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author | Thierry Crozat | 2011-06-26 18:40:31 +0100 |
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committer | Thierry Crozat | 2011-06-26 18:40:31 +0100 |
commit | 55a7bbf86abce9bd44b11fceed7e2a6a8bc49b51 (patch) | |
tree | e25340279240c4f712999f09814c9cbaa20d8703 | |
parent | 32392c9430c80d323914ffa91d4f08272396dcd9 (diff) | |
download | scummvm-rg350-55a7bbf86abce9bd44b11fceed7e2a6a8bc49b51.tar.gz scummvm-rg350-55a7bbf86abce9bd44b11fceed7e2a6a8bc49b51.tar.bz2 scummvm-rg350-55a7bbf86abce9bd44b11fceed7e2a6a8bc49b51.zip |
SWORD25: Change unknow handle error into a warning
Also add sanity checks when calling findHandle() in the SoundEngine.
This fixes an issue when functions of SoundEngine are called on a
sound that has already finished playing (the most common
occurrences are calls to isSoundPlaying()).
-rw-r--r-- | engines/sword25/sfx/soundengine.cpp | 37 |
1 files changed, 28 insertions, 9 deletions
diff --git a/engines/sword25/sfx/soundengine.cpp b/engines/sword25/sfx/soundengine.cpp index 130383f8ef..7c8a6593aa 100644 --- a/engines/sword25/sfx/soundengine.cpp +++ b/engines/sword25/sfx/soundengine.cpp @@ -174,7 +174,7 @@ SndHandle *SoundEngine::findHandle(uint id) { return &_handles[i]; } - error("Sound::findHandle(): Unknown handle"); + warning("Sound::findHandle(): Unknown handle"); return NULL; } @@ -224,31 +224,41 @@ uint SoundEngine::playSoundEx(const Common::String &fileName, SOUND_TYPES type, void SoundEngine::setSoundVolume(uint handle, float volume) { debugC(1, kDebugSound, "SoundEngine::setSoundVolume(%d, %f)", handle, volume); - _mixer->setChannelVolume(findHandle(handle)->handle, (byte)(volume * 255)); + SndHandle* sndHandle = findHandle(handle); + if (sndHandle != NULL) + _mixer->setChannelVolume(sndHandle->handle, (byte)(volume * 255)); } void SoundEngine::setSoundPanning(uint handle, float pan) { debugC(1, kDebugSound, "SoundEngine::setSoundPanning(%d, %f)", handle, pan); - _mixer->setChannelBalance(findHandle(handle)->handle, (int8)(pan * 127)); + SndHandle* sndHandle = findHandle(handle); + if (sndHandle != NULL) + _mixer->setChannelBalance(sndHandle->handle, (int8)(pan * 127)); } void SoundEngine::pauseSound(uint handle) { debugC(1, kDebugSound, "SoundEngine::pauseSound(%d)", handle); - _mixer->pauseHandle(findHandle(handle)->handle, true); + SndHandle* sndHandle = findHandle(handle); + if (sndHandle != NULL) + _mixer->pauseHandle(sndHandle->handle, true); } void SoundEngine::resumeSound(uint handle) { debugC(1, kDebugSound, "SoundEngine::resumeSound(%d)", handle); - _mixer->pauseHandle(findHandle(handle)->handle, false); + SndHandle* sndHandle = findHandle(handle); + if (sndHandle != NULL) + _mixer->pauseHandle(sndHandle->handle, false); } void SoundEngine::stopSound(uint handle) { debugC(1, kDebugSound, "SoundEngine::stopSound(%d)", handle); - _mixer->stopHandle(findHandle(handle)->handle); + SndHandle* sndHandle = findHandle(handle); + if (sndHandle != NULL) + _mixer->stopHandle(sndHandle->handle); } bool SoundEngine::isSoundPaused(uint handle) { @@ -262,19 +272,28 @@ bool SoundEngine::isSoundPaused(uint handle) { bool SoundEngine::isSoundPlaying(uint handle) { debugC(1, kDebugSound, "SoundEngine::isSoundPlaying(%d)", handle); - return _mixer->isSoundHandleActive(findHandle(handle)->handle); + SndHandle* sndHandle = findHandle(handle); + if (sndHandle == NULL) + return false; + return _mixer->isSoundHandleActive(sndHandle->handle); } float SoundEngine::getSoundVolume(uint handle) { debugC(1, kDebugSound, "SoundEngine::getSoundVolume(%d)", handle); - return (float)_mixer->getChannelVolume(findHandle(handle)->handle) / 255.0; + SndHandle* sndHandle = findHandle(handle); + if (sndHandle == NULL) + return 0.f; + return (float)_mixer->getChannelVolume(sndHandle->handle) / 255.0; } float SoundEngine::getSoundPanning(uint handle) { debugC(1, kDebugSound, "SoundEngine::getSoundPanning(%d)", handle); - return (float)_mixer->getChannelBalance(findHandle(handle)->handle) / 127.0; + SndHandle* sndHandle = findHandle(handle); + if (sndHandle == NULL) + return 0.f; + return (float)_mixer->getChannelBalance(sndHandle->handle) / 127.0; } Resource *SoundEngine::loadResource(const Common::String &fileName) { |