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authorEugene Sandulenko2018-03-24 02:42:51 +0100
committerEugene Sandulenko2018-03-24 02:45:26 +0100
commit55245a8ccab7b31f6c5158b1f980903bc6234205 (patch)
tree58ebf629fd48ca1ac4bccf9e505e9934c55ce354
parentff11cee4808019c3304f0a298274554a68d78dcf (diff)
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BLADERUNNER: Moved PoliceMaze to script/
-rw-r--r--engines/bladerunner/bladerunner.cpp2
-rw-r--r--engines/bladerunner/module.mk2
-rw-r--r--engines/bladerunner/scene.cpp2
-rw-r--r--engines/bladerunner/script/police_maze.cpp (renamed from engines/bladerunner/police_maze.cpp)2
-rw-r--r--engines/bladerunner/script/police_maze.h (renamed from engines/bladerunner/police_maze.h)4
-rw-r--r--engines/bladerunner/script/script.cpp2
6 files changed, 7 insertions, 7 deletions
diff --git a/engines/bladerunner/bladerunner.cpp b/engines/bladerunner/bladerunner.cpp
index aa1fb97163..0fd7663271 100644
--- a/engines/bladerunner/bladerunner.cpp
+++ b/engines/bladerunner/bladerunner.cpp
@@ -45,7 +45,6 @@
#include "bladerunner/outtake.h"
#include "bladerunner/obstacles.h"
#include "bladerunner/overlays.h"
-#include "bladerunner/police_maze.h"
#include "bladerunner/regions.h"
#include "bladerunner/scene.h"
#include "bladerunner/scene_objects.h"
@@ -54,6 +53,7 @@
#include "bladerunner/script/ai_script.h"
#include "bladerunner/script/init_script.h"
#include "bladerunner/script/kia_script.h"
+#include "bladerunner/script/police_maze.h"
#include "bladerunner/script/scene_script.h"
#include "bladerunner/settings.h"
#include "bladerunner/shape.h"
diff --git a/engines/bladerunner/module.mk b/engines/bladerunner/module.mk
index f7f7984508..bf90922ebf 100644
--- a/engines/bladerunner/module.mk
+++ b/engines/bladerunner/module.mk
@@ -40,7 +40,6 @@ MODULE_OBJS = \
obstacles.o \
outtake.o \
overlays.o \
- police_maze.o \
regions.o \
scene.o \
scene_objects.o \
@@ -50,6 +49,7 @@ MODULE_OBJS = \
script/kia_script.o \
script/vk_script.o \
script/esper_script.o \
+ script/police_maze.o \
script/ai_script.o \
script/ai/answering_machine.o \
script/ai/baker.o \
diff --git a/engines/bladerunner/scene.cpp b/engines/bladerunner/scene.cpp
index 6b0404d351..84d0dd4bd6 100644
--- a/engines/bladerunner/scene.cpp
+++ b/engines/bladerunner/scene.cpp
@@ -29,13 +29,13 @@
#include "bladerunner/game_info.h"
#include "bladerunner/items.h"
#include "bladerunner/overlays.h"
-#include "bladerunner/police_maze.h"
#include "bladerunner/regions.h"
#include "bladerunner/scene_objects.h"
#include "bladerunner/screen_effects.h"
#include "bladerunner/set.h"
#include "bladerunner/settings.h"
#include "bladerunner/slice_renderer.h"
+#include "bladerunner/script/police_maze.h"
#include "bladerunner/script/scene_script.h"
#include "bladerunner/ui/spinner.h"
#include "bladerunner/vqa_player.h"
diff --git a/engines/bladerunner/police_maze.cpp b/engines/bladerunner/script/police_maze.cpp
index 43e4457f41..41a33ff691 100644
--- a/engines/bladerunner/police_maze.cpp
+++ b/engines/bladerunner/script/police_maze.cpp
@@ -24,9 +24,9 @@
#include "bladerunner/game_constants.h"
#include "bladerunner/items.h"
#include "bladerunner/mouse.h"
-#include "bladerunner/police_maze.h"
#include "bladerunner/scene.h"
#include "bladerunner/scene_objects.h"
+#include "bladerunner/script/police_maze.h"
#include "bladerunner/script/scene_script.h"
namespace BladeRunner {
diff --git a/engines/bladerunner/police_maze.h b/engines/bladerunner/script/police_maze.h
index 1cb9da5555..5c5da099cd 100644
--- a/engines/bladerunner/police_maze.h
+++ b/engines/bladerunner/script/police_maze.h
@@ -20,8 +20,8 @@
*
*/
-#ifndef BLADERUNNER_POLICE_MAZE_H
-#define BLADERUNNER_POLICE_MAZE_H
+#ifndef BLADERUNNER_SCRIPT_POLICE_MAZE_H
+#define BLADERUNNER_SCRIPT_POLICE_MAZE_H
#include "bladerunner/script/script.h"
#include "bladerunner/vector.h"
diff --git a/engines/bladerunner/script/script.cpp b/engines/bladerunner/script/script.cpp
index 3c1f041d57..5f39646ea0 100644
--- a/engines/bladerunner/script/script.cpp
+++ b/engines/bladerunner/script/script.cpp
@@ -39,13 +39,13 @@
#include "bladerunner/movement_track.h"
#include "bladerunner/music.h"
#include "bladerunner/overlays.h"
-#include "bladerunner/police_maze.h"
#include "bladerunner/regions.h"
#include "bladerunner/set.h"
#include "bladerunner/settings.h"
#include "bladerunner/set_effects.h"
#include "bladerunner/scene.h"
#include "bladerunner/scene_objects.h"
+#include "bladerunner/script/police_maze.h"
#include "bladerunner/slice_animations.h"
#include "bladerunner/slice_renderer.h"
#include "bladerunner/suspects_database.h"