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author | Neeraj Kumar | 2010-06-16 13:10:59 +0000 |
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committer | Neeraj Kumar | 2010-06-16 13:10:59 +0000 |
commit | 569caaf14e90ec66a04f22a9c361dc2e81be84cc (patch) | |
tree | dc75e21267ea2e403edc52a8d49feb72af5751ac | |
parent | 46a555d6384f3e43c569d1f5b90b6848a661cff0 (diff) | |
download | scummvm-rg350-569caaf14e90ec66a04f22a9c361dc2e81be84cc.tar.gz scummvm-rg350-569caaf14e90ec66a04f22a9c361dc2e81be84cc.tar.bz2 scummvm-rg350-569caaf14e90ec66a04f22a9c361dc2e81be84cc.zip |
some changes in scaling and overlay
svn-id: r49904
-rw-r--r-- | engines/testbed/graphics.cpp | 90 | ||||
-rw-r--r-- | engines/testbed/graphics.h | 2 |
2 files changed, 56 insertions, 36 deletions
diff --git a/engines/testbed/graphics.cpp b/engines/testbed/graphics.cpp index 83d34ee586..f79a8f98a1 100644 --- a/engines/testbed/graphics.cpp +++ b/engines/testbed/graphics.cpp @@ -22,24 +22,24 @@ GFXTestSuite::GFXTestSuite() { // Add tests here // Blitting buffer on screen - addTest("BlitBitmaps", &GFXtests::copyRectToScreen); + // addTest("BlitBitmaps", &GFXtests::copyRectToScreen); // GFX Transcations - addTest("FullScreenMode", &GFXtests::fullScreenMode); - addTest("AspectRatio", &GFXtests::aspectRatio); - addTest("IconifyingWindow", &GFXtests::iconifyWindow); + // addTest("FullScreenMode", &GFXtests::fullScreenMode); + // addTest("AspectRatio", &GFXtests::aspectRatio); + // addTest("IconifyingWindow", &GFXtests::iconifyWindow); // Mouse Layer tests (Palettes and movements) addTest("PalettizedCursors", &GFXtests::palettizedCursors); // TODO: need to fix it - // addTest("ScaledCursors", &GFXtests::scaledCursors); + addTest("ScaledCursors", &GFXtests::scaledCursors); // Effects - addTest("shakingEffect", &GFXtests::shakingEffect); - addTest("focusRectangle", &GFXtests::focusRectangle); + // addTest("shakingEffect", &GFXtests::shakingEffect); + // addTest("focusRectangle", &GFXtests::focusRectangle); // TODO: unable to notice any change, make it noticable - // addTest("Overlays", &GFXtests::overlayGraphics); + addTest("Overlays", &GFXtests::overlayGraphics); } const char *GFXTestSuite::getName() const { @@ -74,7 +74,7 @@ void GFXtests::drawCursor(bool cursorPaletteDisabled, const char *gfxModeName, i buffer[10 - i][i] = 0; } - CursorMan.pushCursor(&buffer[0][0], 11, 11, 5, 5, cursorTargetScale); + CursorMan.pushCursor(&buffer[0][0], 11, 11, 5, 5, 1); CursorMan.showMouse(true); if (cursorPaletteDisabled) { @@ -97,14 +97,14 @@ void GFXtests::drawCursor(bool cursorPaletteDisabled, const char *gfxModeName, i /** * Sets up mouse loop, exits when user clicks any of the mouse button */ -void GFXtests::setupMouseLoop(bool disableCursorPalette) { +void GFXtests::setupMouseLoop(bool disableCursorPalette, const char *gfxModeName, int cursorTargetScale) { bool isFeaturePresent; isFeaturePresent = g_system->hasFeature(OSystem::kFeatureCursorHasPalette); if (isFeaturePresent) { - GFXtests::drawCursor(disableCursorPalette); + GFXtests::drawCursor(disableCursorPalette, gfxModeName, cursorTargetScale); Common::EventManager *eventMan = g_system->getEventManager(); Common::Event event; @@ -112,7 +112,13 @@ void GFXtests::setupMouseLoop(bool disableCursorPalette) { bool quitLoop = false; uint32 lastRedraw = 0; - const uint32 waitTime = 1000 / 45; + const uint32 waitTime = 1000 / 45; + + Testsuite::clearScreen(); + Common::String info = disableCursorPalette ? "Using Game Palette" : "Using cursor palette"; + info += "to render the cursor, Click to finish"; + + Testsuite::writeOnScreen(info, pt); while (!quitLoop) { while (eventMan->pollEvent(event)) { @@ -371,8 +377,6 @@ bool GFXtests::palettizedCursors() { "You should be able to move it. The test finishes when the mouse(L/R) is clicked"); // Testing with cursor Palette - Common::Point pt(0, 100); - Testsuite::writeOnScreen("Using cursor Palette to render the cursor", pt); setupMouseLoop(); // Test Automated