diff options
author | Paul Gilbert | 2016-08-28 11:29:23 -0400 |
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committer | Paul Gilbert | 2016-08-28 11:29:23 -0400 |
commit | 56c2ef9efc966286eefa451eba6f5acb1f58886f (patch) | |
tree | 6f856e9e387c9e61c53ad3df71fd2e808cc6306e | |
parent | 1dcfe25808164c5f2540662028862ac8a0e56831 (diff) | |
download | scummvm-rg350-56c2ef9efc966286eefa451eba6f5acb1f58886f.tar.gz scummvm-rg350-56c2ef9efc966286eefa451eba6f5acb1f58886f.tar.bz2 scummvm-rg350-56c2ef9efc966286eefa451eba6f5acb1f58886f.zip |
TITANIC: Implemented more game classes
29 files changed, 651 insertions, 86 deletions
diff --git a/engines/titanic/carry/bridge_piece.cpp b/engines/titanic/carry/bridge_piece.cpp index fc845feff0..6a22df3243 100644 --- a/engines/titanic/carry/bridge_piece.cpp +++ b/engines/titanic/carry/bridge_piece.cpp @@ -55,14 +55,14 @@ bool CBridgePiece::UseWithOtherMsg(CUseWithOtherMsg *msg) { CShipSetting *shipSetting = static_cast<CShipSetting *>(msg->_other); if (!shipSetting) { return CCarry::UseWithOtherMsg(msg); - } else if (shipSetting->_string4 == "NULL") { + } else if (shipSetting->_itemName != "NULL") { petAddToInventory(); return true; } else { setVisible(false); playSound("z#54.wav", 100, 0, 0); setPosition(shipSetting->_pos1); - shipSetting->_string4 = getName(); + shipSetting->_itemName = getName(); petMoveToHiddenRoom(); CAddHeadPieceMsg headpieceMsg(shipSetting->getName() == _string6 ? diff --git a/engines/titanic/carry/speech_centre.cpp b/engines/titanic/carry/speech_centre.cpp index b8076aee76..29ced484a5 100644 --- a/engines/titanic/carry/speech_centre.cpp +++ b/engines/titanic/carry/speech_centre.cpp @@ -24,10 +24,17 @@ namespace Titanic { +BEGIN_MESSAGE_MAP(CSpeechCentre, CBrain) + ON_MESSAGE(PuzzleSolvedMsg) + ON_MESSAGE(ChangeSeasonMsg) + ON_MESSAGE(SpeechFallsFromTreeMsg) + ON_MESSAGE(FrameMsg) +END_MESSAGE_MAP() + void CSpeechCentre::save(SimpleFile *file, int indent) { file->writeNumberLine(1, indent); file->writeNumberLine(_field13C, indent); - file->writeQuotedLine(_string1, indent); + file->writeQuotedLine(_season, indent); file->writeNumberLine(_field14C, indent); CBrain::save(file, indent); @@ -36,10 +43,41 @@ void CSpeechCentre::save(SimpleFile *file, int indent) { void CSpeechCentre::load(SimpleFile *file) { file->readNumber(); _field13C = file->readNumber(); - _string1 = file->readString(); + _season = file->readString(); _field14C = file->readNumber(); CBrain::load(file); } +bool CSpeechCentre::PuzzleSolvedMsg(CPuzzleSolvedMsg *msg) { + if (_field13C == 1 && _season == "Autumn") + _fieldE0 = true; + return true; +} + +bool CSpeechCentre::ChangeSeasonMsg(CChangeSeasonMsg *msg) { + _season = msg->_season; + return true; +} + +bool CSpeechCentre::SpeechFallsFromTreeMsg(CSpeechFallsFromTreeMsg *msg) { + setVisible(true); + dragMove(msg->_pos); + _field14C = true; + return true; +} + +bool CSpeechCentre::FrameMsg(CFrameMsg *msg) { + if (_field14C) { + if (_bounds.top > 200) + _field14C = false; + + makeDirty(); + _bounds.top += 3; + makeDirty(); + } + + return true; +} + } // End of namespace Titanic diff --git a/engines/titanic/carry/speech_centre.h b/engines/titanic/carry/speech_centre.h index 50f47e9c8a..806e22247b 100644 --- a/engines/titanic/carry/speech_centre.h +++ b/engines/titanic/carry/speech_centre.h @@ -28,13 +28,18 @@ namespace Titanic { class CSpeechCentre : public CBrain { + DECLARE_MESSAGE_MAP; + bool PuzzleSolvedMsg(CPuzzleSolvedMsg *msg); + bool ChangeSeasonMsg(CChangeSeasonMsg *msg); + bool SpeechFallsFromTreeMsg(CSpeechFallsFromTreeMsg *msg); + bool FrameMsg(CFrameMsg *msg); private: int _field13C; - CString _string1; + CString _season; int _field14C; public: CLASSDEF; - CSpeechCentre() : CBrain(), _string1("Summer"), + CSpeechCentre() : CBrain(), _season("Summer"), _field13C(1), _field14C(0) {} /** diff --git a/engines/titanic/game/ship_setting.cpp b/engines/titanic/game/ship_setting.cpp index 462f396501..93800e899b 100644 --- a/engines/titanic/game/ship_setting.cpp +++ b/engines/titanic/game/ship_setting.cpp @@ -21,35 +21,109 @@ */ #include "titanic/game/ship_setting.h" +#include "titanic/core/project_item.h" namespace Titanic { +BEGIN_MESSAGE_MAP(CShipSetting, CBackground) + ON_MESSAGE(AddHeadPieceMsg) + ON_MESSAGE(SetFrameMsg) + ON_MESSAGE(EnterRoomMsg) + ON_MESSAGE(MouseDragStartMsg) +END_MESSAGE_MAP() + CShipSetting::CShipSetting() : CBackground(), - _string4("NULL"), _string5("NULL") { + _itemName("NULL"), _frameTarget("NULL") { } void CShipSetting::save(SimpleFile *file, int indent) { file->writeNumberLine(1, indent); - file->writeQuotedLine(_string3, indent); + file->writeQuotedLine(_target, indent); file->writePoint(_pos1, indent); - file->writeQuotedLine(_string4, indent); - file->writeQuotedLine(_string5, indent); + file->writeQuotedLine(_itemName, indent); + file->writeQuotedLine(_frameTarget, indent); CBackground::save(file, indent); } void CShipSetting::load(SimpleFile *file) { file->readNumber(); - _string3 = file->readString(); + _target = file->readString(); _pos1 = file->readPoint(); - _string4 = file->readString(); - _string5 = file->readString(); + _itemName = file->readString(); + _frameTarget = file->readString(); CBackground::load(file); } +bool CShipSetting::AddHeadPieceMsg(CAddHeadPieceMsg *msg) { + _cursorId = CURSOR_HAND; + + if (msg->_value == "Enable") { + CTurnOn onMsg; + onMsg.execute(_target); + + if (isEquals("ChickenSetting")) { + CActMsg actMsg("DecreaseQuantity"); + actMsg.execute("ChickenDispenser"); + } + } else { + CTurnOff offMsg; + offMsg.execute(_target); + } + + return true; +} + +bool CShipSetting::SetFrameMsg(CSetFrameMsg *msg) { + msg->execute(_frameTarget); + return true; +} + bool CShipSetting::EnterRoomMsg(CEnterRoomMsg *msg) { - warning("CShipSetting::handleEvent"); + CSetFrameMsg frameMsg; + + if (_itemName == "ChickenBridge") + frameMsg._frameNumber = 1; + else if (_itemName == "FanBridge") + frameMsg._frameNumber = 2; + else if (_itemName == "SeasonBridge") + frameMsg._frameNumber = 3; + else if (_itemName == "BeamBridge") + frameMsg._frameNumber = 4; + + frameMsg.execute(this); + return true; +} + +bool CShipSetting::MouseDragStartMsg(CMouseDragStartMsg *msg) { + if (!checkStartDragging(msg)) + return false; + if (_itemName == "NULL") + return true; + + CTurnOff offMsg; + offMsg.execute(_target); + + if (isEquals("ChickenSetting") || _itemName == "ChickenBridge") { + CActMsg actMsg("IncreaseQuantity"); + actMsg.execute("ChickenDispenser"); + } + + if (_itemName != "NULL") { + CPassOnDragStartMsg passMsg(msg->_mousePos, 1); + passMsg.execute(_itemName); + + msg->_dragItem = getRoot()->findByName(_itemName); + + CVisibleMsg visibleMsg(true); + visibleMsg.execute(_itemName); + } + + CSetFrameMsg frameMsg(0); + frameMsg.execute(_frameTarget); + _itemName = "NULL"; + _cursorId = CURSOR_ARROW; return true; } diff --git a/engines/titanic/game/ship_setting.h b/engines/titanic/game/ship_setting.h index 4fcc10a424..198d97d250 100644 --- a/engines/titanic/game/ship_setting.h +++ b/engines/titanic/game/ship_setting.h @@ -29,12 +29,16 @@ namespace Titanic { class CShipSetting : public CBackground { + DECLARE_MESSAGE_MAP; + bool AddHeadPieceMsg(CAddHeadPieceMsg *msg); + bool SetFrameMsg(CSetFrameMsg *msg); bool EnterRoomMsg(CEnterRoomMsg *msg); + bool MouseDragStartMsg(CMouseDragStartMsg *msg); public: - CString _string3; + CString _target; Point _pos1; - CString _string4; - CString _string5; + CString _itemName; + CString _frameTarget; public: CLASSDEF; CShipSetting(); diff --git a/engines/titanic/game/ship_setting_button.cpp b/engines/titanic/game/ship_setting_button.cpp index 7dc2cabac0..d485e06668 100644 --- a/engines/titanic/game/ship_setting_button.cpp +++ b/engines/titanic/game/ship_setting_button.cpp @@ -24,25 +24,69 @@ namespace Titanic { -CShipSettingButton::CShipSettingButton() : CGameObject(), _fieldC8(0), _fieldCC(0) { +BEGIN_MESSAGE_MAP(CShipSettingButton, CGameObject) + ON_MESSAGE(TurnOn) + ON_MESSAGE(TurnOff) + ON_MESSAGE(MouseButtonDownMsg) + ON_MESSAGE(EnterViewMsg) +END_MESSAGE_MAP() + +CShipSettingButton::CShipSettingButton() : CGameObject(), _pressed(false), _enabled(false) { } void CShipSettingButton::save(SimpleFile *file, int indent) { file->writeNumberLine(1, indent); - file->writeQuotedLine(_string1, indent); - file->writeNumberLine(_fieldC8, indent); - file->writeNumberLine(_fieldCC, indent); + file->writeQuotedLine(_target, indent); + file->writeNumberLine(_pressed, indent); + file->writeNumberLine(_enabled, indent); CGameObject::save(file, indent); } void