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authorTorbjörn Andersson2006-03-15 12:32:07 +0000
committerTorbjörn Andersson2006-03-15 12:32:07 +0000
commit52b3c957fe72b36092e61847733d2d72e0b0d435 (patch)
tree79c22d288877c11dbaa120682d320a48163568dd
parent15d4593412d4151d12232588ca37b5257b0aa333 (diff)
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The backend handled cursor drawing -- no need to update the screen manually.
svn-id: r21311
-rw-r--r--engines/kyra/kyra.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/engines/kyra/kyra.cpp b/engines/kyra/kyra.cpp
index f208d35238..d6b32184c5 100644
--- a/engines/kyra/kyra.cpp
+++ b/engines/kyra/kyra.cpp
@@ -756,7 +756,6 @@ void KyraEngine::delay(uint32 amount, bool update, bool isMainLoop) {
case OSystem::EVENT_MOUSEMOVE:
_mouseX = event.mouse.x;
_mouseY = event.mouse.y;
- _system->updateScreen();
break;
case OSystem::EVENT_QUIT:
quitGame();