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author | johndoe123 | 2013-01-17 09:09:39 +0000 |
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committer | Willem Jan Palenstijn | 2013-05-08 20:47:40 +0200 |
commit | 57497817e1f086a62471587e3601d8f0f7d7f13b (patch) | |
tree | 76e1f76ff059b7d2bad82189ffbc9638b12bb0c1 | |
parent | a98d9aa58afb4dd944616e7f194c09ff28456e1b (diff) | |
download | scummvm-rg350-57497817e1f086a62471587e3601d8f0f7d7f13b.tar.gz scummvm-rg350-57497817e1f086a62471587e3601d8f0f7d7f13b.tar.bz2 scummvm-rg350-57497817e1f086a62471587e3601d8f0f7d7f13b.zip |
NEVERHOOD: Add enum for the resource types
-rw-r--r-- | engines/neverhood/resource.cpp | 18 | ||||
-rw-r--r-- | engines/neverhood/resource.h | 11 | ||||
-rw-r--r-- | engines/neverhood/smackerscene.cpp | 2 | ||||
-rw-r--r-- | engines/neverhood/sound.cpp | 7 |
4 files changed, 23 insertions, 15 deletions
diff --git a/engines/neverhood/resource.cpp b/engines/neverhood/resource.cpp index 7f897a415f..6cbbf12a25 100644 --- a/engines/neverhood/resource.cpp +++ b/engines/neverhood/resource.cpp @@ -27,10 +27,6 @@ namespace Neverhood { -// TODO: Since the load() methods are similar in most cases some of the code therein -// can probably be copied into another method (e.g. inside the resource manager) -// to reduce code. - // SpriteResource SpriteResource::SpriteResource(NeverhoodEngine *vm) @@ -55,7 +51,7 @@ bool SpriteResource::load(uint32 fileHash) { // TODO: Later merge with load2 and make the mode a parameter unload(); _vm->_res->queryResource(fileHash, _resourceHandle); - if (_resourceHandle.isValid() && _resourceHandle.type() == 2) { + if (_resourceHandle.isValid() && _resourceHandle.type() == kResTypeBitmap) { _vm->_res->loadResource(_resourceHandle); const byte *spriteData = _resourceHandle.data(); parseBitmapResource(spriteData, &_rle, &_dimensions, NULL, NULL, &_pixels); @@ -67,7 +63,7 @@ bool SpriteResource::load2(uint32 fileHash) { debug(2, "SpriteResource::load2(%08X)", fileHash); unload(); _vm->_res->queryResource(fileHash, _resourceHandle); - if (_resourceHandle.isValid() && _resourceHandle.type() == 2) { + if (_resourceHandle.isValid() && _resourceHandle.type() == kResTypeBitmap) { _vm->_res->loadResource(_resourceHandle); const byte *spriteData = _resourceHandle.data(); parseBitmapResource(spriteData, &_rle, &_dimensions, &_position, NULL, &_pixels); @@ -97,11 +93,11 @@ bool PaletteResource::load(uint32 fileHash) { unload(); _vm->_res->queryResource(fileHash, _resourceHandle); if (_resourceHandle.isValid() && - (_resourceHandle.type() == 2 || _resourceHandle.type() == 3)) { + (_resourceHandle.type() == kResTypeBitmap || _resourceHandle.type() == kResTypePalette)) { _vm->_res->loadResource(_resourceHandle); _palette = _resourceHandle.data(); // Check if the palette is stored in a bitmap - if (_resourceHandle.type() == 2) + if (_resourceHandle.type() == kResTypeBitmap) parseBitmapResource(_palette, NULL, NULL, NULL, &_palette, NULL); } @@ -152,7 +148,7 @@ bool AnimResource::load(uint32 fileHash) { unload(); _vm->_res->queryResource(fileHash, _resourceHandle); - if (!_resourceHandle.isValid() || _resourceHandle.type() != 4) + if (!