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authorMax Horn2006-12-19 23:57:04 +0000
committerMax Horn2006-12-19 23:57:04 +0000
commit559f2b62ebfa57ce316825aee2da4664e244877d (patch)
tree7683e633467ca049117b8fc2f9ba9866457c261d
parent07c6fa980f90946baa779716da2664d231176808 (diff)
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Renamed real_ADVANCED_DETECTOR_DETECT_GAMES_FUNCTION to ADVANCED_DETECTOR_DETECT_GAMES_FUNCTION, and real_ADVANCED_DETECTOR_DETECT_INIT_GAME to ADVANCED_DETECTOR_DETECT_INIT_GAME
svn-id: r24896
-rw-r--r--common/advancedDetector.cpp4
-rw-r--r--common/advancedDetector.h4
-rw-r--r--engines/agi/detection.cpp4
-rw-r--r--engines/agos/game.cpp4
-rw-r--r--engines/cine/detection.cpp4
-rw-r--r--engines/saga/game.cpp4
6 files changed, 12 insertions, 12 deletions
diff --git a/common/advancedDetector.cpp b/common/advancedDetector.cpp
index 9969d46498..9d24fb22d6 100644
--- a/common/advancedDetector.cpp
+++ b/common/advancedDetector.cpp
@@ -114,7 +114,7 @@ static DetectedGame toDetectedGame(const ADGameDescription &g, const PlainGameDe
return dg;
}
-DetectedGameList real_ADVANCED_DETECTOR_DETECT_GAMES_FUNCTION(
+DetectedGameList ADVANCED_DETECTOR_DETECT_GAMES_FUNCTION(
const FSList &fslist,
const byte *descs,
const int descItemSize,
@@ -142,7 +142,7 @@ DetectedGameList real_ADVANCED_DETECTOR_DETECT_GAMES_FUNCTION(
return detectedGames;
}
-int real_ADVANCED_DETECTOR_DETECT_INIT_GAME(
+int ADVANCED_DETECTOR_DETECT_INIT_GAME(
const byte *descs,
const int descItemSize,
const int md5Bytes,
diff --git a/common/advancedDetector.h b/common/advancedDetector.h
index 6e186acb87..741a4cf009 100644
--- a/common/advancedDetector.h
+++ b/common/advancedDetector.h
@@ -101,7 +101,7 @@ GameDescriptor real_ADVANCED_DETECTOR_FIND_GAMEID(
// FIXME/TODO: Rename this function to something more sensible.
// Possibly move it inside class AdvancedDetector ?
-DetectedGameList real_ADVANCED_DETECTOR_DETECT_GAMES_FUNCTION(
+DetectedGameList ADVANCED_DETECTOR_DETECT_GAMES_FUNCTION(
const FSList &fslist,
const byte *descs,
const int descItemSize,
@@ -112,7 +112,7 @@ DetectedGameList real_ADVANCED_DETECTOR_DETECT_GAMES_FUNCTION(
// FIXME/TODO: Rename this function to something more sensible.
// Possibly move it inside class AdvancedDetector ?
-int real_ADVANCED_DETECTOR_DETECT_INIT_GAME(
+int ADVANCED_DETECTOR_DETECT_INIT_GAME(
const byte *descs,
const int descItemSize,
const int md5Bytes,
diff --git a/engines/agi/detection.cpp b/engines/agi/detection.cpp
index 9d19bf4d59..26edb3bd46 100644
--- a/engines/agi/detection.cpp
+++ b/engines/agi/detection.cpp
@@ -178,7 +178,7 @@ static const AGIGameDescription gameDescriptions[] = {
};
bool AgiEngine::initGame() {
- int i = Common::real_ADVANCED_DETECTOR_DETECT_INIT_GAME(
+ int i = Common::ADVANCED_DETECTOR_DETECT_INIT_GAME(
(const byte *)gameDescriptions,
sizeof(AGIGameDescription),
FILE_MD5_BYTES,
@@ -189,7 +189,7 @@ bool AgiEngine::initGame() {
}
DetectedGameList GAME_detectGames(const FSList &fslist) {
- return real_ADVANCED_DETECTOR_DETECT_GAMES_FUNCTION(
+ return Common::ADVANCED_DETECTOR_DETECT_GAMES_FUNCTION(
fslist,
(const byte *)gameDescriptions,
sizeof(AGIGameDescription),
diff --git a/engines/agos/game.cpp b/engines/agos/game.cpp
index e3ddabc227..7b7f0f2168 100644
--- a/engines/agos/game.cpp
+++ b/engines/agos/game.cpp
@@ -83,7 +83,7 @@ using Common::ADGameDescription;
#include "agosgame.cpp"
bool AGOSEngine::initGame() {
- int i = Common::real_ADVANCED_DETECTOR_DETECT_INIT_GAME(
+ int i = Common::ADVANCED_DETECTOR_DETECT_INIT_GAME(
(const byte *)gameDescriptions,
sizeof(AGOSGameDescription),
FILE_MD5_BYTES,
@@ -94,7 +94,7 @@ bool AGOSEngine::initGame() {
}
DetectedGameList GAME_detectGames(const FSList &fslist) {
- return real_ADVANCED_DETECTOR_DETECT_GAMES_FUNCTION(
+ return Common::ADVANCED_DETECTOR_DETECT_GAMES_FUNCTION(
fslist,
(const byte *)gameDescriptions,
sizeof(AGOSGameDescription),
diff --git a/engines/cine/detection.cpp b/engines/cine/detection.cpp
index bfcc39fd29..10c9ffbac7 100644
--- a/engines/cine/detection.cpp
+++ b/engines/cine/detection.cpp
@@ -574,7 +574,7 @@ static const CINEGameDescription gameDescriptions[] = {
};
bool CineEngine::initGame() {
- int i = Common::real_ADVANCED_DETECTOR_DETECT_INIT_GAME(
+ int i = Common::ADVANCED_DETECTOR_DETECT_INIT_GAME(
(const byte *)gameDescriptions,
sizeof(CINEGameDescription),
FILE_MD5_BYTES,
@@ -585,7 +585,7 @@ bool CineEngine::initGame() {
}
DetectedGameList GAME_detectGames(const FSList &fslist) {
- return real_ADVANCED_DETECTOR_DETECT_GAMES_FUNCTION(
+ return Common::ADVANCED_DETECTOR_DETECT_GAMES_FUNCTION(
fslist,
(const byte *)gameDescriptions,
sizeof(CINEGameDescription),
diff --git a/engines/saga/game.cpp b/engines/saga/game.cpp
index 2fce0bd59b..5a9b0dcbbf 100644
--- a/engines/saga/game.cpp
+++ b/engines/saga/game.cpp
@@ -61,7 +61,7 @@ using Common::ADGameDescription;
#include "sagagame.cpp"
bool SagaEngine::initGame() {
- int i = Common::real_ADVANCED_DETECTOR_DETECT_INIT_GAME(
+ int i = Common::ADVANCED_DETECTOR_DETECT_INIT_GAME(
(const byte *)gameDescriptions,
sizeof(SAGAGameDescription),
FILE_MD5_BYTES,
@@ -77,7 +77,7 @@ bool SagaEngine::initGame() {
}
DetectedGameList GAME_detectGames(const FSList &fslist) {
- return real_ADVANCED_DETECTOR_DETECT_GAMES_FUNCTION(
+ return Common::ADVANCED_DETECTOR_DETECT_GAMES_FUNCTION(
fslist,
(const byte *)gameDescriptions,
sizeof(SAGAGameDescription),