CShipSettingButton::load(SimpleFile *file) { file->readNumber(); - _string1 = file->readString(); - _fieldC8 = file->readNumber(); - _fieldCC = file->readNumber(); + _target = file->readString(); + _pressed = file->readNumber(); + _enabled = file->readNumber(); CGameObject::load(file); } +bool CShipSettingButton::TurnOn(CTurnOn *msg) { + _pressed = true; + return true; +} + +bool CShipSettingButton::TurnOff(CTurnOff *msg) { + _pressed = false; + return true; +} + +bool CShipSettingButton::MouseButtonDownMsg(CMouseButtonDownMsg *msg) { + if (_pressed) { + if (_enabled) + playMovie(8, 16, 0); + else + playMovie(0, 8, 0); + + _enabled = !_enabled; + CActMsg actMsg(_enabled ? "EnableObject" : "DisableObject"); + actMsg.execute(_target); + } else { + if (_enabled) { + playMovie(8, 16, 0); + playMovie(0, 8, 0); + } else { + playMovie(0, 16, 0); + } + } + + return true; +} + +bool CShipSettingButton::EnterViewMsg(CEnterViewMsg *msg) { + loadFrame(_enabled ? 8 : 16); + return true; +} + } // End of namespace Titanic diff --git a/engines/titanic/game/ship_setting_button.h b/engines/titanic/game/ship_setting_button.h index e152e8e2c3..e5457fa532 100644 --- a/engines/titanic/game/ship_setting_button.h +++ b/engines/titanic/game/ship_setting_button.h @@ -28,10 +28,15 @@ namespace Titanic { class CShipSettingButton : public CGameObject { + DECLARE_MESSAGE_MAP; + bool TurnOn(CTurnOn *msg); + bool TurnOff(CTurnOff *msg); + bool MouseButtonDownMsg(CMouseButtonDownMsg *msg); + bool EnterViewMsg(CEnterViewMsg *msg); private: - CString _string1; - int _fieldC8; - int _fieldCC; + CString _target; + bool _pressed; + bool _enabled; public: CLASSDEF; CShipSettingButton(); diff --git a/engines/titanic/game/show_cell_points.cpp b/engines/titanic/game/show_cell_points.cpp index 7d54401a02..985cb93734 100644 --- a/engines/titanic/game/show_cell_points.cpp +++ b/engines/titanic/game/show_cell_points.cpp @@ -21,21 +21,50 @@ */ #include "titanic/game/show_cell_points.h" +#include "titanic/pet_control/pet_control.h" namespace Titanic { +BEGIN_MESSAGE_MAP(CShowCellpoints, CGameObject) + ON_MESSAGE(EnterViewMsg) + ON_MESSAGE(LeaveViewMsg) +END_MESSAGE_MAP() + void CShowCellpoints::save(SimpleFile *file, int indent) { file->writeNumberLine(1, indent); - file->writeQuotedLine(_strValue, indent); - file->writeNumberLine(_numValue, indent); + file->writeQuotedLine(_npcName, indent); + file->writeNumberLine(_flag, indent); CGameObject::save(file, indent); } void CShowCellpoints::load(SimpleFile *file) { file->readNumber(); - _strValue = file->readString(); - _numValue = file->readNumber(); + _npcName = file->readString(); + _flag = file->readNumber(); CGameObject::load(file); } +bool CShowCellpoints::EnterViewMsg(CEnterViewMsg *msg) { + CPetControl *pet = getPetControl(); + if (pet) { + petSetArea(PET_CONVERSATION); + pet->setActiveNPC(_npcName); + pet->incAreaLocks(); + _flag = true; + } + + return true; +} + +bool CShowCellpoints::LeaveViewMsg(CLeaveViewMsg *msg) { + CPetControl *pet = getPetControl(); + if (pet && _flag) { + pet->resetDials0(); + pet->decAreaLocks(); + _flag = false; + } + + return true; +} + } // End of namespace Titanic diff --git a/engines/titanic/game/show_cell_points.h b/engines/titanic/game/show_cell_points.h index 9de2e06dca..205547d7c2 100644 --- a/engines/titanic/game/show_cell_points.h +++ b/engines/titanic/game/show_cell_points.h @@ -28,12 +28,15 @@ namespace Titanic { class CShowCellpoints : public CGameObject { + DECLARE_MESSAGE_MAP; + bool EnterViewMsg(CEnterViewMsg *msg); + bool LeaveViewMsg(CLeaveViewMsg *msg); public: - CString _strValue; - int _numValue; + CString _npcName; + bool _flag; public: CLASSDEF; - CShowCellpoints() : CGameObject(), _numValue(0) {} + CShowCellpoints() : CGameObject(), _flag(false) {} /** * Save the data for the class to file diff --git a/engines/titanic/game/speech_dispensor.cpp b/engines/titanic/game/speech_dispensor.cpp index f9cc019672..029e4219f1 100644 --- a/engines/titanic/game/speech_dispensor.cpp +++ b/engines/titanic/game/speech_dispensor.cpp @@ -24,15 +24,26 @@ namespace Titanic { +BEGIN_MESSAGE_MAP(CSpeechDispensor, CBackground) + ON_MESSAGE(FrameMsg) + ON_MESSAGE(MouseButtonUpMsg) + ON_MESSAGE(StatusChangeMsg) + ON_MESSAGE(ChangeSeasonMsg) +END_MESSAGE_MAP() + +CSpeechDispensor::CSpeechDispensor() : CBackground(), _dragItem(nullptr), + _fieldE0(0), _state(0), _fieldEC(0), _fieldF8(0), _seasonNum(SEASON_SUMMER) { +} + void CSpeechDispensor::save(SimpleFile *file, int indent) { file->writeNumberLine(1, indent); file->writeNumberLine(_fieldE0, indent); - file->writeNumberLine(_fieldE4, indent); + file->writeNumberLine(_state, indent); file->writeNumberLine(_fieldEC, indent); - file->writeNumberLine(_fieldF0, indent); - file->writeNumberLine(_fieldF4, indent); + file->writeNumberLine(_itemPos.x, indent); + file->writeNumberLine(_itemPos.y, indent); file->writeNumberLine(_fieldF8, indent); - file->writeNumberLine(_fieldFC, indent); + file->writeNumberLine(_seasonNum, indent); CBackground::save(file, indent); } @@ -40,14 +51,92 @@ void CSpeechDispensor::save(SimpleFile *file, int indent) { void CSpeechDispensor::load(SimpleFile *file) { file->readNumber(); _fieldE0 = file->readNumber(); - _fieldE4 = file->readNumber(); + _state = file->readNumber(); _fieldEC = file->readNumber(); - _fieldF0 = file->readNumber(); - _fieldF4 = file->readNumber(); + _itemPos.x = file->readNumber(); + _itemPos.y = file->readNumber(); _fieldF8 = file->readNumber(); - _fieldFC = file->readNumber(); + _seasonNum = (Season)file->readNumber(); CBackground::load(file); } +bool CSpeechDispensor::FrameMsg(CFrameMsg *msg) { + if (_fieldEC || _seasonNum == 0 || _seasonNum == 3) + return true; + + CGameObject *dragObject = getDraggingObject(); + if (!_dragItem && dragObject && getView() == findView()) { + if (dragObject->isEquals("Perch")) { + petDisplayMessage(1, "This stick is too short to reach the branches."); + return true; + } + + if (dragObject->isEquals("LongStick")) + _dragItem = dragObject; + } + + if (_dragItem) { + Point pt(_itemPos.x + _dragItem->_bounds.left, + _itemPos.y + _dragItem->_bounds.top); + bool flag = checkPoint(pt, true); + + switch (_state) { + case 0: + playSound("z#93.wav"); + if (_seasonNum == SEASON_WINTER) { + petDisplayMessage(1, "You cannot get this, it is frozen to the branch."); + _fieldE0 = false; + _state = 1; + } else { + if (++_fieldE0 >= 5) { + CActMsg actMsg("PlayerGetsSpeechCentre"); + actMsg.execute("SeasonalAdjust"); + CSpeechFallsFromTreeMsg fallMsg(pt); + fallMsg.execute("SpeechCentre"); + + _fieldEC = true; + _fieldE0 = false; + } + + _state = 1; + } + break; + + case 2: + _state = 0; + ++_fieldE0; + break; + + default: + break; + } + } + + return true; +} + +bool CSpeechDispensor::MouseButtonUpMsg(CMouseButtonUpMsg *msg) { + if (!_fieldEC) { + playSound("z#93.wav"); + if (_fieldF8) { + petDisplayMessage(1, "Sadly, this is out of your reach."); + } else { + petDisplayMessage(1, "You can't pick this up on account of it being stuck to the branch."); + } + } + + return true; +} + +bool CSpeechDispensor::StatusChangeMsg(CStatusChangeMsg *msg) { + _fieldF8 = msg->_newStatus == 1; + return true; +} + +bool CSpeechDispensor::ChangeSeasonMsg(CChangeSeasonMsg *msg) { + _seasonNum = (Season)(((int)_seasonNum + 1) % 4); + return true; +} + } // End of namespace Titanic diff --git a/engines/titanic/game/speech_dispensor.h b/engines/titanic/game/speech_dispensor.h index 3b877e8d99..038cc024cc 100644 --- a/engines/titanic/game/speech_dispensor.h +++ b/engines/titanic/game/speech_dispensor.h @@ -28,17 +28,22 @@ namespace Titanic { class CSpeechDispensor : public CBackground { + DECLARE_MESSAGE_MAP; + bool FrameMsg(CFrameMsg *msg); + bool MouseButtonUpMsg(CMouseButtonUpMsg *msg); + bool StatusChangeMsg(CStatusChangeMsg *msg); + bool ChangeSeasonMsg(CChangeSeasonMsg *msg); private: int _fieldE0; - int _fieldE4; - int _fieldE8; + int _state; + CGameObject *_dragItem; int _fieldEC; - int _fieldF0; - int _fieldF4; + Point _itemPos; int _fieldF8; - int _fieldFC; + Season _seasonNum; public: CLASSDEF; + CSpeechDispensor(); /** * Save the data for the class to file diff --git a/engines/titanic/game/starling_puret.cpp b/engines/titanic/game/starling_puret.cpp index 359ad774df..2f1909d963 100644 --- a/engines/titanic/game/starling_puret.cpp +++ b/engines/titanic/game/starling_puret.cpp @@ -24,16 +24,56 @@ namespace Titanic { +BEGIN_MESSAGE_MAP(CStarlingPuret, CGameObject) + ON_MESSAGE(StatusChangeMsg) + ON_MESSAGE(EnterViewMsg) + ON_MESSAGE(MovieEndMsg) +END_MESSAGE_MAP() + void CStarlingPuret::save(SimpleFile *file, int indent) { file->writeNumberLine(1, indent); - file->writeNumberLine(_value, indent); + file->writeNumberLine(_flag, indent); CGameObject::save(file, indent); } void CStarlingPuret::load(SimpleFile *file) { file->readNumber(); - _value = file->readNumber(); + _flag = file->readNumber(); CGameObject::load(file); } +bool CStarlingPuret::StatusChangeMsg(CStatusChangeMsg *msg) { + _flag = msg->_newStatus == 1; + if (_flag) { + CStatusChangeMsg changeMsg; + changeMsg._newStatus = 1; + changeMsg.execute("StarlingLoop01"); + } + + return true; +} + +bool CStarlingPuret::EnterViewMsg(CEnterViewMsg *msg) { + if (_flag) { + CStatusChangeMsg changeMsg; + changeMsg._newStatus = 1; + changeMsg.execute("PromDeckStarlings"); + + playMovie(MOVIE_NOTIFY_OBJECT | MOVIE_GAMESTATE); + CSignalObject signalMsg; + signalMsg._numValue = 4; + signalMsg.execute("PromDeckStarlings"); + _flag = false; + } + + return true; +} + +bool CStarlingPuret::MovieEndMsg(CMovieEndMsg *msg) { + CActMsg actMsg("StarlingsDead"); + actMsg.execute("FanController"); + actMsg.execute("BirdSauceDisp"); + return true; +} + } // End of namespace Titanic diff --git a/engines/titanic/game/starling_puret.h b/engines/titanic/game/starling_puret.h index fcd3319958..62a6173093 100644 --- a/engines/titanic/game/starling_puret.h +++ b/engines/titanic/game/starling_puret.h @@ -28,11 +28,15 @@ namespace Titanic { class CStarlingPuret : public CGameObject { + DECLARE_MESSAGE_MAP; + bool StatusChangeMsg(CStatusChangeMsg *msg); + bool EnterViewMsg(CEnterViewMsg *msg); + bool MovieEndMsg(CMovieEndMsg *msg); private: - int _value; + bool _flag; public: CLASSDEF; - CStarlingPuret() : CGameObject(), _value(0) {} + CStarlingPuret() : CGameObject(), _flag(false) {} /** * Save the data for the class to file diff --git a/engines/titanic/game/stop_phonograph_button.cpp b/engines/titanic/game/stop_phonograph_button.cpp index d18f4713ac..75e0ca9337 100644 --- a/engines/titanic/game/stop_phonograph_button.cpp +++ b/engines/titanic/game/stop_phonograph_button.cpp @@ -24,6 +24,10 @@ namespace Titanic { +BEGIN_MESSAGE_MAP(CStopPhonographButton, CBackground) + ON_MESSAGE(MouseButtonDownMsg) +END_MESSAGE_MAP() + void CStopPhonographButton::save(SimpleFile *file, int indent) { file->writeNumberLine(1, indent); CBackground::save(file, indent); @@ -34,4 +38,19 @@ void CStopPhonographButton::load(SimpleFile *file) { CBackground::load(file); } +bool CStopPhonographButton::MouseButtonDownMsg(CMouseButtonDownMsg *msg) { + CQueryPhonographState queryMsg; + queryMsg.execute(getParent()); + + if (!queryMsg._value) { + playMovie(0, 1, 0); + playMovie(1, 0, 0); + + CPhonographStopMsg stopMsg; + stopMsg.execute(getParent()); + } + + return true; +} + } // End of namespace Titanic diff --git a/engines/titanic/game/stop_phonograph_button.h b/engines/titanic/game/stop_phonograph_button.h index b469375e20..d416c4f8fe 100644 --- a/engines/titanic/game/stop_phonograph_button.h +++ b/engines/titanic/game/stop_phonograph_button.h @@ -28,6 +28,8 @@ namespace Titanic { class CStopPhonographButton : public CBackground { + DECLARE_MESSAGE_MAP; + bool MouseButtonDownMsg(CMouseButtonDownMsg *msg); public: CLASSDEF; diff --git a/engines/titanic/game/sub_glass.cpp b/engines/titanic/game/sub_glass.cpp index f1349f06ea..041f49097d 100644 --- a/engines/titanic/game/sub_glass.cpp +++ b/engines/titanic/game/sub_glass.cpp @@ -24,17 +24,25 @@ namespace Titanic { -CSUBGlass::CSUBGlass() : _fieldBC(0), _fieldC0(0), _fieldC4(1), _fieldC8(0) { +BEGIN_MESSAGE_MAP(CSUBGlass, CGameObject) + ON_MESSAGE(MouseButtonDownMsg) + ON_MESSAGE(MouseButtonUpMsg) + ON_MESSAGE(MovieEndMsg) + ON_MESSAGE(SignalObject) + ON_MESSAGE(LeaveViewMsg) +END_MESSAGE_MAP() + +CSUBGlass::CSUBGlass() : _fieldBC(0), _startFrame(0), _endFrame(1), _signalStartFrame(0) { } void CSUBGlass::save(SimpleFile *file, int