Mouse movements (warp) mouseMovements(); @@ -383,10 +387,8 @@ bool GFXtests::palettizedCursors() { printf("LOG: Couldn't use cursor palette for rendering cursor\n"); passed = false; } - Testsuite::clearScreen(); // Testing with game Palette - Testsuite::writeOnScreen("Using Game Palette to render the cursor, Click to finish", pt); GFXTestSuite::setCustomColor(255, 0, 0); setupMouseLoop(true); // done. Pop cursor now @@ -397,7 +399,6 @@ bool GFXtests::palettizedCursors() { passed = false; } g_system->delayMillis(1000); - Testsuite::clearScreen(); if (!Testsuite::handleInteractiveInput("Did Cursor tests went as you were expecting?")) { passed = false; @@ -486,22 +487,25 @@ bool GFXtests::iconifyWindow() { bool GFXtests::scaledCursors() { // TODO : Understand and fix the problem relating scaled cursors - + const OSystem::GraphicsMode *gfxMode = g_system->getSupportedGraphicsModes(); - while (gfxMode->name) { // for every graphics mode display cursors for cursorTargetScale 1, 2 and 3 // Switch Graphics mode - g_system->warpMouse(80, 160); - - //if (g_system->setGraphicsMode(gfxMode->id)) { + // FIXME: Doesn't works: + // if (g_system->setGraphicsMode(gfxMode->id)) { if (1) { - drawCursor(false, gfxMode->name, 1); - g_system->delayMillis(5000); - drawCursor(false, gfxMode->name, 2); - g_system->delayMillis(5000); - drawCursor(false, gfxMode->name, 3); - g_system->delayMillis(5000); + g_system->updateScreen(); + + setupMouseLoop(false, gfxMode->name, 1); + unsetMouse(); + + setupMouseLoop(false, gfxMode->name, 2); + unsetMouse(); + + setupMouseLoop(false, gfxMode->name, 3); + unsetMouse(); + } else { printf("Switching to graphics mode %s failed\n", gfxMode->name); } @@ -515,7 +519,7 @@ bool GFXtests::scaledCursors() { bool GFXtests::shakingEffect() { Common::Point pt(0, 100); Testsuite::writeOnScreen("If Shaking effect works,this should shake!", pt); - int times = 25; + int times = 35; while (times--) { g_system->setShakePos(10); g_system->updateScreen(); @@ -525,6 +529,7 @@ bool GFXtests::shakingEffect() { g_system->delayMillis(1500); if (Testsuite::handleInteractiveInput("Did the test worked as you were expecting?", "Yes", "No", kOptionRight)) { + printf("LOG: Shaking Effect didn't worked"); return false; } Testsuite::clearScreen(); @@ -576,21 +581,36 @@ bool GFXtests::focusRectangle() { } bool GFXtests::overlayGraphics() { + + // TODO: ifind out if this is required? + g_system->beginGFXTransaction(); + g_system->initSize(640, 400); + g_system->endGFXTransaction(); + + Graphics::PixelFormat pf = g_system->getOverlayFormat(); - GFXTestSuite::setCustomColor(255, 255, 0); OverlayColor buffer[20 * 40]; - memset(buffer, 2, 20 * 40); - - int x = g_system->getWidth() / 2 - 20; - int y = g_system->getHeight() / 2 - 10; + OverlayColor value = pf.RGBToColor(0, 255, 0); - g_system->copyRectToOverlay(buffer, 40, x, y, 40, 20); + for (int i = 0; i < 20 * 40; i++) { + buffer[i] = value; + } + + // FIXME: Not Working. + g_system->copyRectToOverlay(buffer, 40, 100, 100, 40, 20); g_system->showOverlay(); g_system->updateScreen(); + g_system->delayMillis(1000); + g_system->hideOverlay(); + g_system->updateScreen(); + if (Testsuite::handleInteractiveInput("Did you see a green overlayed rectangle?", "Yes", "No", kOptionRight)) { + printf("LOG: Overlay Rectangle feature doesn't works\n"); + return false; + } return true; } diff --git a/engines/testbed/graphics.h b/engines/testbed/graphics.h index 4d96b8bc0e..91cd605a4a 100644 --- a/engines/testbed/graphics.h +++ b/engines/testbed/graphics.h @@ -9,7 +9,7 @@ namespace GFXtests { // Helper functions for GFX tests void drawEllipse(int x, int y, int a, int b); -void setupMouseLoop(bool disableCursorPalette = false); +void setupMouseLoop(bool disableCursorPalette = false, const char *gfxModeName = 0, int cursorTargetScale = 1); void unsetMouse(); void mouseMovements(); void drawCursor(bool cursorPaletteDisabled = false, const char *gfxModeName = 0, int cursorTargetScale = 1); |