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author | Strangerke | 2014-05-22 18:39:59 +0200 |
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committer | Strangerke | 2014-05-22 18:39:59 +0200 |
commit | 542adf8ba441ccfbff621b303e2d4916f487d8af (patch) | |
tree | 9f011ce3292c068faaff17f8ff1300e2c48b3550 | |
parent | 904796f3a5dfb965995082614d69542452387bbc (diff) | |
download | scummvm-rg350-542adf8ba441ccfbff621b303e2d4916f487d8af.tar.gz scummvm-rg350-542adf8ba441ccfbff621b303e2d4916f487d8af.tar.bz2 scummvm-rg350-542adf8ba441ccfbff621b303e2d4916f487d8af.zip |
MADS: Move contructors out of the header in scene group 4
-rw-r--r-- | engines/mads/nebular/nebular_scenes4.cpp | 158 | ||||
-rw-r--r-- | engines/mads/nebular/nebular_scenes4.h | 12 |
2 files changed, 119 insertions, 51 deletions
diff --git a/engines/mads/nebular/nebular_scenes4.cpp b/engines/mads/nebular/nebular_scenes4.cpp index 4156842c0e..cb5363bd65 100644 --- a/engines/mads/nebular/nebular_scenes4.cpp +++ b/engines/mads/nebular/nebular_scenes4.cpp @@ -93,9 +93,9 @@ void Scene4xx::sceneEntrySound() { /*------------------------------------------------------------------------*/ -void Scene401::setup() { - setPlayerSpritesPrefix(); - setAAName(); +Scene401::Scene401(MADSEngine *vm) : Scene4xx(vm), _destPos(0, 0) { + _northFl = false; + _timer = 0; } void Scene401::synchronize(Common::Serializer &s) { @@ -107,6 +107,11 @@ void Scene401::synchronize(Common::Serializer &s) { s.syncAsUint32LE(_timer); } +void Scene401::setup() { + setPlayerSpritesPrefix(); + setAAName(); +} + void Scene401::enter() { if (_scene->_priorSceneId != -2) _northFl = false; @@ -231,19 +236,43 @@ void Scene401::actions() { } /*------------------------------------------------------------------------*/ -void Scene402::setup() { - setPlayerSpritesPrefix(); - setAAName(); - _scene->addActiveVocab(NOUN_BARTENDER); - _scene->addActiveVocab(NOUN_ALIEN_LIQUOR); - _scene->addActiveVocab(VERB_DRINK); - _scene->addActiveVocab(NOUN_BINOCULARS); - _scene->addActiveVocab(VERB_WALKTO); - _scene->addActiveVocab(NOUN_CREDIT_CHIP); - _scene->addActiveVocab(VERB_TAKE); - _scene->addActiveVocab(NOUN_REPAIR_LIST); - _scene->addActiveVocab(VERB_LOOK_AT); +Scene402::Scene402(MADSEngine *vm) : Scene4xx(vm) { + _lightOn = false; + _blowingSmoke = false; + _leftWomanMoving = false; + _rightWomanMoving = false; + _firstTalkToGirlInChair = false; + _waitingGinnyMove = false; + _ginnyLooking = false; + _bigBeatFl = false; + _roxOnStool = false; + _bartenderSteady = false; + _bartenderHandsHips = false; + _bartenderLooksLeft = false; + _bartenderReady = false; + _bartenderTalking = false; + _bartenderCalled = false; + _conversationFl = false; + _activeTeleporter = false; + _activeArrows = false; + _activeArrow1 = false; + _activeArrow2 = false; + _activeArrow3 = false; + _cutSceneReady = false; + _cutSceneNeeded = false; + _helgaReady = false; + _refuseAlienLiquor = false; + + _drinkTimer = -1; + _beatCounter = -1; + _bartenderMode = -1; + _bartenderDialogNode = -1; + _bartenderCurrentQuestion = -1; + _helgaTalkMode = -1; + _roxMode = -1; + _rexMode = -1; + _talkTimer = -1; } void Scene402::synchronize(Common::Serializer &s) { @@ -286,6 +315,21 @@ void Scene402::synchronize(Common::Serializer &s) { s.syncAsSint16LE(_talkTimer); } +void Scene402::setup() { + setPlayerSpritesPrefix(); + setAAName(); + + _scene->addActiveVocab(NOUN_BARTENDER); + _scene->addActiveVocab(NOUN_ALIEN_LIQUOR); + _scene->addActiveVocab(VERB_DRINK); + _scene->addActiveVocab(NOUN_BINOCULARS); + _scene->addActiveVocab(VERB_WALKTO); + _scene->addActiveVocab(NOUN_CREDIT_CHIP); + _scene->addActiveVocab(VERB_TAKE); + _scene->addActiveVocab(NOUN_REPAIR_LIST); + _scene->addActiveVocab(VERB_LOOK_AT); +} + void Scene402::setDialogNode(int node) { if (node > 0) _bartenderDialogNode = node; @@ -2514,6 +2558,16 @@ void Scene405::actions() { /*------------------------------------------------------------------------*/ +Scene406::Scene406(MADSEngine *vm) : Scene4xx(vm) { + _hitStorageDoor = false; +} + +void Scene406::synchronize(Common::Serializer &s) { + Scene4xx::synchronize(s); + + s.syncAsByte(_hitStorageDoor); +} + void Scene406::setup() { setPlayerSpritesPrefix(); setAAName(); @@ -2717,13 +2771,19 @@ void