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author | uruk | 2014-02-18 13:53:20 +0100 |
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committer | uruk | 2014-02-18 13:56:19 +0100 |
commit | 589c6ffed25e818cd332e3ffb462ee13c4c8703e (patch) | |
tree | 30b072409c665eae74e77a7baceb34af8ba65b0d | |
parent | 36ac801a4da38a2454ebc7a305093f8ed66cd1b3 (diff) | |
download | scummvm-rg350-589c6ffed25e818cd332e3ffb462ee13c4c8703e.tar.gz scummvm-rg350-589c6ffed25e818cd332e3ffb462ee13c4c8703e.tar.bz2 scummvm-rg350-589c6ffed25e818cd332e3ffb462ee13c4c8703e.zip |
AVALANCHE: Reimplement the rectangle drawing methods.
-rw-r--r-- | engines/avalanche/ghostroom.cpp | 14 | ||||
-rw-r--r-- | engines/avalanche/graphics.cpp | 6 | ||||
-rw-r--r-- | engines/avalanche/graphics.h | 6 | ||||
-rw-r--r-- | engines/avalanche/help.cpp | 4 | ||||
-rw-r--r-- | engines/avalanche/nim.cpp | 10 | ||||
-rw-r--r-- | engines/avalanche/shootemup.cpp | 6 |
6 files changed, 24 insertions, 22 deletions
diff --git a/engines/avalanche/ghostroom.cpp b/engines/avalanche/ghostroom.cpp index 3323e538ef..5942c5565c 100644 --- a/engines/avalanche/ghostroom.cpp +++ b/engines/avalanche/ghostroom.cpp @@ -209,7 +209,7 @@ void GhostRoom::run() { CursorMan.showMouse(false); _vm->_graphics->saveScreen(); _vm->fadeOut(); - _vm->_graphics->drawFilledRectangle(Common::Rect(0, 0, 640, 200), kColorBlack); // Black out the whole screen. + _vm->_graphics->drawFilledRectangle(Common::Rect(0, 0, 639, 199), kColorBlack); // Black out the whole screen. _vm->fadeIn(); // Only load the pictures if it's our first time walking into the room. @@ -230,12 +230,12 @@ void GhostRoom::run() { int xBound = x % 30; if ((22 <= xBound) && (xBound <= 27)) { if (xBound == 27) - _vm->_graphics->drawFilledRectangle(Common::Rect(x, 135, x + 17, 137), kColorBlack); + _vm->_graphics->drawFilledRectangle(Common::Rect(x, 135, x + 16, 136), kColorBlack); _vm->_graphics->ghostDrawPicture(_eyes[0], x, 136); _vm->_graphics->drawDot(x + 16, 137, kColorBlack); } else { if (xBound == 21) - _vm->_graphics->drawFilledRectangle(Common::Rect(x, 137, x + 18, 139), kColorBlack); + _vm->_graphics->drawFilledRectangle(Common::Rect(x, 137, x + 17, 138), kColorBlack); _vm->_graphics->ghostDrawPicture(_eyes[0], x, 135); _vm->_graphics->drawDot(x + 16, 136, kColorBlack); // Eyes would leave a trail 1 pixel high behind them. } @@ -298,7 +298,7 @@ void GhostRoom::run() { wait(777); // Erase "aargh": - _vm->_graphics->drawFilledRectangle(Common::Rect(172, 78, 348, 112), kColorBlack); + _vm->_graphics->drawFilledRectangle(Common::Rect(172, 78, 347, 111), kColorBlack); _vm->_graphics->refreshScreen(); for (int i = 4; i >= 0; i--) { @@ -307,7 +307,7 @@ void GhostRoom::run() { } // Erase the exclamation mark: - _vm->_graphics->drawFilledRectangle(Common::Rect(246, 127, 252, 134), kColorBlack); + _vm->_graphics->drawFilledRectangle(Common::Rect(246, 127, 251, 133), kColorBlack); _vm->_graphics->refreshScreen(); // Avvy hurries back: @@ -320,12 +320,12 @@ void GhostRoom::run() { int xBound = x % 30; if ((22 <= xBound) && (xBound <= 27)) { if (xBound == 22) - _vm->_graphics->drawFilledRectangle(Common::Rect(x + 22, 134, x + 38, 138), kColorBlack); + _vm->_graphics->drawFilledRectangle(Common::Rect(x + 22, 134, x + 38, 137), kColorBlack); _vm->_graphics->ghostDrawPicture(_eyes[1], x + 23, 136); _vm->_graphics->drawDot(x + 22, 137, kColorBlack); } else { if (xBound == 28) - _vm->_graphics->drawFilledRectangle(Common::Rect(x + 22, 135, x + 38, 139), kColorBlack); + _vm->_graphics->drawFilledRectangle(Common::Rect(x + 22, 135, x + 38, 138), kColorBlack); _vm->_graphics->ghostDrawPicture(_eyes[1], x + 23, 135); _vm->_graphics->drawDot(x + 22, 136, kColorBlack); // Eyes would leave a trail 1 pixel high behind them. } diff --git a/engines/avalanche/graphics.cpp b/engines/avalanche/graphics.cpp index 1e3a6ff36c..ca9409d25d 100644 --- a/engines/avalanche/graphics.cpp +++ b/engines/avalanche/graphics.cpp @@ -479,11 +479,11 @@ void GraphicManager::drawDebugLines() { } void GraphicManager::drawFilledRectangle(Common::Rect rect, Color color) { - _surface.fillRect(rect, color); + _surface.fillRect(Common::Rect(rect.left, rect.top, rect.right + 1, rect.bottom + 1), color); } void GraphicManager::drawRectangle(Common::Rect rect, Color color) { - _surface.frameRect(rect, color); + _surface.frameRect(Common::Rect(rect.left, rect.top, rect.right + 1, rect.bottom + 1), color); } void GraphicManager::nimLoad() { @@ -687,7 +687,7 @@ void GraphicManager::helpDrawHighlight(byte which, Color color) { return; which &= 31; - drawRectangle(Common::Rect(466, 38 + which * 27, 555, 63 + which * 27), color); + drawRectangle(Common::Rect(466, 38 + which * 27, 555, 62 + which * 27), color); } /** diff --git a/engines/avalanche/graphics.h b/engines/avalanche/graphics.h index 05bd507d8e..b720ae7c8e 100644 --- a/engines/avalanche/graphics.h +++ b/engines/avalanche/graphics.h @@ -59,13 +59,15 @@ public: void loadDigits(); void loadMouse(byte which); + // We have to handle the drawing of rectangles a little bit differently to mimic Pascal's bar() and rectangle() methods properly. + // Now it is possible to use the original coordinates everywhere. + void drawFilledRectangle(Common::Rect rect, Color color); + void drawRectangle(Common::Rect rect, Color color); void drawDot(int x, int y, Color color); void drawLine(int x1, int y1, int x2, int y2, int penX, int penY, Color color); Common::Point drawScreenArc(int16 x, int16 y, int16 stAngle, int16 endAngle, uint16 radius, Color color); void drawPieSlice(int16 x, int16 y, int16 stAngle, int16 endAngle, uint16 radius, Color color); void drawTriangle(Common::Point *p, Color color); - void drawFilledRectangle(Common::Rect rect, Color color); - void drawRectangle(Common::Rect rect, Color color); void drawNormalText(const Common::String text, FontType font, byte fontHeight, int16 x, int16 y, Color color); void drawBigText(const Common::String text, FontType font, byte fontHeight, int16 x, int16 y, Color color); // Very similar to drawText. TODO: Try to unify the two. void drawScrollText(const Common::String text, FontType font, byte fontHeight, int16 x, int16 y, Color color); diff --git a/engines/avalanche/help.cpp b/engines/avalanche/help.cpp