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author | uruk | 2014-07-25 23:24:06 +0200 |
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committer | uruk | 2014-07-25 23:24:06 +0200 |
commit | 56da652e8f748155cea0269d3dec5f295905a9be (patch) | |
tree | 17a12d1634a8d3dd3990a47054599b5a4aa51978 | |
parent | 5861b963ed4af0531052c2354159acdd57e661c7 (diff) | |
download | scummvm-rg350-56da652e8f748155cea0269d3dec5f295905a9be.tar.gz scummvm-rg350-56da652e8f748155cea0269d3dec5f295905a9be.tar.bz2 scummvm-rg350-56da652e8f748155cea0269d3dec5f295905a9be.zip |
CGE2: Rearrange things a bit in cge2.h.
-rw-r--r-- | engines/cge2/cge2.h | 17 |
1 files changed, 9 insertions, 8 deletions
diff --git a/engines/cge2/cge2.h b/engines/cge2/cge2.h index 9e85d03e7d..c5f7b54afd 100644 --- a/engines/cge2/cge2.h +++ b/engines/cge2/cge2.h @@ -151,7 +151,6 @@ public: void inf(const char *text, ColorBank col = kCBInf); void movie(const char *ext); void runGame(); - void initToolbar(); void loadHeroes(); void loadScript(const char *fname, bool onlyToolbar = false); Sprite *loadSprite(const char *fname, int ref, int scene, V3D &pos); @@ -177,8 +176,6 @@ public: Sprite *locate(int ref); bool isHero(Sprite *spr); void loadUser(); - void switchSay(); - void checkSaySwitch(); void loadPos(); void releasePocket(Sprite *spr); void switchHero(int sex); @@ -193,19 +190,23 @@ public: void keyClick(); void swapInPocket(Sprite *spr, Sprite *xspr); void busyStep(); - void checkSounds(); - void checkMusicSwitch(); - void checkVolumeSwitches(); - void updateMusicVolume(); - void updateSpeechVolume(); void optionTouch(int opt, uint16 mask); void switchColorMode(); void switchMusic(bool on); + void updateMusicVolume(); + void checkMusicSwitch(); void quit(); void setVolume(int idx, int cnt); + void checkVolumeSwitches(); void switchCap(); void switchVox(); + void updateSpeechVolume(); + void switchSay(); + void checkSaySwitch(); + void initToolbar(); + + void checkSounds(); void setEye(const V3D &e); void setEye(const V2D& e2, int z = -kScrWidth); |