diff options
author | Strangerke | 2016-08-23 23:47:09 +0200 |
---|---|---|
committer | Bendegúz Nagy | 2016-08-26 23:02:22 +0200 |
commit | 544ce3578b9c190169d85cfa9ab2c0138684b525 (patch) | |
tree | 7b693c77cea9b87fdf5391e489803b847fb4b94b | |
parent | e728cb706eadc8ea31b2df0e3bc6b53c96994a5d (diff) | |
download | scummvm-rg350-544ce3578b9c190169d85cfa9ab2c0138684b525.tar.gz scummvm-rg350-544ce3578b9c190169d85cfa9ab2c0138684b525.tar.bz2 scummvm-rg350-544ce3578b9c190169d85cfa9ab2c0138684b525.zip |
DM: rename members of dungeonman
-rw-r--r-- | engines/dm/dungeonman.h | 27 | ||||
-rw-r--r-- | engines/dm/group.cpp | 26 | ||||
-rw-r--r-- | engines/dm/menus.cpp | 2 | ||||
-rw-r--r-- | engines/dm/projexpl.cpp | 2 | ||||
-rw-r--r-- | engines/dm/timeline.cpp | 9 |
5 files changed, 30 insertions, 36 deletions
diff --git a/engines/dm/dungeonman.h b/engines/dm/dungeonman.h index 269dcdf9f9..ce90dc1a44 100644 --- a/engines/dm/dungeonman.h +++ b/engines/dm/dungeonman.h @@ -173,8 +173,6 @@ enum SquareAspectIndice { k0x8000_FootprintsAspect = 0x8000 // @ MASK0x8000_FOOTPRINTS }; - - #define k15_immuneToFire 15 // @ C15_IMMUNE_TO_FIRE #define k15_immuneToPoison 15 // @ C15_IMMUNE_TO_POISON @@ -198,15 +196,15 @@ public: uint16 _woundProbabilities; /* Contains 4 probabilities to wound a champion's Head (Bits 15-12), Legs (Bits 11-8), Torso (Bits 7-4) and Feet (Bits 3-0) */ byte _attackType; - uint16 M57_getFearResistance() { return (_properties >> 4) & 0xF; } - uint16 M58_getExperience() { return (_properties >> 8) & 0xF; } - uint16 M59_getWariness() { return (_properties >> 12) & 0xF; } - uint16 M60_getFireResistance() { return (_resistances >> 4) & 0xF; } - uint16 M61_poisonResistance() { return (_resistances >> 8) & 0xF; } - static uint16 M51_height(uint16 attrib) { return (attrib >> 7) & 0x3; } - uint16 M54_getSightRange() { return (_ranges) & 0xF; } - uint16 M55_getSmellRange() { return (_ranges >> 8) & 0xF; } - uint16 M56_getAttackRange() { return (_ranges >> 12) & 0xF; } + uint16 getFearResistance() { return (_properties >> 4) & 0xF; } + uint16 getExperience() { return (_properties >> 8) & 0xF; } + uint16 getWariness() { return (_properties >> 12) & 0xF; } + uint16 getFireResistance() { return (_resistances >> 4) & 0xF; } + uint16 getPoisonResistance() { return (_resistances >> 8) & 0xF; } + static uint16 getHeight(uint16 attrib) { return (attrib >> 7) & 0x3; } + uint16 getSightRange() { return (_ranges) & 0xF; } + uint16 getSmellRange() { return (_ranges >> 8) & 0xF; } + uint16 getAttackRange() { return (_ranges >> 12) & 0xF; } }; // @ CREATURE_INFO @@ -231,7 +229,6 @@ enum TeleporterScope { k0x0002_TelepScopeObjOrParty = 2 // @ MASK0x0002_SCOPE_OBJECTS_OR_PARTY }; - class Teleporter { Thing _nextThing; uint16 _attributes; @@ -248,8 +245,6 @@ public: uint16 getTargetMapIndex() { return _destMapIndex >> 8; } }; // @ TELEPORTER - - class TextString { Thing _nextThing; uint16 _textDataRef; @@ -320,8 +315,6 @@ public: void setData(uint16 dat) { _datAndType = dat; } // @ M41_SET_DATA void setTypeDisabled() { _datAndType &= 0xFF80; } // @ M44_SET_TYPE_DISABLED - - bool getOnlyOnce() { return (_attributes >> 2) & 1; } uint16 getEffectA() { return (_attributes >> 3) & 0x3; } bool getRevertEffectA() { return (_attributes >> 5) & 0x1; } @@ -333,7 +326,7 @@ public: uint16 getTargetMapY() { return (_action >> 11); } uint16 getTargetMapX() { return (_action >> 6) & 0x1F; } Direction getTargetCell() { return (Direction)((_action >> 4) & 3); } - uint16 M45_healthMultiplier() { return ((_action >> 4) & 0xF); } // @ M45_HEALTH_MULTIPLIER + uint16 getHealthMultiplier() { return ((_action >> 4) & 0xF); } // @ M45_HEALTH_MULTIPLIER uint16 M46_ticks() { return ((_action >> 4) >> 4) & 0xFFF; } // @ M46_TICKS uint16 M47_kineticEnergy() { return ((_action >> 4) & 0xFF); }// @ M47_KINETIC_ENERGY uint16 M48_stepEnergy() { return ((_action >> 4) >> 8) & 0xFF; }// @ M48_STEP_ENERGY diff --git a/engines/dm/group.cpp b/engines/dm/group.cpp index 14b2a44eb8..18af098b25 100644 --- a/engines/dm/group.cpp +++ b/engines/dm/group.cpp @@ -466,7 +466,7 @@ int16 GroupMan::f190_groupGetDamageCreatureOutcome(Group *group, uint16 creature } L0377_ps_Event++; } - if (L0383_B_CurrentMapIsPartyMap && ((AL0380_ui_FearResistance = L0376_ps_CreatureInfo->M57_getFearResistance()) != k15_immuneToFear) && ((AL0380_ui_FearResistance += L0379_ui_CreatureCount - 1) < (_vm->getRandomNumber(16)))) { /* Test if the death of a creature frigthens the remaining creatures in the group */ + if (L0383_B_CurrentMapIsPartyMap && ((AL0380_ui_FearResistance = L0376_ps_CreatureInfo->getFearResistance()) != k15_immuneToFear) && ((AL0380_ui_FearResistance += L0379_ui_CreatureCount - 1) < (_vm->getRandomNumber(16)))) { /* Test if the death of a creature frigthens the remaining creatures in the group */ L0378_ps_ActiveGroup->_delayFleeingFromTarget = _vm->getRandomNumber(100 - (AL0380_ui_FearResistance << 2)) + 20; group->setBehaviour(k5_behavior_FLEE); } @@ -583,7 +583,7 @@ int16 GroupMan::f192_groupGetResistanceAdjustedPoisonAttack(uint16 creatreType, int16 L0390_i_PoisonResistance; - if (!poisonAttack || ((L0390_i_PoisonResistance = g243_CreatureInfo[creatreType].M61_poisonResistance()) == k15_immuneToPoison)) { + if (!poisonAttack || ((L0390_i_PoisonResistance = g243_CreatureInfo[creatreType].getPoisonResistance()) == k15_immuneToPoison)) { return 0; } return ((poisonAttack + _vm->getRandomNumber(4)) << 3) / ++L0390_i_PoisonResistance; @@ -775,7 +775,7 @@ T0209005_AddEventAndReturn: if ((AL0447_i_Behavior == k0_behavior_WANDER) || (AL0447_i_Behavior == k2_behavior_USELESS) || (AL0447_i_Behavior == k3_behavior_USELESS)) { /* BUG0_00 Useless code. Behavior cannot be 2 nor 3 because these values are never used. The actual condition is: if (AL0447_i_Behavior == k0_behavior_WANDER) */ L0452_i_DistanceToVisibleParty = f200_groupGetDistanceToVisibleParty(L0444_ps_Group, kM1_wholeCreatureGroup, eventMapX, eventMapY); if (L0452_i_DistanceToVisibleParty) { - if ((L0452_i_DistanceToVisibleParty <= (L0448_s_CreatureInfo.M56_getAttackRange())) && ((!AL0450_i_DistanceXToParty) || (!AL0451_i_DistanceYToParty))) { /* If the creature is in range for