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author | Travis Howell | 2004-09-02 13:31:32 +0000 |
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committer | Travis Howell | 2004-09-02 13:31:32 +0000 |
commit | 56c1c5cbaec69c258eaab26fbe55f82db95fd2a8 (patch) | |
tree | 129e09c84a7067fecaab970ef2d97b8472af5f97 | |
parent | 18dad39bc9afc61346e5979f7bb92adafc1519b7 (diff) | |
download | scummvm-rg350-56c1c5cbaec69c258eaab26fbe55f82db95fd2a8.tar.gz scummvm-rg350-56c1c5cbaec69c258eaab26fbe55f82db95fd2a8.tar.bz2 scummvm-rg350-56c1c5cbaec69c258eaab26fbe55f82db95fd2a8.zip |
Update
svn-id: r14865
-rw-r--r-- | TODO | 3 |
1 files changed, 2 insertions, 1 deletions
@@ -238,7 +238,7 @@ SCUMM - Add proper handling of sound looping in Humongous games - Add sound pitch support for piano keys in piano mini game of fbear (DOS) - Add rename/delete file support, to make file opcodes function correctly - - Fix glitch causing bed covers to go green at end of fbear + - Fix glitch causing bed covers not to be drawn at end of fbear - Fix o6_setboxset, only used when leaving basement in fbear - Fix nukeArrays, it is nuking wrong array in some games (fbear) - Document and fix AKOS differences in Humongous Entertainment games @@ -246,6 +246,7 @@ SCUMM - Add support for new animation code used by cut scenes. - Add support for akos_drawLimb C021 (Used in pajama/pjs-demo/timedemo) - Add support for akos codec 32 (Used in water/socks) + - Add support for actor clipping overrides used in costume code - Add support for debug strings (Replaces %d & %s with ints/strings from stack list) - Add support for various new opcodes - Add support for Scummsys.9x and C++ engine MAXS blocks |