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authorTravis Howell2005-03-29 00:26:51 +0000
committerTravis Howell2005-03-29 00:26:51 +0000
commit56a2f204a53e650cbe422ed84b2416c47d7595c2 (patch)
tree3eaf607a432181a7a7d0b60c862457e8fd7f6a19
parent414fbd049183e10f70e5b77f9359333fae55bfba (diff)
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Limit to scumm 7+ games again, it should not be checked in HE games.
svn-id: r17281
-rw-r--r--scumm/actor.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/actor.cpp b/scumm/actor.cpp
index 4b1f3e447f..f0d4d49833 100644
--- a/scumm/actor.cpp
+++ b/scumm/actor.cpp
@@ -328,7 +328,7 @@ int Actor::updateActorDirection(bool is_walking) {
if ((_vm->_version == 6) && _ignoreTurns)
return _facing;
- dirType = _vm->_costumeLoader->hasManyDirections(_costume);
+ dirType = (_vm->_version >= 7) ? _vm->_costumeLoader->hasManyDirections(_costume) : false;
from = toSimpleDir(dirType, _facing);
dir = remapDirection(_targetFacing, is_walking);