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authorPaul Gilbert2018-04-12 19:13:35 -0400
committerPaul Gilbert2018-04-12 19:13:35 -0400
commit55c2a6001c9213b58431b2bcbed5d8de448cf6d9 (patch)
treed1c164c8eb0e55053b2b812671580976a32d3897
parent13c828801ebeb596db366cac95612a2cfb57a024 (diff)
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XEEN: Fix read of freed data in multiple rapid playFX calls
-rw-r--r--engines/xeen/sound.cpp44
-rw-r--r--engines/xeen/sound_driver.cpp5
2 files changed, 23 insertions, 26 deletions
diff --git a/engines/xeen/sound.cpp b/engines/xeen/sound.cpp
index be15028f42..9800af5403 100644
--- a/engines/xeen/sound.cpp
+++ b/engines/xeen/sound.cpp
@@ -121,29 +121,29 @@ void Sound::updateSoundSettings() {
void Sound::loadEffectsData() {
// Stop any prior FX
stopFX();
- delete[] _effectsData;
- // Load in an entire driver so we have quick access to the effects data
- // that's hardcoded within it
- File file("blastmus");
- byte *effectsData = new byte[file.size()];
- file.seek(0);
- file.read(effectsData, file.size());
- file.close();
- _effectsData = effectsData;
-
- // Locate the playFX routine
- const byte *fx = effectsData + READ_LE_UINT16(effectsData + 10) + 12;
- assert(READ_BE_UINT16(fx + 28) == 0x81FB);
- uint numEffects = READ_LE_UINT16(fx + 30);
-
- assert(READ_BE_UINT16(fx + 36) == 0x8B87);
- const byte *table = effectsData + READ_LE_UINT16(fx + 38);
-
- // Extract the effects offsets
- _effectsOffsets.resize(numEffects);
- for (uint idx = 0; idx < numEffects; ++idx)
- _effectsOffsets[idx] = READ_LE_UINT16(&table[idx * 2]);
+ if (!_effectsData) {
+ // Load in an entire driver so we have quick access to the effects data that's hardcoded within it
+ File file("blastmus");
+ byte *effectsData = new byte[file.size()];
+ file.seek(0);
+ file.read(effectsData, file.size());
+ file.close();
+ _effectsData = effectsData;
+
+ // Locate the playFX routine
+ const byte *fx = effectsData + READ_LE_UINT16(effectsData + 10) + 12;
+ assert(READ_BE_UINT16(fx + 28) == 0x81FB);
+ uint numEffects = READ_LE_UINT16(fx + 30);
+
+ assert(READ_BE_UINT16(fx + 36) == 0x8B87);
+ const byte *table = effectsData + READ_LE_UINT16(fx + 38);
+
+ // Extract the effects offsets
+ _effectsOffsets.resize(numEffects);
+ for (uint idx = 0; idx < numEffects; ++idx)
+ _effectsOffsets[idx] = READ_LE_UINT16(&table[idx * 2]);
+ }
}
void Sound::playFX(uint effectId) {
diff --git a/engines/xeen/sound_driver.cpp b/engines/xeen/sound_driver.cpp
index 6ce10d9641..e79fcdd501 100644
--- a/engines/xeen/sound_driver.cpp
+++ b/engines/xeen/sound_driver.cpp
@@ -126,10 +126,7 @@ bool SoundDriver::musSkipWord(const byte *&srcP, byte param) {
bool SoundDriver::cmdFreezeFrequency(const byte *&srcP, byte param) {
debugC(3, kDebugSound, "cmdFreezeFrequency %d", param);
- if (param >= _channels.size())
- warning("Invalid channel %d in cmdFreezeFrequency call", param);
- else
- _channels[param]._changeFrequency = false;
+ _channels[param]._changeFrequency = false;
return false;
}