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authorPaul Gilbert2017-02-03 22:40:15 -0500
committerPaul Gilbert2017-02-03 22:40:15 -0500
commit529680e6f87a6d541635e9761b6ad234dea7094a (patch)
treecd48d0f57dc09f988be96c1f2463df3c80fdf5d1
parent9e0959265e81775cb228c179febf29302b70067c (diff)
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TITANIC: Beginnings of music object and parser classes
-rw-r--r--engines/titanic/module.mk1
-rw-r--r--engines/titanic/sound/music_object.cpp175
-rw-r--r--engines/titanic/sound/music_object.h65
-rw-r--r--engines/titanic/sound/music_room_handler.cpp4
-rw-r--r--engines/titanic/sound/music_room_handler.h9
5 files changed, 245 insertions, 9 deletions
diff --git a/engines/titanic/module.mk b/engines/titanic/module.mk
index d805f11fb8..08a65a23b5 100644
--- a/engines/titanic/module.mk
+++ b/engines/titanic/module.mk
@@ -409,6 +409,7 @@ MODULE_OBJS := \
sound/dome_from_top_of_well.o \
sound/enter_view_toggles_other_music.o \
sound/gondolier_song.o \
+ sound/music_object.o \
sound/music_room.o \
sound/music_room_handler.o \
sound/music_player.o \
diff --git a/engines/titanic/sound/music_object.cpp b/engines/titanic/sound/music_object.cpp
new file mode 100644
index 0000000000..06915cbfdb
--- /dev/null
+++ b/engines/titanic/sound/music_object.cpp
@@ -0,0 +1,175 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "titanic/sound/music_object.h"
+#include "common/util.h"
+
+namespace Titanic {
+
+static const char *const DATA[4] = {
+ "64,^|^|^|^|^|^|^|^|^|^|^|^|^|^|^|^|8,^^^^ 5:A///|64,/|/|/|/|/|/|/"
+ "|/|/|/|/|/|/|/|/|/|^|^|^|^|^|^|^|^|^|16, ^B//|64,/|/|/|/|^|16,^C/"
+ "/|64,/|/|/|/|",
+ "2:8,^^^^B//a|//g//B//|g///B//a|//g//A//|B//^C//b|//a//a//|BCb/b//"
+ "a|//g//A//|g/+f/D//c|//b//gA/|g/^^C//C|//C//a//|BCb////a|//g//g//"
+ "|g/g//B/a|/g//////|//^^B//a|//g//B//|g///B//a|//g//B//|g//^C//b|/"
+ "/a//a//|BCb/b//a|//g//B//|g/+f/D//c|//b//gA/|g/^^C//C|//C//a//|BC"
+ "b////a|//g//g//|g/g//B/a|/g//////|3:^^B//a//|g//A//g/|/^B//a//|g/"
+ "/A//B/|b^ 3:C//b//|a//g//+f/|+fG/G/GA/|B/a/g///|B///+f//G|G/G/+f/"
+ "G/|^^e//d//|c//b//gA|g/B//a//|g//g//g/|g//B/a/g|//////^^|^^Ga///G"
+ "|////////|////////|////////|",
+ "2:8,^^^^^^D/|/E//E//E|/d//^^d/|/E//E//E|/E//^^G/|/d//d//d|/^^^^^d"
+ "/|/E//E//E|/d/^^^E/|/E//d/+F/|bD^^^^G/|/e//e//e|^^^^^^d/|/E//E//E"
+ "|//d///d/|//b/////|^^^^^^D/|/E//E//E|/d//^^d/|/E//E//E|/E//^^G/|/"
+ "d//d//d|/^^^^^d/|/E//E//E|/d/^^^E/|/E//d/d/|d/^^^^G/|/e//e//e|^^^"
+ "^^^d/|/E//E//E|//d///d/|//b/////|3:D///c//b|//b//b//|D///c//b|//b"
+ "//g//|E///d//c|//b//a//|aB/B/BC/|D/c/b///|^^^D//DE|/E/E/d/d|//E/g"
+ "//g|//g//d//|^^^^g//E|//E//E//|d///d///|b///////|// 3:Db///C|///b"
+ "/// 5:A|64,/|/|/|/|/|/|/|/|",
+ "2:8,^^G//+f//|e//e//e/|//G//+f//|e//e//+F/|G/a//g//|+f//+f//+f/|/"
+ "/G//+F//|e//e//e/|//B//a//|g//e///d|//c//b//|a//a//a/|+f/G// 2:+F"
