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author | Paul Gilbert | 2015-08-23 15:31:10 -0400 |
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committer | Paul Gilbert | 2015-08-23 15:31:10 -0400 |
commit | 57edfc8a5dd7f96e01759561709744aea5aa9943 (patch) | |
tree | 0ed713ff148e06722b3168fa298ef73f8c9ac048 | |
parent | b6c996bf9d69d7d4bffcf279bf09250435c35280 (diff) | |
download | scummvm-rg350-57edfc8a5dd7f96e01759561709744aea5aa9943.tar.gz scummvm-rg350-57edfc8a5dd7f96e01759561709744aea5aa9943.tar.bz2 scummvm-rg350-57edfc8a5dd7f96e01759561709744aea5aa9943.zip |
SHERLOCK: RT: Reduce game speed to make it more like the original
This actually fixes a bug when the lady storms out of
Rumsey's Haberdashery.. if she leaves too quickly, Watson's
farewell dialog is still active, and stops a needed flag being set
-rw-r--r-- | engines/sherlock/events.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/sherlock/events.h b/engines/sherlock/events.h index 15724ad60f..b62863c287 100644 --- a/engines/sherlock/events.h +++ b/engines/sherlock/events.h @@ -30,7 +30,7 @@ namespace Sherlock { -#define GAME_FRAME_RATE 60 +#define GAME_FRAME_RATE 50 #define GAME_FRAME_TIME (1000 / GAME_FRAME_RATE) enum CursorId { ARROW = 0, MAGNIFY = 1, WAIT = 2, EXIT_ZONES_START = 5, INVALID_CURSOR = -1 }; |