_resourceHandle.isValid() || _resourceHandle.type() != kResTypeAnimation) return false; const byte *resourceData, *animList, *frameList; @@ -336,7 +332,7 @@ void TextResource::load(uint32 fileHash) { debug(2, "TextResource::load(%08X)", fileHash); unload(); _vm->_res->queryResource(fileHash, _resourceHandle); - if (_resourceHandle.isValid() && _resourceHandle.type() == 6) { + if (_resourceHandle.isValid() && _resourceHandle.type() == kResTypeText) { _vm->_res->loadResource(_resourceHandle); _textData = _resourceHandle.data(); _count = READ_LE_UINT32(_textData); @@ -371,7 +367,7 @@ void DataResource::load(uint32 fileHash) { uint32 dataSize = 0; unload(); _vm->_res->queryResource(fileHash, _resourceHandle); - if (_resourceHandle.isValid() && _resourceHandle.type() == 5) { + if (_resourceHandle.isValid() && _resourceHandle.type() == kResTypeData) { _vm->_res->loadResource(_resourceHandle); data = _resourceHandle.data(); dataSize = _resourceHandle.size(); diff --git a/engines/neverhood/resource.h b/engines/neverhood/resource.h index 996579bc41..c6f63bf92d 100644 --- a/engines/neverhood/resource.h +++ b/engines/neverhood/resource.h @@ -31,6 +31,17 @@ namespace Neverhood { +enum { + kResTypeBitmap = 2, + kResTypePalette = 3, + kResTypeAnimation = 4, + kResTypeData = 5, + kResTypeText = 6, + kResTypeSound = 7, + kResTypeMusic = 8, + kResTypeVideo = 10 +}; + class SpriteResource { public: SpriteResource(NeverhoodEngine *vm); diff --git a/engines/neverhood/smackerscene.cpp b/engines/neverhood/smackerscene.cpp index 7470acbdad..290b8fa23c 100644 --- a/engines/neverhood/smackerscene.cpp +++ b/engines/neverhood/smackerscene.cpp @@ -72,7 +72,7 @@ void SmackerScene::nextVideo() { uint32 smackerFileHash = _fileHashList[_fileHashListIndex]; ResourceHandle resourceHandle; _vm->_res->queryResource(smackerFileHash, resourceHandle); - if (resourceHandle.type() != 10) { + if (resourceHandle.type() != kResTypeVideo) { // Not a Smacker file _vm->_screen->setSmackerDecoder(NULL); sendMessage(_parentModule, 0x1009, 0); diff --git a/engines/neverhood/sound.cpp b/engines/neverhood/sound.cpp index 3cbcf96354..13ac87fbad 100644 --- a/engines/neverhood/sound.cpp +++ b/engines/neverhood/sound.cpp @@ -128,8 +128,8 @@ MusicItem::~MusicItem() { } SoundItem::SoundItem(NeverhoodEngine *vm, uint32 nameHash, uint32 soundFileHash, - bool playOnceAfterRandomCountdown, int16 minCountdown, int16 maxCountdown, - bool playOnceAfterCountdown, int16 initialCountdown, bool playLooping, int16 currCountdown) + bool playOnceAfterRandomCountdown, int16 minCountdown, int16 maxCountdown, + bool playOnceAfterCountdown, int16 initialCountdown, bool playLooping, int16 currCountdown) : _soundResource(NULL), _nameHash(nameHash), _soundFileHash(soundFileHash), _playOnceAfterRandomCountdown(false), _minCountdown(0), _maxCountdown(0), _playOnceAfterCountdown(_playOnceAfterCountdown), _initialCountdown(initialCountdown), @@ -546,7 +546,8 @@ void AudioResourceMan::removeSound(int16 soundIndex) { void AudioResourceMan::loadSound(int16 soundIndex) { AudioResourceManSoundItem *soundItem = _soundItems[soundIndex]; - if (!soundItem->_data && soundItem->_resourceHandle.isValid()) { + if (!soundItem->_data && soundItem->_resourceHandle.isValid() && + (soundItem->_resourceHandle.type() == kResTypeSound || soundItem->_resourceHandle.type() == kResTypeMusic)) { // TODO Check if it's a sound resource _vm->_res->loadResource(soundItem->_resourceHandle); soundItem->_data = soundItem->_resourceHandle.data(); |