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authorJohannes Schickel2013-10-17 23:53:51 +0200
committerJohannes Schickel2013-10-19 22:17:42 +0200
commit53f9c0d69b96a6394aa90caf437d3a90b0affd3e (patch)
tree295ca87fc3dabe9a6196332b0e53495b60535c49
parented180f6b67b0f8c0bedfca7117ab279349c45e1e (diff)
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SDL: Send EVENT_SCREEN_CHANGED after receiving SDL_VIDEORESIZE when necessary.
This fixes some ugly crashes when resizing the window in OpenGL mode.
-rw-r--r--backends/events/sdl/sdl-events.cpp11
1 files changed, 10 insertions, 1 deletions
diff --git a/backends/events/sdl/sdl-events.cpp b/backends/events/sdl/sdl-events.cpp
index e2ef7f6bf6..e84a8f8c01 100644
--- a/backends/events/sdl/sdl-events.cpp
+++ b/backends/events/sdl/sdl-events.cpp
@@ -391,8 +391,17 @@ bool SdlEventSource::dispatchSDLEvent(SDL_Event &ev, Common::Event &event) {
return false;
case SDL_VIDEORESIZE:
- if (_graphicsManager)
+ if (_graphicsManager) {
_graphicsManager->notifyResize(ev.resize.w, ev.resize.h);
+
+ // If the screen changed, send an Common::EVENT_SCREEN_CHANGED
+ int screenID = ((OSystem_SDL *)g_system)->getGraphicsManager()->getScreenChangeID();
+ if (screenID != _lastScreenID) {
+ _lastScreenID = screenID;
+ event.type = Common::EVENT_SCREEN_CHANGED;
+ return true;
+ }
+ }
return false;
case SDL_QUIT: