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author | Benjamin Haisch | 2011-02-07 08:22:32 +0000 |
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committer | Willem Jan Palenstijn | 2011-11-20 22:43:10 +0100 |
commit | 581f0ba8b57458924a83d20eed55e577574cb1ac (patch) | |
tree | fe5521e7c5776744f58b7f6248f552a43af72f19 | |
parent | 3f78e1c8d90ef9d1726ffeb1e80c16445eefd777 (diff) | |
download | scummvm-rg350-581f0ba8b57458924a83d20eed55e577574cb1ac.tar.gz scummvm-rg350-581f0ba8b57458924a83d20eed55e577574cb1ac.tar.bz2 scummvm-rg350-581f0ba8b57458924a83d20eed55e577574cb1ac.zip |
TOLTECS: Use CursorMan instead of OSystem for showMouse
-rw-r--r-- | engines/toltecs/script.cpp | 6 | ||||
-rw-r--r-- | engines/toltecs/toltecs.cpp | 2 |
2 files changed, 5 insertions, 3 deletions
diff --git a/engines/toltecs/script.cpp b/engines/toltecs/script.cpp index 6ec285603d..fa5eb4d5d9 100644 --- a/engines/toltecs/script.cpp +++ b/engines/toltecs/script.cpp @@ -23,6 +23,8 @@ // TODO: Clean up game variable handling and move it to ToltecsEngine +#include "graphics/cursorman.h" + #include "toltecs/toltecs.h" #include "toltecs/animation.h" #include "toltecs/menu.h" @@ -608,7 +610,7 @@ void ScriptInterpreter::setGameVar(uint variable, int16 value) { switch (variable) { case 0: _vm->_mouseDisabled = value; - _vm->_system->showMouse(value == 0); + CursorMan.showMouse(value == 0); break; case 3: _vm->_mouseButton = value; @@ -1062,7 +1064,7 @@ void ScriptInterpreter::sfRunOptionsScreen() { _vm->_palette->setDeltaPalette(_vm->_palette->getMainPalette(), 7, 0, 31, 224); _vm->_screen->finishTalkTextItems(); _vm->_screen->clearSprites(); - _vm->_system->showMouse(true); + CursorMan.showMouse(true); _vm->_menuSystem->run(); _vm->_keyState.reset(); _switchLocalDataNear = true; diff --git a/engines/toltecs/toltecs.cpp b/engines/toltecs/toltecs.cpp index a348456d22..12c7b53216 100644 --- a/engines/toltecs/toltecs.cpp +++ b/engines/toltecs/toltecs.cpp @@ -141,7 +141,7 @@ Common::Error ToltecsEngine::run() { syncSoundSettings(); - _system->showMouse(true); + CursorMan.showMouse(true); setupSysStrings(); |