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authorPaul Gilbert2017-06-23 20:27:40 -0400
committerPaul Gilbert2017-06-23 20:27:40 -0400
commit5455b81e6ec3cd9853766306bf2002e9358a7527 (patch)
tree5baacd0add0d29cdb8f8f221ecd0a844ba88d482
parent24d4b0440d8b0e433330f4f5fa12954c5c7fe727 (diff)
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TITANIC: Fix parrot idle animations
-rw-r--r--engines/titanic/npcs/parrot.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/titanic/npcs/parrot.cpp b/engines/titanic/npcs/parrot.cpp
index e1f113fcf9..b46a9bce85 100644
--- a/engines/titanic/npcs/parrot.cpp
+++ b/engines/titanic/npcs/parrot.cpp
@@ -465,10 +465,10 @@ bool CParrot::NPCPlayIdleAnimationMsg(CNPCPlayIdleAnimationMsg *msg) {
if (!(_npcFlags & (NPCFLAG_MOVING | NPCFLAG_MOVE_START | NPCFLAG_MOVE_LOOP | NPCFLAG_MOVE_FINISH
| NPCFLAG_MOVE_LEFT | NPCFLAG_MOVE_RIGHT | NPCFLAG_MOVE_END))
- && _visible && _state == PARROT_IN_CAGE && !compareViewNameTo("ParrotLobby.Node 1.N")) {
+ && _visible && _state == PARROT_IN_CAGE && compareViewNameTo("ParrotLobby.Node 1.N")) {
CGameObject *dragItem = getDraggingObject();
if (!dragItem || dragItem->getName() == "Chicken") {
- if (!_coreReplaced ||getRandomNumber(3) != 0) {
+ if (!_coreReplaced || getRandomNumber(3) != 0) {
if (getRandomNumber(1)) {
startTalking(this, 280267, findView());
} else {