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author | Paul Gilbert | 2016-04-17 23:09:06 -0400 |
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committer | Paul Gilbert | 2016-07-10 16:11:27 -0400 |
commit | 5316951ba6e4403a388e49a1e23fc7858d1c3980 (patch) | |
tree | c50fcd41ccf73a2406967da2cebf8909b5d3c8f6 | |
parent | 456287945099266e624dd2802a567579c4d355ea (diff) | |
download | scummvm-rg350-5316951ba6e4403a388e49a1e23fc7858d1c3980.tar.gz scummvm-rg350-5316951ba6e4403a388e49a1e23fc7858d1c3980.tar.bz2 scummvm-rg350-5316951ba6e4403a388e49a1e23fc7858d1c3980.zip |
TITANIC: Fix item debugger command to immediately show PET inventory
-rw-r--r-- | engines/titanic/debugger.cpp | 11 |
1 files changed, 7 insertions, 4 deletions
diff --git a/engines/titanic/debugger.cpp b/engines/titanic/debugger.cpp index e532a9b0f4..e02f1c8f64 100644 --- a/engines/titanic/debugger.cpp +++ b/engines/titanic/debugger.cpp @@ -210,6 +210,9 @@ bool Debugger::cmdPET(int argc, const char **argv) { } bool Debugger::cmdItem(int argc, const char **argv) { + CGameManager &gameManager = *g_vm->_window->_gameManager; + CGameState &gameState = gameManager._gameState; + if (argc == 1) { // No parameters, so list the available items debugPrintf("item [<name> [ add ]]\n"); @@ -243,11 +246,11 @@ bool Debugger::cmdItem(int argc, const char **argv) { debugPrintf("Current location: %s\n", fullName.c_str()); } else if (CString(argv[2]) == "add") { - CPetControl *pet = item->getPetControl(); - assert(pet); - - pet->_visible = true; + // Ensure the PET is active and add the item to the inventory + gameState._petActive = true; + gameManager.initBounds(); item->addToInventory(); + return false; } else { debugPrintf("Unknown command\n"); |