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authorMax Horn2003-09-18 16:29:22 +0000
committerMax Horn2003-09-18 16:29:22 +0000
commit57bcbfa993585748998e9fd92621759c2593b706 (patch)
tree375f05e4a63e85ff438775c3a0c4061e79cff486
parent292cdb02edf409a674b5b6caa8e959eb8cf2ea96 (diff)
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trying to fix VC6 project file (beware! I am doing this manually, I may have screwed up)
svn-id: r10299
-rw-r--r--scummvm.dsp42
1 files changed, 23 insertions, 19 deletions
diff --git a/scummvm.dsp b/scummvm.dsp
index e3a96a5149..bd5183601d 100644
--- a/scummvm.dsp
+++ b/scummvm.dsp
@@ -44,7 +44,7 @@ RSC=rc.exe
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /Yu"stdafx.h" /FD /c
-# ADD CPP /nologo /G6 /MT /W3 /WX /GR /GX /O2 /Ob2 /I "." /I "sound" /I "common" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /FD /c
+# ADD CPP /nologo /G6 /MT /W3 /WX /GR /GX /O2 /Ob2 /I "." /I "common" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /FD /c
# SUBTRACT CPP /YX /Yc /Yu
# ADD BASE RSC /l 0x41d /d "NDEBUG"
# ADD RSC /l 0x41d /d "NDEBUG"
@@ -70,7 +70,7 @@ LINK32=link.exe
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /Yu"stdafx.h" /FD /GZ /c
-# ADD CPP /nologo /MTd /W3 /WX /Gm /GR /GX /ZI /Od /I "." /I "sound" /I "common" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /D "ALLOW_GDI" /D "BYPASS_COPY_PROT" /YX /FD /GZ /c
+# ADD CPP /nologo /MTd /W3 /WX /Gm /GR /GX /ZI /Od /I "." /I "common" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /D "ALLOW_GDI" /D "BYPASS_COPY_PROT" /YX /FD /GZ /c
# SUBTRACT CPP /Fr
# ADD BASE RSC /l 0x41d /d "_DEBUG"
# ADD RSC /l 0x41d /d "_DEBUG"
@@ -98,7 +98,7 @@ LINK32=link.exe
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /I "./sound" /I "./" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /D "ALLOW_GDI" /D "BYPASS_COPY_PROT" /D "USE_ADLIB" /D "USE_MAD" /Yu"stdafx.h" /FD /GZ /c
# SUBTRACT BASE CPP /Fr
-# ADD CPP /nologo /MTd /W3 /WX /Gm /GR /GX /ZI /Od /I "." /I "sound" /I "common" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /D "ALLOW_GDI" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /D "USE_MAD" /YX /FD /GZ /c
+# ADD CPP /nologo /MTd /W3 /WX /Gm /GR /GX /ZI /Od /I "." /I "common" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /D "ALLOW_GDI" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /D "USE_MAD" /YX /FD /GZ /c
# SUBTRACT CPP /Fr
# ADD BASE RSC /l 0x41d /d "_DEBUG"
# ADD RSC /l 0x41d /d "_DEBUG"
@@ -124,9 +124,9 @@ LINK32=link.exe
# PROP Intermediate_Dir "scummvm___mad_mp3_Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
-# ADD BASE CPP /nologo /G6 /MD /W3 /O2 /Ob2 /I "." /I "sound" /I "common" /I "scumm" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /D "USE_ADLIB" /D "USE_MAD" /FD /c
+# ADD BASE CPP /nologo /G6 /MD /W3 /O2 /Ob2 /I "." /I "common" /I "scumm" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /D "USE_ADLIB" /D "USE_MAD" /FD /c
# SUBTRACT BASE CPP /YX /Yc /Yu
-# ADD CPP /nologo /G6 /MT /W3 /WX /GR /GX /O2 /Ob2 /I "." /I "sound" /I "common" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /D "USE_MAD" /FD /c
+# ADD CPP /nologo /G6 /MT /W3 /WX /GR /GX /O2 /Ob2 /I "." /I "common" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /D "USE_MAD" /FD /c
# SUBTRACT CPP /YX /Yc /Yu
# ADD BASE RSC /l 0x41d /d "NDEBUG"
# ADD RSC /l 0x41d /d "NDEBUG"
@@ -149,60 +149,64 @@ LINK32=link.exe
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
-# Begin Group "common"
+# Begin Group "base"
# PROP Default_Filter ""
# Begin Source File
-SOURCE=".\common\config-file.cpp"
+SOURCE=.\base\engine.cpp
# End Source File
# Begin Source File
-SOURCE=".\common\config-file.h"
+SOURCE=.\base\engine.h
# End Source File
# Begin Source File
-SOURCE=.\common\engine.cpp
+SOURCE=.\base\gameDetector.cpp
# End Source File
# Begin Source File
-SOURCE=.\common\engine.h
+SOURCE=.\base\gameDetector.h
# End Source File
# Begin Source File
-SOURCE=.\common\file.cpp
+SOURCE=.\base\main.cpp
# End Source File
# Begin Source File
-SOURCE=.\common\file.h
+SOURCE=.\base\plugins.cpp
# End Source File
# Begin Source File
-SOURCE=.\common\gameDetector.cpp
+SOURCE=.\base\plugins.h
# End Source File
+# End Group
+# Begin Group "common"
+
+# PROP Default_Filter ""
# Begin Source File
-SOURCE=.\common\gameDetector.h
+SOURCE=".\common\config-file.cpp"
# End Source File
# Begin Source File
-SOURCE=.\common\list.h
+SOURCE=".\common\config-file.h"
# End Source File
# Begin Source File
-SOURCE=.\common\main.cpp
+SOURCE=.\common\file.cpp
# End Source File
# Begin Source File
-SOURCE=.\common\map.h
+SOURCE=.\common\file.h
# End Source File
# Begin Source File
-SOURCE=.\common\plugins.cpp
+SOURCE=.\common\list.h
# End Source File
# Begin Source File
-SOURCE=.\common\plugins.h
+SOURCE=.\common\map.h
# End Source File
# Begin Source File