+ "//|e//e//C/|//b/g/+f/|//G/////|^^G//+f//|e//e//e/|//G//+f//|e//e/"
+ "/e/|//a//g//|+f//+f//+f/|//G//+F//|e//e//e/|//B//a//|g//e///d|/ "
+ "2:dC//b//|a//a//a/|+f/G//+F//|e//e//C/|//b/g/+f/|//G/////|d//d//d"
+ "/|/E//E//d|d//d//E/|/+F//G//b|a//a//a/|/D//D// 3:D|//g/g//D|/d/G/"
+ "///|^^b//b//|b//ba/B/|c//B//a/|/g//+f//+f|G//+F//e/|/c//C///|b/g/"
+ "+f///|G///////|G///////|C///////|////////|////////|"
+};
+
+/*------------------------------------------------------------------------*/
+
+CMusicObject::CMusicObject(int index) : _data(nullptr), _field4(0) {
+
+}
+
+CMusicObject::~CMusicObject() {
+ delete[] _data;
+}
+
+/*------------------------------------------------------------------------*/
+
+#define FETCH_CHAR _currentChar = _str[_strIndex++]
+
+CMusicParser::CMusicParser(const char *str) : _str(str), _strIndex(0),
+ _field8(0), _priorChar('A'), _field10(32), _field14(0), _flag(false),
+ _field1C(0), _currentChar(' '), _numValue(1) {
+}
+
+bool CMusicParser::step(Result &r) {
+ const int INDEXES[8] = { 0, 2, 3, 5, 7, 8, 10, 0 };
+
+ while (_currentChar) {
+ skipSpaces();
+
+ if (Common::isDigit(_currentChar)) {
+ // Parse the number
+ Common::String numStr;
+ do {
+ numStr += _currentChar;
+ FETCH_CHAR;
+ } while (_currentChar && Common::isDigit(_currentChar));
+
+ _numValue = atoi(numStr.c_str());
+ } else if (_currentChar == ',') {
+ _field10 = _numValue;
+ FETCH_CHAR;
+ } else if (_currentChar == ':') {
+ _priorChar = 'A';
+ _field8 = _numValue * 12;
+ FETCH_CHAR;
+ } else if (_currentChar == '//') {
+ r._field4 += _field10;
+ _field1C += _field10;
+ FETCH_CHAR;
+ } else if (_currentChar == '+') {
+ ++_field14;
+ FETCH_CHAR;
+ } else if (_currentChar == '-') {
+ --_field14;
+ FETCH_CHAR;
+ } else if (_currentChar == '^') {
+ if (_flag)
+ break;
+
+ r._field0 = 0x7FFFFFFF;
+ r._field4 = _field10;
+ _field14 = 0;
+ _field1C += _field10;
+ _field10 = 1;
+ FETCH_CHAR;
+ } else if (_currentChar == '|') {
+ _field1C = 0;
+ FETCH_CHAR;
+ } else if (Common::isAlpha(_currentChar)) {
+ if (_flag)
+ break;
+
+ int val1 = INDEXES[tolower(_currentChar) - 'a'];
+ int val2 = INDEXES[tolower(_priorChar) - 'a'];
+ bool flag = true;
+
+ if (_currentChar == _priorChar) {
+ r._field0 = _field8;
+ } else if (_currentChar >= 'a' && _currentChar <= 'g') {
+ val1 -= val2;
+ if (val1 < 0)
+ val1 = 12;
+ r._field0 = _field8 + val1;
+ } else if (_currentChar >= 'A' && _currentChar <= 'G') {
+ val1 -= val2;
+ if (val1 <= 0)
+ val1 = 12;
+ r._field0 = _field8 + val1;
+ } else {
+ flag = false;
+ }
+
+ if (flag) {
+ r._field4 = _field10;
+ _field1C += _field10;
+ _field8 = r._field0;
+ _priorChar = _currentChar;
+ r._field0 += _field14;
+ _field14 = 0;
+ _flag = true;
+ }
+
+ FETCH_CHAR;
+ } else {
+ FETCH_CHAR;
+ }
+ }
+
+ if (!_flag)
+ return false;
+
+ _flag = false;
+ return true;
+}
+
+void CMusicParser::skipSpaces() {
