm->gameFlags().isTalkie) { GUI_LOL_MENU_ITEM(_mainMenu.item[4], 0x42D9, 16, 91, 176, 15, 0, 0); GUI_LOL_MENU_ITEM(_mainMenu.item[5], 0x4006, 16, 108, 176, 15, 0, 0); - GUI_LOL_MENU_ITEM(_mainMenu.item[6], 0x4005, 88, 127, 104, 15, 0, 110); + GUI_LOL_MENU_ITEM(_mainMenu.item[6], 0x4005, 88, 127, 104, 15, 0, 110); } else { GUI_LOL_MENU_ITEM(_mainMenu.item[4], 0x4006, 16, 91, 176, 15, 0, 0); GUI_LOL_MENU_ITEM(_mainMenu.item[5], 0x4005, 88, 110, 104, 15, 0, 110); @@ -3214,7 +3218,7 @@ const ScreenDim Screen_LoL::_screenDimTable256C[] = { { 0x0B, 0x8C, 0x10, 0x2B, 0x3D, 0x01, 0x00, 0x00 }, // Main menu box (4 entries) { 0x04, 0x59, 0x20, 0x3C, 0x00, 0x00, 0x00, 0x00 }, { 0x05, 0x6E, 0x1E, 0x0C, 0xFE, 0x01, 0x00, 0x00 }, - { 0x07, 0x19, 0x1A, 0x97, 0x00, 0x00, 0x00, 0x00 }, + { 0x07, 0x19, 0x1A, 0x97, 0x00, 0x00, 0x00, 0x00 }, // Ingame main menu box CD version { 0x03, 0x1E, 0x22, 0x8C, 0x00, 0x00, 0x00, 0x00 }, { 0x02, 0x48, 0x24, 0x34, 0x00, 0x00, 0x00, 0x00 }, { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, @@ -3230,7 +3234,7 @@ const ScreenDim Screen_LoL::_screenDimTable256C[] = { { 0x01, 0x20, 0x26, 0x80, 0xDC, 0xFD, 0x00, 0x00 }, // Credits { 0x09, 0x29, 0x08, 0x2C, 0x00, 0x00, 0x00, 0x00 }, { 0x19, 0x29, 0x08, 0x2C, 0x00, 0x00, 0x00, 0x00 }, - { 0x01, 0x02, 0x26, 0x14, 0x00, 0x0F, 0x0E, 0x00 } + { 0x01, 0x02, 0x26, 0x14, 0x00, 0x0F, 0x0E, 0x00 }, }; const ScreenDim Screen_LoL::_screenDimTable16C[] = { @@ -3259,7 +3263,7 @@ const ScreenDim Screen_LoL::_screenDimTable16C[] = { { 0x01, 0x20, 0x26, 0x80, 0xDC, 0xFD, 0x00, 0x00 }, // Credits (TODO: Check this!) { 0x09, 0x29, 0x08, 0x2C, 0x00, 0x00, 0x00, 0x00 }, { 0x19, 0x29, 0x08, 0x2C, 0x00, 0x00, 0x00, 0x00 }, - { 0x01, 0x02, 0x26, 0x14, 0x00, 0x0F, 0x0E, 0x00 } + { 0x01, 0x02, 0x26, 0x14, 0x00, 0x0F, 0x0E, 0x00 }, }; const int Screen_LoL::_screenDimTableCount = ARRAYSIZE(Screen_LoL::_screenDimTable256C); |