Scene406::actions() { _action._inProgress = false; } -void Scene406::synchronize(Common::Serializer &s) { - Scene4xx::synchronize(s); +/*------------------------------------------------------------------------*/ - s.syncAsByte(_hitStorageDoor); +Scene407::Scene407(MADSEngine *vm) : Scene4xx(vm), _destPos(0, 0) { + _fromNorth = false; } -/*------------------------------------------------------------------------*/ +void Scene407::synchronize(Common::Serializer &s) { + Scene4xx::synchronize(s); + + s.syncAsByte(_fromNorth); + s.syncAsSint16LE(_destPos.x); + s.syncAsSint16LE(_destPos.y); +} void Scene407::setup() { setPlayerSpritesPrefix(); @@ -2831,14 +2891,6 @@ void Scene407::actions() { _action._inProgress = false; } -void Scene407::synchronize(Common::Serializer &s) { - Scene4xx::synchronize(s); - - s.syncAsByte(_fromNorth); - s.syncAsSint16LE(_destPos.x); - s.syncAsSint16LE(_destPos.y); -} - /*------------------------------------------------------------------------*/ void Scene408::setup() { @@ -3214,6 +3266,30 @@ void Scene410::actions() { /*------------------------------------------------------------------------*/ +Scene411::Scene411(MADSEngine *vm) : Scene4xx(vm) { + _curAnimationFrame = -1; + _newIngredient = -1; + _newQuantity = -1; + _resetFrame = -1; + _badThreshold = -1; + + _killRox = false; + _makeMushroomCloud = false; +} + +void Scene411::synchronize(Common::Serializer &s) { + Scene4xx::synchronize(s); + + s.syncAsSint32LE(_curAnimationFrame); + s.syncAsSint32LE(_newIngredient); + s.syncAsSint32LE(_newQuantity); + s.syncAsSint32LE(_resetFrame); + s.syncAsSint32LE(_badThreshold); + + s.syncAsByte(_killRox); + s.syncAsByte(_makeMushroomCloud); +} + bool Scene411::addIngredient() { bool retVal = false; @@ -3952,20 +4028,19 @@ void Scene411::actions() { _action._inProgress = false; } -void Scene411::synchronize(Common::Serializer &s) { - Scene4xx::synchronize(s); - - s.syncAsSint32LE(_curAnimationFrame); - s.syncAsSint32LE(_newIngredient); - s.syncAsSint32LE(_newQuantity); - s.syncAsSint32LE(_resetFrame); - s.syncAsSint32LE(_badThreshold); +/*------------------------------------------------------------------------*/ - s.syncAsByte(_killRox); - s.syncAsByte(_makeMushroomCloud); +Scene413::Scene413(MADSEngine *vm) : Scene4xx(vm) { + _rexDeath = -1; + _canMove = -1; } -/*------------------------------------------------------------------------*/ +void Scene413::synchronize(Common::Serializer &s) { + Scene4xx::synchronize(s); + + s.syncAsSint32LE(_rexDeath); + s.syncAsSint32LE(_canMove); +} void Scene413::setup() { setPlayerSpritesPrefix(); @@ -4110,13 +4185,6 @@ void Scene413::actions() { _action._inProgress = false; } -void Scene413::synchronize(Common::Serializer &s) { - Scene4xx::synchronize(s); - - s.syncAsSint32LE(_rexDeath); - s.syncAsSint32LE(_canMove); -} - /*------------------------------------------------------------------------*/ } // End of namespace Nebular diff --git a/engines/mads/nebular/nebular_scenes4.h b/engines/mads/nebular/nebular_scenes4.h index bacab8a156..4544e0887f 100644 --- a/engines/mads/nebular/nebular_scenes4.h +++ b/engines/mads/nebular/nebular_scenes4.h @@ -57,7 +57,7 @@ private: uint32 _timer; public: - Scene401(MADSEngine *vm) : Scene4xx(vm) {} + Scene401(MADSEngine *vm); void synchronize(Common::Serializer &s); virtual void setup(); @@ -118,7 +118,7 @@ private: void handleDialogs(); public: - Scene402(MADSEngine *vm) : Scene4xx(vm) {} + Scene402(MADSEngine *vm); void synchronize(Common::Serializer &s); virtual void setup(); @@ -144,7 +144,7 @@ private: bool _hitStorageDoor; public: - Scene406(MADSEngine *vm) : Scene4xx(vm) {} + Scene406(MADSEngine *vm); void synchronize(Common::Serializer &s); virtual void setup(); @@ -160,7 +160,7 @@ private: Common::Point _destPos; public: - Scene407(MADSEngine *vm) : Scene4xx(vm) {} + Scene407(MADSEngine *vm); void synchronize(Common::Serializer &s); virtual void setup(); @@ -227,7 +227,7 @@ private: bool addIngredient(); public: - Scene411(MADSEngine *vm) : Scene4xx(vm) {} + Scene411(MADSEngine *vm); void synchronize(Common::Serializer &s); virtual void setup(); @@ -243,7 +243,7 @@ private: int _canMove; public: - Scene413(MADSEngine *vm) : Scene4xx(vm) {} + Scene413(MADSEngine *vm); void synchronize(Common::Serializer &s); virtual void setup(); |