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| author | Eugene Sandulenko | 2009-06-06 17:43:04 +0000 | 
|---|---|---|
| committer | Eugene Sandulenko | 2009-06-06 17:43:04 +0000 | 
| commit | 531b96bbbeca327ac6a68edb6831d669b68fee17 (patch) | |
| tree | e0333a0b0a95087a3761a8f3092b6df6978361f9 | |
| parent | c5f41b29fa1a7baf3e5b03e1d37bb2b95ba2b9fe (diff) | |
| download | scummvm-rg350-531b96bbbeca327ac6a68edb6831d669b68fee17.tar.gz scummvm-rg350-531b96bbbeca327ac6a68edb6831d669b68fee17.tar.bz2 scummvm-rg350-531b96bbbeca327ac6a68edb6831d669b68fee17.zip | |
Remove duplicated amiga busy cursor
svn-id: r41248
| -rw-r--r-- | engines/agi/cycle.cpp | 2 | 
1 files changed, 0 insertions, 2 deletions
| diff --git a/engines/agi/cycle.cpp b/engines/agi/cycle.cpp index 45cf57a251..7539760f61 100644 --- a/engines/agi/cycle.cpp +++ b/engines/agi/cycle.cpp @@ -42,9 +42,7 @@ void AgiEngine::newRoom(int n) {  	// Simulate slowww computer.  	// Many effects rely on it. -	_gfx->setCursor(_renderMode == Common::kRenderAmiga, true);  	pause(kPauseRoom); -	_gfx->setCursor(_renderMode == Common::kRenderAmiga);  	debugC(4, kDebugLevelMain, "*** room %d ***", n);  	_sound->stopSound(); | 