index bef557db07..b667ad090d 100644 --- a/engines/avalanche/help.cpp +++ b/engines/avalanche/help.cpp @@ -66,8 +66,8 @@ void Help::switchPage(byte which) { Common::String title = getLine(file); - _vm->_graphics->drawFilledRectangle(Common::Rect(0, 0, 640, 200), kColorBlue); - _vm->_graphics->drawFilledRectangle(Common::Rect(8, 40, 450, 200), kColorWhite); + _vm->_graphics->drawFilledRectangle(Common::Rect(0, 0, 639, 199), kColorBlue); + _vm->_graphics->drawFilledRectangle(Common::Rect(8, 40, 449, 199), kColorWhite); byte index = file.readByte(); _vm->_graphics->helpDrawButton(-177, index); diff --git a/engines/avalanche/nim.cpp b/engines/avalanche/nim.cpp index 1430b69ea9..87af8053e1 100644 --- a/engines/avalanche/nim.cpp +++ b/engines/avalanche/nim.cpp @@ -152,13 +152,13 @@ void Nim::setup() { _vm->fadeIn(); _vm->_graphics->nimLoad(); - _vm->_graphics->drawFilledRectangle(Common::Rect(0, 0, 640, 200), kColorBlack); + _vm->_graphics->drawFilledRectangle(Common::Rect(0, 0, 639, 199), kColorBlack); // Upper left rectangle. - _vm->_graphics->drawRectangle(Common::Rect(10, 5, 381, 71), kColorRed); - _vm->_graphics->drawFilledRectangle(Common::Rect(11, 6, 380, 70), kColorBrown); + _vm->_graphics->drawRectangle(Common::Rect(10, 5, 380, 70), kColorRed); + _vm->_graphics->drawFilledRectangle(Common::Rect(11, 6, 379, 69), kColorBrown); // Bottom right rectangle. - _vm->_graphics->drawRectangle(Common::Rect(394, 50, 635, 198), kColorRed); - _vm->_graphics->drawFilledRectangle(Common::Rect(395, 51, 634, 197), kColorBrown); + _vm->_graphics->drawRectangle(Common::Rect(394, 50, 634, 197), kColorRed); + _vm->_graphics->drawFilledRectangle(Common::Rect(395, 51, 633, 196), kColorBrown); _vm->_graphics->nimDrawLogo(); _vm->_graphics->nimDrawInitials(); diff --git a/engines/avalanche/shootemup.cpp b/engines/avalanche/shootemup.cpp index 3012813d70..cd46d00333 100644 --- a/engines/avalanche/shootemup.cpp +++ b/engines/avalanche/shootemup.cpp @@ -202,11 +202,11 @@ void ShootEmUp::nextPage() { } } - _vm->_graphics->drawFilledRectangle(Common::Rect(0, 0, 640, 200), kColorBlack); + _vm->_graphics->drawFilledRectangle(Common::Rect(0, 0, 639, 199), kColorBlack); } void ShootEmUp::instructions() { - _vm->_graphics->drawFilledRectangle(Common::Rect(0, 0, 640, 200), kColorBlack); // Black out the whole screen. + _vm->_graphics->drawFilledRectangle(Common::Rect(0, 0, 639, 199), kColorBlack); // Black out the whole screen. _vm->_graphics->seuDrawPicture(25, 25, kFacingRight); _vm->_graphics->drawNormalText("< Avvy, our hero, needs your help - you must move him around.", _vm->_font, 8, 60, 35, kColorWhite); _vm->_graphics->drawNormalText("(He''s too terrified to move himself!)", _vm->_font, 8, 80, 45, kColorWhite); @@ -270,7 +270,7 @@ void ShootEmUp::setup() { _count321 = 255; // Counting down. - _vm->_graphics->drawFilledRectangle(Common::Rect(0, 0, 640, 200), kColorBlack); // Black out the whole screen. + _vm->_graphics->drawFilledRectangle(Common::Rect(0, 0, 639, 199), kColorBlack); // Black out the whole screen. // Set up status line: _vm->_graphics->seuDrawPicture(0, 0, 16); // Score: |