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author | Lothar Serra Mari | 2016-09-28 08:18:29 +0200 |
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committer | Lothar Serra Mari | 2016-09-28 08:36:38 +0200 |
commit | 5683e0fa337f31c2585865cbf981b2ed95770ea5 (patch) | |
tree | 2073b47e46527fb9b97ad7b62021d3b1a30b0173 | |
parent | 8ad7d510291816316480489d76e977a7cf962f1b (diff) | |
download | scummvm-rg350-5683e0fa337f31c2585865cbf981b2ed95770ea5.tar.gz scummvm-rg350-5683e0fa337f31c2585865cbf981b2ed95770ea5.tar.bz2 scummvm-rg350-5683e0fa337f31c2585865cbf981b2ed95770ea5.zip |
NEWS: Mention CMS/GameBlaster audio fix
-rw-r--r-- | NEWS | 1 |
1 files changed, 1 insertions, 0 deletions
@@ -9,6 +9,7 @@ For a more comprehensive changelog of the latest experimental code, see: General: - Fixed audio corruption in the MS ADPCM decoder. + - Fixed audio pitch in the CMS/GameBlaster emulation. - Switched SDL backend to SDL2 by default. SDL1 is still a fallback. AGI: |