+ while (_currentChar && Common::isSpace(_currentChar)) {
+ FETCH_CHAR;
+ }
+}
+
+} // End of namespace Titanic
diff --git a/engines/titanic/sound/music_object.h b/engines/titanic/sound/music_object.h
new file mode 100644
index 0000000000..5687951a17
--- /dev/null
+++ b/engines/titanic/sound/music_object.h
@@ -0,0 +1,65 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef TITANIC_MUSIC_OBJECT_H
+#define TITANIC_MUSIC_OBJECT_H
+
+#include "common/scummsys.h"
+
+namespace Titanic {
+
+class CMusicObject {
+public:
+ double *_data;
+ int _field4;
+public:
+ CMusicObject(int index);
+ ~CMusicObject();
+};
+
+class CMusicParser {
+ struct Result {
+ int _field0;
+ int _field4;
+ };
+private:
+ const char *_str;
+ uint _strIndex;
+ int _field8;
+ char _priorChar;
+ int _field10;
+ int _field14;
+ bool _flag;
+ int _field1C;
+ char _currentChar;
+ int _numValue;
+private:
+ void skipSpaces();
+public:
+ CMusicParser(const char *str);
+
+ bool step(Result &r);
+};
+
+} // End of namespace Titanic
+
+#endif /* TITANIC_MUSIC_OBJECT_H */
diff --git a/engines/titanic/sound/music_room_handler.cpp b/engines/titanic/sound/music_room_handler.cpp
index 4a76def5f4..2a6a438aa8 100644
--- a/engines/titanic/sound/music_room_handler.cpp
+++ b/engines/titanic/sound/music_room_handler.cpp
@@ -35,7 +35,7 @@ CMusicRoomHandler::CMusicRoomHandler(CProjectItem *project, CSoundManager *sound
_startTicks = _soundStartTicks = 0;
Common::fill(&_musicWaves[0], &_musicWaves[4], (CMusicWave *)nullptr);
for (int idx = 0; idx < 4; ++idx)
- _array3[idx] = new Object3();
+ _array3[idx] = new CMusicObject(idx);
Common::fill(&_array4[0], &_array4[4], 0);
Common::fill(&_array5[0], &_array5[4], 0.0);
Common::fill(&_array6[0], &_array6[4], 0);
@@ -251,7 +251,7 @@ void CMusicRoomHandler::fn1() {
if (val >= musicWave->_floatVal) {
_array5[idx] += fn3(idx, _array6[idx]);
- // TODO
+ //_array3[idx]->_data[_array6[idx]];
}
}
}
diff --git a/engines/titanic/sound/music_room_handler.h b/engines/titanic/sound/music_room_handler.h
index ed8c7f59db..52495bc7d7 100644
--- a/engines/titanic/sound/music_room_handler.h
+++ b/engines/titanic/sound/music_room_handler.h
@@ -24,6 +24,7 @@
#define TITANIC_MUSIC_ROOM_HANDLER_H
#include "titanic/sound/audio_buffer.h"
+#include "titanic/sound/music_object.h"
#include "titanic/sound/music_wave.h"
#include "titanic/sound/wave_file.h"
@@ -45,19 +46,13 @@ struct MusicRoomInstrument {
};
class CMusicRoomHandler {
- struct Object3 {
- byte *_field0;
- int _field4;
- Object3() : _field0(nullptr), _field4(0) {}
- ~Object3() { delete[] _field0; }
- };
private:
CProjectItem *_project;
CSoundManager *_soundManager;
CMusicWave *_musicWaves[4];
MusicRoomInstrument _array1[4];
MusicRoomInstrument _array2[4];
- Object3 *_array3[4];
+ CMusicObject *_array3[4];
int _array4[4];
double _array5[4];
int _array6[4];