indent) { file->writeNumberLine(1, indent); file->writeNumberLine(_fieldBC, indent); - file->writeNumberLine(_fieldC0, indent); - file->writeNumberLine(_fieldC4, indent); - file->writeNumberLine(_fieldC8, indent); - file->writeNumberLine(_fieldCC, indent); - file->writeQuotedLine(_string, indent); + file->writeNumberLine(_startFrame, indent); + file->writeNumberLine(_endFrame, indent); + file->writeNumberLine(_signalStartFrame, indent); + file->writeNumberLine(_signalEndFrame, indent); + file->writeQuotedLine(_target, indent); CGameObject::save(file, indent); } @@ -42,13 +50,58 @@ void CSUBGlass::save(SimpleFile *file, int indent) { void CSUBGlass::load(SimpleFile *file) { file->readNumber(); _fieldBC = file->readNumber(); - _fieldC0 = file->readNumber(); - _fieldC4 = file->readNumber(); - _fieldC8 = file->readNumber(); - _fieldCC = file->readNumber(); - _string = file->readString(); + _startFrame = file->readNumber(); + _endFrame = file->readNumber(); + _signalStartFrame = file->readNumber(); + _signalEndFrame = file->readNumber(); + _target = file->readString(); CGameObject::load(file); } +bool CSUBGlass::MouseButtonDownMsg(CMouseButtonDownMsg *msg) { + return true; +} + +bool CSUBGlass::MouseButtonUpMsg(CMouseButtonUpMsg *msg) { + if (!_fieldBC && _startFrame >= 0) { + _fieldBC = true; + playMovie(_startFrame, _endFrame, MOVIE_NOTIFY_OBJECT); + playSound("z#30.wav"); + } + + return true; +} + +bool CSUBGlass::MovieEndMsg(CMovieEndMsg *msg) { + if (msg->_endFrame == _endFrame) { + _fieldBC = true; + CSignalObject signalMsg(getName(), 1); + signalMsg.execute(_target); + } + + return true; +} + +bool CSUBGlass::SignalObject(CSignalObject *msg) { + if (msg->_numValue == 1) { + setVisible(true); + + if (_signalStartFrame >= 0) { + playMovie(_signalStartFrame, _signalEndFrame, MOVIE_GAMESTATE); + playSound("z#30.wav"); + _fieldBC = false; + } + } + + return true; +} + +bool CSUBGlass::LeaveViewMsg(CLeaveViewMsg *msg) { + _fieldBC = false; + setVisible(true); + loadFrame(0); + return true; +} + } // End of namespace Titanic diff --git a/engines/titanic/game/sub_glass.h b/engines/titanic/game/sub_glass.h index aab5c8400e..22d16ff4d5 100644 --- a/engines/titanic/game/sub_glass.h +++ b/engines/titanic/game/sub_glass.h @@ -28,13 +28,19 @@ namespace Titanic { class CSUBGlass : public CGameObject { + DECLARE_MESSAGE_MAP; + bool MouseButtonDownMsg(CMouseButtonDownMsg *msg); + bool MouseButtonUpMsg(CMouseButtonUpMsg *msg); + bool MovieEndMsg(CMovieEndMsg *msg); + bool SignalObject(CSignalObject *msg); + bool LeaveViewMsg(CLeaveViewMsg *msg); private: int _fieldBC; - int _fieldC0; - int _fieldC4; - int _fieldC8; - int _fieldCC; - CString _string; + int _startFrame; + int _endFrame; + int _signalStartFrame; + int _signalEndFrame; + CString _target; public: CLASSDEF; CSUBGlass(); diff --git a/engines/titanic/game/sub_wrapper.cpp b/engines/titanic/game/sub_wrapper.cpp index dcc489316b..4080487d6d 100644 --- a/engines/titanic/game/sub_wrapper.cpp +++ b/engines/titanic/game/sub_wrapper.cpp @@ -24,16 +24,56 @@ namespace Titanic { +BEGIN_MESSAGE_MAP(CSUBWrapper, CGameObject) + ON_MESSAGE(MovieEndMsg) + ON_MESSAGE(SignalObject) +END_MESSAGE_MAP() + void CSUBWrapper::save(SimpleFile *file, int indent) { file->writeNumberLine(1, indent); - file->writeNumberLine(_value, indent); + file->writeNumberLine(_flag, indent); CGameObject::save(file, indent); } void CSUBWrapper::load(SimpleFile *file) { file->readNumber(); - _value = file->readNumber(); + _flag = file->readNumber(); CGameObject::load(file); } +bool CSUBWrapper::MovieEndMsg(CMovieEndMsg *msg) { + if (_flag) { + stopMovie(); + setVisible(false); + _flag = false; + } + + return true; +} + +bool CSUBWrapper::SignalObject(CSignalObject *msg) { + switch (msg->_numValue) { + case 1: + if (!_flag) { + loadFrame(0); + setVisible(true); + playMovie(MOVIE_NOTIFY_OBJECT); + _flag = true; + } + break; + + case 2: + if (!