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author | Alejandro Marzini | 2010-06-04 02:55:17 +0000 |
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committer | Alejandro Marzini | 2010-06-04 02:55:17 +0000 |
commit | 5277842cc82fc4763ec6207e255c5551fec50b63 (patch) | |
tree | 27f4b1c528a27973b304c85bdcafbfc660c5ad2e | |
parent | f83360f66b246cc505ba803f35221c3e67236246 (diff) | |
download | scummvm-rg350-5277842cc82fc4763ec6207e255c5551fec50b63.tar.gz scummvm-rg350-5277842cc82fc4763ec6207e255c5551fec50b63.tar.bz2 scummvm-rg350-5277842cc82fc4763ec6207e255c5551fec50b63.zip |
Created DefaultGraphicsManager.
svn-id: r49420
-rw-r--r-- | backends/graphics/default/default-graphics.cpp | 40 | ||||
-rw-r--r-- | backends/graphics/default/default-graphics.h | 79 |
2 files changed, 119 insertions, 0 deletions
diff --git a/backends/graphics/default/default-graphics.cpp b/backends/graphics/default/default-graphics.cpp new file mode 100644 index 0000000000..9683eff9ac --- /dev/null +++ b/backends/graphics/default/default-graphics.cpp @@ -0,0 +1,40 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#include "backends/graphics/default/default-graphics.h" + +bool DefaultGraphicsManager::hasGraphicsFeature(OSystem::Feature f) { + return false; +} + +bool DefaultGraphicsManager::getGraphicsFeatureState(OSystem::Feature f) { + return false; +} + +static const OSystem::GraphicsMode s_noGraphicsModes[] = { {0, 0, 0} }; + +const OSystem::GraphicsMode *DefaultGraphicsManager::getSupportedGraphicsModes() { + return s_noGraphicsModes; +} diff --git a/backends/graphics/default/default-graphics.h b/backends/graphics/default/default-graphics.h new file mode 100644 index 0000000000..a824d34b6c --- /dev/null +++ b/backends/graphics/default/default-graphics.h @@ -0,0 +1,79 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#ifndef BACKENDS_GRAPHICS_DEFAULT_H +#define BACKENDS_GRAPHICS_DEFAULT_H + +#include "common/system.h" +#include "common/noncopyable.h" + +class DefaultGraphicsManager : Common::NonCopyable { +public: + DefaultGraphicsManager() {} + ~DefaultGraphicsManager() {} + + bool hasGraphicsFeature(OSystem::Feature f); + void setGraphicsFeatureState(OSystem::Feature f, bool enable) {} + bool getGraphicsFeatureState(OSystem::Feature f); + + const OSystem::GraphicsMode *getSupportedGraphicsModes(); + int getDefaultGraphicsMode() { return 0; } + bool setGraphicsMode(int mode) { return true; } + bool setGraphicsMode(const char *name) { return true; } + int getGraphicsMode() { return 0; } + inline Graphics::PixelFormat getScreenFormat() const { + return Graphics::PixelFormat::createFormatCLUT8(); + }; + inline Common::List<Graphics::PixelFormat> getSupportedFormats() const { + Common::List<Graphics::PixelFormat> list; + list.push_back(Graphics::PixelFormat::createFormatCLUT8()); + return list; + }; + void initSize(uint width, uint height, const Graphics::PixelFormat *format = NULL) {} + int16 getHeight() { return 0; } + int16 getWidth() { return 0; } + void setPalette(const byte *colors, uint start, uint num) {} + void grabPalette(byte *colors, uint start, uint num) {} + void copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h) {} + Graphics::Surface *lockScreen() { return NULL; } + void unlockScreen() {} + void fillScreen(uint32 col) {} + void updateScreen() {} + void setShakePos(int shakeOffset) {} + void showOverlay() {} + void hideOverlay() {} + Graphics::PixelFormat getOverlayFormat() { return Graphics::PixelFormat(); } + void clearOverlay() {} + void grabOverlay(OverlayColor *buf, int pitch) {} + void copyRectToOverlay(const OverlayColor *buf, int pitch, int x, int y, int w, int h) {} + int16 getOverlayHeight() { return 0; } + int16 getOverlayWidth() { return 0; } + bool showMouse(bool visible) {} + void warpMouse(int x, int y) {} + void setMouseCursor(const byte *buf, uint w, uint h, int hotspotX, int hotspotY, uint32 keycolor, int cursorTargetScale = 1, const Graphics::PixelFormat *format = NULL) {} +}; + + +#endif |