attack and on the same row or column as the party on the map */ + if ((L0452_i_DistanceToVisibleParty <= (L0448_s_CreatureInfo.getAttackRange())) && ((!AL0450_i_DistanceXToParty) || (!AL0451_i_DistanceYToParty))) { /* If the creature is in range for attack and on the same row or column as the party on the map */ T0209044_SetBehavior6_Attack: if (eventType == kM2_TMEventTypeCreateReactionEvent30HitByProjectile) { f181_groupDeleteEvents(eventMapX, eventMapY); @@ -865,7 +865,7 @@ T0209061_MoveGroup: _vm->_projexpl->_g363_secondaryDirToOrFromParty = returnNextVal(L0454_i_PrimaryDirectionToOrFromParty = _vm->getRandomNumber(4)); goto T0209089_DoubleSquareMove; /* BUG0_69 Memory corruption when you close a door on Lord Chaos. The local variable (L0454_i_PrimaryDirectionToOrFromParty) containing the direction where Lord Chaos tries to move may be used as an array index without being initialized and cause memory corruption */ } - if (L0453_B_NewGroupDirectionFound || ((!_vm->getRandomNumber(4) || (L0452_i_DistanceToVisibleParty <= L0448_s_CreatureInfo.M55_getSmellRange())) && (eventType != kM3_TMEventTypeCreateReactionEvent29DangerOnSquare))) { + if (L0453_B_NewGroupDirectionFound || ((!_vm->getRandomNumber(4) || (L0452_i_DistanceToVisibleParty <= L0448_s_CreatureInfo.getSmellRange())) && (eventType != kM3_TMEventTypeCreateReactionEvent29DangerOnSquare))) { T0209073_SetDirectionGroup: if (!L0453_B_NewGroupDirectionFound && (L0462_i_TicksSinceLastMove >= 0)) { /* If direction is not found yet then look around in a random direction */ AL0446_i_Direction = _vm->getRandomNumber(4); @@ -887,7 +887,7 @@ T0209073_SetDirectionGroup: if (AL0447_i_Behavior == k7_behavior_APPROACH) { L0452_i_DistanceToVisibleParty = f200_groupGetDistanceToVisibleParty(L0444_ps_Group, kM1_wholeCreatureGroup, eventMapX, eventMapY); if (L0452_i_DistanceToVisibleParty) { - if ((L0452_i_DistanceToVisibleParty <= L0448_s_CreatureInfo.M56_getAttackRange()) && ((!AL0450_i_DistanceXToParty) || (!AL0451_i_DistanceYToParty))) /* If the creature is in range for attack and on the same row or column as the party on the map */ + if ((L0452_i_DistanceToVisibleParty <= L0448_s_CreatureInfo.getAttackRange()) && ((!AL0450_i_DistanceXToParty) || (!AL0451_i_DistanceYToParty))) /* If the creature is in range for attack and on the same row or column as the party on the map */ goto T0209044_SetBehavior6_Attack; T0209081_RunTowardParty: L0461_i_MovementTicks++; @@ -1017,7 +1017,7 @@ T0209096_SetBehavior0_Wander: (getFlag(L0448_s_CreatureInfo._attributes, k0x0004_MaskCreatureInfo_sideAttack) || M50_getCreatureValue(L0445_ps_ActiveGroup->_directions, AL0447_i_CreatureIndex) == L0454_i_PrimaryDirectionToOrFromParty)) { /* If the creature is in range to attack the party and random test succeeds */ - if ((L0452_i_DistanceToVisibleParty <= (AL0446_i_Range = L0448_s_CreatureInfo.M56_getAttackRange())) && + if ((L0452_i_DistanceToVisibleParty <= (AL0446_i_Range = L0448_s_CreatureInfo.getAttackRange())) && (!AL0450_i_DistanceXToParty || !AL0451_i_DistanceYToParty) && (AL0446_i_Range <= (_vm->getRandomNumber(16) + 