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author | Torbjörn Andersson | 2006-03-15 12:32:07 +0000 |
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committer | Torbjörn Andersson | 2006-03-15 12:32:07 +0000 |
commit | 52b3c957fe72b36092e61847733d2d72e0b0d435 (patch) | |
tree | 79c22d288877c11dbaa120682d320a48163568dd | |
parent | 15d4593412d4151d12232588ca37b5257b0aa333 (diff) | |
download | scummvm-rg350-52b3c957fe72b36092e61847733d2d72e0b0d435.tar.gz scummvm-rg350-52b3c957fe72b36092e61847733d2d72e0b0d435.tar.bz2 scummvm-rg350-52b3c957fe72b36092e61847733d2d72e0b0d435.zip |
The backend handled cursor drawing -- no need to update the screen manually.
svn-id: r21311
-rw-r--r-- | engines/kyra/kyra.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/engines/kyra/kyra.cpp b/engines/kyra/kyra.cpp index f208d35238..d6b32184c5 100644 --- a/engines/kyra/kyra.cpp +++ b/engines/kyra/kyra.cpp @@ -756,7 +756,6 @@ void KyraEngine::delay(uint32 amount, bool update, bool isMainLoop) { case OSystem::EVENT_MOUSEMOVE: _mouseX = event.mouse.x; _mouseY = event.mouse.y; - _system->updateScreen(); break; case OSystem::EVENT_QUIT: quitGame(); |