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authorLars Skovlund2010-11-09 10:07:34 +0000
committerLars Skovlund2010-11-09 10:07:34 +0000
commit53a4a64b16cc347a8f06e7fdb35c02a989e74185 (patch)
tree268dc931291b20c244d22fe7199992c7f701fdf5
parent4a5b01e3bb530f47ea41e3fabb9a485d4b9a2453 (diff)
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treat pushSelf opcode with low bit set as pushSelf (in fangames only, currently). Fixes bug #3038686.
(SCI Fanmade - Circus Quest: Crash when starting). svn-id: r54150
-rw-r--r--engines/sci/engine/vm.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/sci/engine/vm.cpp b/engines/sci/engine/vm.cpp
index cefb228c13..8839d51947 100644
--- a/engines/sci/engine/vm.cpp
+++ b/engines/sci/engine/vm.cpp
@@ -1774,7 +1774,7 @@ void run_vm(EngineState *s) {
break;
case op_pushSelf: // 0x3e (62)
- if (!(extOpcode & 1)) {
+ if (!(extOpcode & 1) || g_sci->getGameId() == GID_FANMADE) {
PUSH32(s->xs->objp);
} else {
// Debug opcode op_file, skip null-terminated string (file name)