1))) { if ((AL0446_i_Range == 1) && @@ -1141,7 +1141,7 @@ bool GroupMan::f202_isMovementPossible(CreatureInfo *creatureInfo, int16 mapX, i L0433_T_Thing = _vm->_dungeonMan->f159_getNextThing(L0433_T_Thing); } } - if ((L0431_i_SquareType == k5_ElementTypeTeleporter) && getFlag(L0430_ui_Square, k0x0008_TeleporterOpen) && (creatureInfo->M59_getWariness() >= 10)) { + if ((L0431_i_SquareType == k5_ElementTypeTeleporter) && getFlag(L0430_ui_Square, k0x0008_TeleporterOpen) && (creatureInfo->getWariness() >= 10)) { L0432_ps_Teleporter = (Teleporter *)_vm->_dungeonMan->f157_getSquareFirstThingData(L0428_i_MapX, L0429_i_MapY); if (getFlag(L0432_ps_Teleporter->getScope(), k0x0001_TelepScopeCreatures) && !_vm->_dungeonMan->f139_isCreatureAllowedOnMap(_g380_currGroupThing, L0432_ps_Teleporter->getTargetMapIndex())) { _g387_groupMovBlockedByWallStairsPitFakeWalFluxCageTeleporter = true; @@ -1155,7 +1155,7 @@ bool GroupMan::f202_isMovementPossible(CreatureInfo *creatureInfo, int16 mapX, i if (L0431_i_SquareType == k4_DoorElemType) { L0432_ps_Teleporter = (Teleporter *)_vm->_dungeonMan->f157_getSquareFirstThingData(L0428_i_MapX, L0429_i_MapY); - if (((Square(L0430_ui_Square).getDoorState()) > (((Door *)L0432_ps_Teleporter)->opensVertically() ? CreatureInfo::M51_height(creatureInfo->_attributes) : 1)) && ((Square(L0430_ui_Square).getDoorState()) != k5_doorState_DESTROYED) && !getFlag(creatureInfo->_attributes, k0x0040_MaskCreatureInfo_nonMaterial)) { + if (((Square(L0430_ui_Square).getDoorState()) > (((Door *)L0432_ps_Teleporter)->opensVertically() ? CreatureInfo::getHeight(creatureInfo->_attributes) : 1)) && ((Square(L0430_ui_Square).getDoorState()) != k5_doorState_DESTROYED) && !getFlag(creatureInfo->_attributes, k0x0040_MaskCreatureInfo_nonMaterial)) { _g389_groupMovementBlockedByDoor = true; return false; } @@ -1206,7 +1206,7 @@ T0200006: while (L0421_i_CreatureViewDirectionCount--) { if (f227_isDestVisibleFromSource(L0425_ai_CreatureViewDirections[L0421_i_CreatureViewDirectionCount], mapX, mapY, _vm->_dungeonMan->_g306_partyMapX, _vm->_dungeonMan->_g307_partyMapY)) { T0200011: - AL0422_i_SightRange = L0424_ps_CreatureInfo->M54_getSightRange(); + AL0422_i_SightRange = L0424_ps_CreatureInfo->getSightRange(); if (!getFlag(L0424_ps_CreatureInfo->_attributes, k0x1000_MaskCreatureInfo_nightVision)) { AL0422_i_SightRange -= _vm->_displayMan->_g304_dungeonViewPaletteIndex >> 1; } @@ -1395,7 +1395,7 @@ int16 GroupMan::f201_getSmelledPartyPrimaryDirOrdinal(CreatureInfo *creatureInfo int16 L0427_i_ScentOrdinal; - if (!(L0426_ui_SmellRange = creatureInfo->M55_getSmellRange())) { + if (!(L0426_ui_SmellRange = creatureInfo->getSmellRange())) { return 0; } if ((((L0426_ui_SmellRange + 1) >> 1) >= _g381_currGroupDistanceToParty) && f199_getDistanceBetweenUnblockedSquares(mapY, mapX, _vm->_dungeonMan->_g306_partyMapX, _vm->_dungeonMan->_g307_partyMapY, &GroupMan::f198_isSmellPartyBlocked)) { @@ -1482,7 +1482,7 @@ bool GroupMan::f207_isCreatureAttacking(Group *group, int16 mapX, int16 mapY, ui } AL0439_i_TargetCell += L0438_ui_PrimaryDirectionToParty; AL0439_i_TargetCell &= 0x0003; - if ((L0441_ps_CreatureInfo->M56_getAttackRange() > 1) && ((_g381_currGroupDistanceToParty > 1) || _vm->getRandomNumber(2))) { + if ((L0441_ps_CreatureInfo->getAttackRange() > 1) && ((_g381_currGroupDistanceToParty > 1) || _vm->getRandomNumber(2))) { switch (AL0437_ui_CreatureType) { case k14_CreatureTypeVexirk: case k23_CreatureTypeLordChaos: @@ -1651,7 +1651,7 @@ int16 GroupMan::f230_getChampionDamage(Group *group, uint16 champIndex) { } L0563_i_DoubledMapDifficulty = _vm->_dungeonMan->_g269_currMap->_difficulty << 1; L0564_s_CreatureInfo = g243_CreatureInfo[group->_type]; - _vm->_championMan->addSkillExperience(champIndex, k7_ChampionSkillParry, L0564_s_CreatureInfo.M58_getExperience()); + _vm->_championMan->addSkillExperience(champIndex, k7_ChampionSkillParry, L0564_s_CreatureInfo.getExperience()); if (_vm->_championMan->_partyIsSleeping || (((_vm->_championMan->getDexterity(L0562_ps_Champion) < (_vm->getRandomNumber(32) + L0564_s_CreatureInfo._dexterity + L0563_i_DoubledMapDifficulty - 16)) || !_vm->getRandomNumber(4)) && !_vm->_championMan->isLucky(L0562_ps_Champion, 60))) { if ((AL0559_ui_WoundTest = _vm->getRandomNumber(65536)) & 0x0070) { AL0559_ui_WoundTest &= 0x000F; @@ -1954,7 +1954,7 @@ T0231009: L0565_i_Damage += L0565_i_Damage + 10; } L0569_i_Outcome = f190_groupGetDamageCreatureOutcome(group, creatureIndex, mapX, mapY, L0565_i_Damage, true); - _vm->_championMan->addSkillExperience(champIndex, skillIndex, (L0565_i_Damage * L0572_ps_CreatureInfo->M58_getExperience() >> 4) + 3); + _vm->_championMan->addSkillExperience(champIndex, skillIndex, (L0565_i_Damage * L0572_ps_CreatureInfo->getExperience() >> 4) + 3); _vm->_championMan->decrementStamina(champIndex, _vm->getRandomNumber(4) + 4); goto T0231016; } diff --git a/engines/dm/menus.cpp b/engines/dm/menus.cpp index e49c4ce6e9..d2cddf63a0 100644 --- a/engines/dm/menus.cpp +++ b/engines/dm/menus.cpp @@ -1537,7 +1537,7 @@ bool MenuMan::f401_isGroupFrightenedByAction(int16 champIndex, uint16 actionInde L1229_i_FrightAmount += _vm->_championMan->getSkillLevel(champIndex, k14_ChampionSkillInfluence); L1233_ps_Group = (Group*)_vm->_dungeonMan->f156_getThingData(_g517_actionTargetGroupThing); L1234_ps_CreatureInfo = &g243_CreatureInfo[L1233_ps_Group->_type]; - if (((L1230_ui_FearResistance = L1234_ps_CreatureInfo->M57_getFearResistance()) > _vm->getRandomNumber(L1229_i_FrightAmount)) || (L1230_ui_FearResistance == k15_immuneToFear)) { + if (((L1230_ui_FearResistance = L1234_ps_CreatureInfo->getFearResistance()) > _vm->getRandomNumber(L1229_i_FrightAmount)) || (L1230_ui_FearResistance == k15_immuneToFear)) { L1231_ui_Experience >>= 1; } else { L1235_ps_ActiveGroup = &_vm->_groupMan->_g375_activeGroups[L1233_ps_Group->getActiveGroupIndex()]; diff --git a/engines/dm/projexpl.cpp b/engines/dm/projexpl.cpp index 7eee98a100..bc0c1a97e8 100644 --- a/engines/dm/projexpl.cpp +++ b/engines/dm/projexpl.cpp @@ -353,7 +353,7 @@ void ProjExpl::f213_explosionCreate(Thing explThing, uint16 attack, uint16 mapXC if ((L0473_T_Thing = _vm->_groupMan->f175_groupGetThing(AP0443_ui_ProjectileMapX, AP0444_ui_ProjectileMapY)) != Thing::_endOfList) { /* ASSEMBLY_COMPILATION_DIFFERENCE jmp */ Group *L0472_ps_Group = (Group *)_vm->_dungeonMan->f156_getThingData(L0473_T_Thing); CreatureInfo *L0471_ps_CreatureInfo = &g243_CreatureInfo[L0472_ps_Group->_type]; - int16 L0469_i_CreatureFireResistance = L0471_ps_CreatureInfo->M60_getFireResistance(); + int16 L0469_i_CreatureFireResistance = L0471_ps_CreatureInfo->getFireResistance(); if (L0469_i_CreatureFireResistance != k15_immuneToFire) { if (getFlag(L0471_ps_CreatureInfo->_attributes, k0x0040_MaskCreatureInfo_nonMaterial)) { attack >>= 2; diff --git a/engines/dm/timeline.cpp b/engines/dm/timeline.cpp index 27ea5e49cc..45ca77108d 100644 --- a/engines/dm/timeline.cpp +++ b/engines/dm/timeline.cpp @@ -429,7 +429,7 @@ void Timeline::f241_timelineProcessEvent1_doorAnimation(TimelineEvent* event) { return; } if (((L0599_T_GroupThing = _vm->_groupMan->f175_groupGetThing(L0593_ui_MapX, L0594_ui_MapY)) != Thing::_endOfList) && !getFlag(L0600_ui_CreatureAttributes = _vm->_dungeonMan->f144_getCreatureAttributes(L0599_T_GroupThing), k0x0040_MaskCreatureInfo_nonMaterial)) { - if (L0596_i_DoorState >= (AL0602_ui_Height ? CreatureInfo::M51_height(L0600_ui_CreatureAttributes) : 1)) { /* Creature height or 1 */ + if (L0596_i_DoorState >= (AL0602_ui_Height ? CreatureInfo::getHeight(L0600_ui_CreatureAttributes) : 1)) { /* Creature height or 1 */ if (_vm->_groupMan->f191_getDamageAllCreaturesOutcome((Group*)_vm->_dungeonMan->f156_getThingData(L0599_T_GroupThing), L0593_ui_MapX, L0594_ui_MapY, 5, true) != k2_outcomeKilledAllCreaturesInGroup) { _vm->_groupMan->f209_processEvents29to41(L0593_ui_MapX, L0594_ui_MapY, kM3_TMEventTypeCreateReactionEvent29DangerOnSquare, 0); } @@ -834,7 +834,8 @@ void Timeline::f245_timlineProcessEvent5_squareCorridor(TimelineEvent* event) { } else { L0612_i_CreatureCount--; } - if ((AL0618_ui_HealthMultiplier = L0614_ps_Sensor->M45_healthMultiplier()) == 0) { + AL0618_ui_HealthMultiplier = L0614_ps_Sensor->getHealthMultiplier(); + if (AL0618_ui_HealthMultiplier == 0) { AL0618_ui_HealthMultiplier = _vm->_dungeonMan->_g269_currMap->_difficulty; } _vm->_groupMan->f185_groupGetGenerated(L0614_ps_Sensor->getData(), AL0618_ui_HealthMultiplier, L0612_i_CreatureCount, (Direction)_vm->getRandomNumber(4), L0616_ui_MapX, L0617_ui_MapY); @@ -844,7 +845,8 @@ void Timeline::f245_timlineProcessEvent5_squareCorridor(TimelineEvent* event) { if (L0614_ps_Sensor->getOnlyOnce()) { L0614_ps_Sensor->setTypeDisabled(); } else { - if ((AL0618_ui_Ticks = L0614_ps_Sensor->M46_ticks()) != 0) { + AL0618_ui_Ticks = L0614_ps_Sensor->M46_ticks(); + if (AL0618_ui_Ticks != 0) { L0614_ps_Sensor->setTypeDisabled(); if (AL0618_ui_Ticks > 127) { AL0618_ui_Ticks = (AL0618_ui_Ticks - 126) << 6; @@ -871,7 +873,6 @@ void Timeline::f252_timelineProcessEvents60to61_moveGroup(TimelineEvent* event) Group* L0658_ps_Group; bool L0659_B_RandomDirectionMoveRetried; - L0659_B_RandomDirectionMoveRetried = false; L0656_ui_MapX = event->_B._location._mapX; L0657_ui_MapY = event->_B._location._mapY; |