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author | Paul Gilbert | 2020-01-11 10:37:35 -0800 |
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committer | Paul Gilbert | 2020-01-11 10:37:59 -0800 |
commit | 5893672b80f00fced33c42e63471d68ba47d7dd4 (patch) | |
tree | ddc80493e617ef0a376510db8ec8e406f701a1ee | |
parent | 720aea5960b7d56e6ee28190a57249ab5a8deca3 (diff) | |
download | scummvm-rg350-5893672b80f00fced33c42e63471d68ba47d7dd4.tar.gz scummvm-rg350-5893672b80f00fced33c42e63471d68ba47d7dd4.tar.bz2 scummvm-rg350-5893672b80f00fced33c42e63471d68ba47d7dd4.zip |
XEEN: Mine Alpha fix needed to apply to non-CD version as well
-rw-r--r-- | engines/xeen/map.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/xeen/map.cpp b/engines/xeen/map.cpp index 22a85365df..9e6c7c1549 100644 --- a/engines/xeen/map.cpp +++ b/engines/xeen/map.cpp @@ -786,9 +786,9 @@ void Map::load(int mapId) { } else if (File::exists(mobName)) { // For surrounding maps, set up flags for whether objects are present - // WORKAROUND: In WOX CD Map 120, one of the maps for Deep Mine Alpha, + // WORKAROUND: In WOX Map 120, one of the maps for Deep Mine Alpha, // has invalid monster data. So to work around it, we just ignore it - if (!(mapId == 120 && g_vm->getIsCD() && g_vm->getGameID() == GType_WorldOfXeen)) { + if (!(mapId == 120 && g_vm->getGameID() == GType_WorldOfXeen)) { // Load the monster/object data File mobFile(mobName); XeenSerializer sMob(&mobFile, nullptr); |