_flag) { + setVisible(true); + _flag = true; + } + break; + + default: + break; + } + + return true; +} + } // End of namespace Titanic diff --git a/engines/titanic/game/sub_wrapper.h b/engines/titanic/game/sub_wrapper.h index 81f8fdc941..1094a2e677 100644 --- a/engines/titanic/game/sub_wrapper.h +++ b/engines/titanic/game/sub_wrapper.h @@ -28,11 +28,14 @@ namespace Titanic { class CSUBWrapper : public CGameObject { + DECLARE_MESSAGE_MAP; + bool MovieEndMsg(CMovieEndMsg *msg); + bool SignalObject(CSignalObject *msg); public: - int _value; + bool _flag; public: CLASSDEF; - CSUBWrapper() : CGameObject(), _value(0) {} + CSUBWrapper() : CGameObject(), _flag(false) {} /** * Save the data for the class to file diff --git a/engines/titanic/game/sweet_bowl.cpp b/engines/titanic/game/sweet_bowl.cpp index e14f900e77..d0a2525bc4 100644 --- a/engines/titanic/game/sweet_bowl.cpp +++ b/engines/titanic/game/sweet_bowl.cpp @@ -24,6 +24,12 @@ namespace Titanic { +BEGIN_MESSAGE_MAP(CSweetBowl, CGameObject) + ON_MESSAGE(MovieEndMsg) + ON_MESSAGE(EnterViewMsg) + ON_MESSAGE(ActMsg) +END_MESSAGE_MAP() + void CSweetBowl::save(SimpleFile *file, int indent) { file->writeNumberLine(1, indent); CGameObject::save(file, indent); @@ -34,4 +40,28 @@ void CSweetBowl::load(SimpleFile *file) { CGameObject::load(file); } +bool CSweetBowl::MovieEndMsg(CMovieEndMsg *msg) { + setVisible(false); + return true; +} + +bool CSweetBowl::EnterViewMsg(CEnterViewMsg *msg) { + setVisible(false); + loadSound("b#43.wav"); + playSound("b#42.wav"); + return true; +} + +bool CSweetBowl::ActMsg(CActMsg *msg) { + if (msg->_action == "Jiggle") { + setVisible(true); + playMovie(MOVIE_GAMESTATE | MOVIE_NOTIFY_OBJECT); + playSound(getRandomNumber(1) == 1 ? "b#42.wav" : "b#43.wav"); + } + + petDisplayMessage(isEquals("BowlNutsRustler") ? + "A bowl of pistachio nuts." : "Not a bowl of pistachio nuts."); + return true; +} + } // End of namespace Titanic diff --git a/engines/titanic/game/sweet_bowl.h b/engines/titanic/game/sweet_bowl.h index cf3d0023a4..53433c8c08 100644 --- a/engines/titanic/game/sweet_bowl.h +++ b/engines/titanic/game/sweet_bowl.h @@ -28,6 +28,10 @@ namespace Titanic { class CSweetBowl : public CGameObject { + DECLARE_MESSAGE_MAP; + bool MovieEndMsg(CMovieEndMsg *msg); + bool EnterViewMsg(CEnterViewMsg *msg); + bool ActMsg(CActMsg *msg); public: CLASSDEF; diff --git a/engines/titanic/gfx/slider_button.cpp b/engines/titanic/gfx/slider_button.cpp index 0633158e97..b3dbbed08f 100644 --- a/engines/titanic/gfx/slider_button.cpp +++ b/engines/titanic/gfx/slider_button.cpp @@ -24,6 +24,14 @@ namespace Titanic { +BEGIN_MESSAGE_MAP(CSliderButton, CSTButton) + ON_MESSAGE(MouseButtonUpMsg) + ON_MESSAGE(MouseButtonDownMsg) + ON_MESSAGE(MouseDragMoveMsg) + ON_MESSAGE(StatusChangeMsg) + ON_MESSAGE(EnterViewMsg) +END_MESSAGE_MAP() + CSliderButton::CSliderButton() : CSTButton(), _field114(0), _field118(0), _field11C(0) { } @@ -48,4 +56,39 @@ void CSliderButton::load(SimpleFile *file) { CSTButton::load(file); } +bool CSliderButton::MouseButtonUpMsg(CMouseButtonUpMsg *msg) { + _pos1 = msg->_mousePos; + CStatusChangeMsg changeMsg; + changeMsg.execute(this); + return true; +} + +bool CSliderButton::MouseButtonDownMsg(CMouseButtonDownMsg *msg) { + _pos1 = msg->_mousePos; + return true; +} + +bool CSliderButton::MouseDragMoveMsg(CMouseDragMoveMsg *msg) { + _pos1 = msg->_mousePos; + if (_field118) { + CStatusChangeMsg changeMsg; + changeMsg.execute(this); + } + + return true; +} + +bool CSliderButton::StatusChangeMsg(CStatusChangeMsg *msg) { + CStatusChangeMsg changeMsg; + changeMsg._oldStatus = _currentStatus; + _currentStatus = (_pos1.y - _bounds.top) / _field11C; + changeMsg._newStatus = _currentStatus; + changeMsg.execute(_actionTarget); + return true; +} + +bool CSliderButton::EnterViewMsg(CEnterViewMsg *msg) { + return true; +} + } // End of namespace Titanic diff --git a/engines/titanic/gfx/slider_button.h b/engines/titanic/gfx/slider_button.h index 398290bb05..18ebbae3db 100644 --- a/engines/titanic/gfx/slider_button.h +++ b/engines/titanic/gfx/slider_button.h @@ -28,6 +28,12 @@ namespace Titanic { class CSliderButton : public CSTButton { + DECLARE_MESSAGE_MAP; + bool MouseButtonUpMsg(CMouseButtonUpMsg *msg); + bool MouseButtonDownMsg(CMouseButtonDownMsg *msg); + bool MouseDragMoveMsg(CMouseDragMoveMsg *msg); + bool StatusChangeMsg(CStatusChangeMsg *msg); + bool EnterViewMsg(CEnterViewMsg *msg); private: int _field114; int _field118; diff --git a/engines/titanic/gfx/status_change_button.cpp b/engines/titanic/gfx/status_change_button.cpp index 6644247ff2..e38f1ee07e 100644 --- a/engines/titanic/gfx/status_change_button.cpp +++ b/engines/titanic/gfx/status_change_button.cpp @@ -24,6 +24,10 @@ namespace Titanic { +BEGIN_MESSAGE_MAP(CStatusChangeButton, CSTButton) + ON_MESSAGE(MouseButtonDownMsg) +END_MESSAGE_MAP() + CStatusChangeButton::CStatusChangeButton() : CSTButton() { } @@ -37,4 +41,11 @@ void CStatusChangeButton::load(SimpleFile *file) { CSTButton::load(file); } +bool CStatusChangeButton::MouseButtonDownMsg(CMouseButtonDownMsg *msg) { + CStatusChangeMsg changeMsg; + changeMsg._newStatus = _statusInc; + changeMsg.execute(_actionTarget); + return true; +} + } // End of namespace Titanic diff --git a/engines/titanic/gfx/status_change_button.h b/engines/titanic/gfx/status_change_button.h index 9e410c66f2..9d187493a7 100644 --- a/engines/titanic/gfx/status_change_button.h +++ b/engines/titanic/gfx/status_change_button.h @@ -28,6 +28,8 @@ namespace Titanic { class CStatusChangeButton : public CSTButton { + DECLARE_MESSAGE_MAP; + bool MouseButtonDownMsg(CMouseButtonDownMsg *msg); public: CLASSDEF; CStatusChangeButton(); diff --git a/engines/titanic/messages/messages.h b/engines/titanic/messages/messages.h index 5ca0c516e4..a65e63ee24 100644 --- a/engines/titanic/messages/messages.h +++ b/engines/titanic/messages/messages.h @@ -303,7 +303,7 @@ MESSAGE2(CSetVolumeMsg, int, volume, 70, int, secondsTransition, 0); MESSAGE2(CShipSettingMsg, int, value, 0, CString, name, ""); MESSAGE1(CShowTextMsg, CString, value, "NO TEXT INCLUDED!!!"); MESSAGE2(CSignalObject, CString, strValue, "", int, numValue, 0); -MESSAGE2(CSpeechFallsFromTreeMsg, int, value1, 0, int, value2, 0); +MESSAGE1(CSpeechFallsFromTreeMsg, Point, pos, Point()); MESSAGE1(CStartMusicMsg, CMusicPlayer *, musicPlayer, (CMusicPlayer *)nullptr); MESSAGE3(CStatusChangeMsg, int, oldStatus, 0, int, newStatus, 0, bool, success, false); MESSAGE1(CStopMusicMsg, CMusicPlayer *, musicPlayer, (CMusicPlayer *)nullptr); diff --git a/engines/titanic/pet_control/pet_control.cpp b/engines/titanic/pet_control/pet_control.cpp index b32a7907a4..d7016da02e 100644 --- a/engines/titanic/pet_control/pet_control.cpp +++ b/engines/titanic/pet_control/pet_control.cpp @@ -194,6 +194,10 @@ void CPetControl::setActiveNPC(CTrueTalkNPC *npc) { } } +void CPetControl::setActiveNPC(const CString &name) { + _conversations.setActiveNPC(name); +} + void CPetControl::refreshNPC() { _conversations.setNPC(_activeNPCName); } @@ -660,6 +664,10 @@ void CPetControl::convResetDials(int flag) { _conversations.resetDials(_activeNPCName); } +void CPetControl::resetDials0() { + _conversations.resetDials0(); +} + int CPetControl::getMailDest(const CRoomFlags &roomFlags) const { if (!roomFlags.isSuccUBusRoomFlags()) return roomFlags.getPassengerClassNum(); diff --git a/engines/titanic/pet_control/pet_control.h b/engines/titanic/pet_control/pet_control.h index a86d110458..439a94e2d3 100644 --- a/engines/titanic/pet_control/pet_control.h +++ b/engines/titanic/pet_control/pet_control.h @@ -358,9 +358,7 @@ public: /** * Sets the active NPC */ - void setActiveNPC(const CString &name) { - _conversations.setActiveNPC(name); - } + void setActiveNPC(const CString &name); /** * Sets the actie NPC @@ -387,7 +385,7 @@ public: /** * Resets the conversation dials back to 0 position */ - void resetDials0() { _conversations.resetDials0(); } + void resetDials0(); /** * Resets the dial display in the conversation tab to reflect new values diff --git a/engines/titanic/pet_control/pet_conversations.h b/engines/titanic/pet_control/pet_conversations.h index 9e8b093d62..3333bdc523 100644 --- a/engines/titanic/pet_control/pet_conversations.h +++ b/engines/titanic/pet_control/pet_conversations.h @@ -100,16 +100,6 @@ private: void summonBot(const CString &name); /** - * Starts the NPC timer - */ - void startNPCTimer(); - - /** - * Stops the NPC timer - */ - void stopNPCTimer(); - - /** * Get the TrueTalk script associated with a given NPC */ TTnpcScript *getNPCScript(const CString &name) const; @@ -260,6 +250,16 @@ public: * Adds a line to the log */ void addLine(const CString &line); + + /** + * Starts the NPC timer + */ + void startNPCTimer(); + + /** + * Stops the NPC timer + */ + void stopNPCTimer(); }; } // End of namespace Titanic |