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authorPaul Gilbert2016-08-24 23:40:02 -0400
committerPaul Gilbert2016-08-24 23:40:02 -0400
commit58df8d72f0dc44480871384e280b0885ece0c577 (patch)
treee4ba07aa73a7aaea9d7b3cb7a478690e29f22644
parent25e977f81dacf4ad6465ba53bc7425532786109d (diff)
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TITANIC: Implemented CBedhead class
-rw-r--r--engines/titanic/game/sgt/bedhead.cpp113
-rw-r--r--engines/titanic/game/sgt/bedhead.h40
2 files changed, 151 insertions, 2 deletions
diff --git a/engines/titanic/game/sgt/bedhead.cpp b/engines/titanic/game/sgt/bedhead.cpp
index 6f427ab625..45031bd6b3 100644
--- a/engines/titanic/game/sgt/bedhead.cpp
+++ b/engines/titanic/game/sgt/bedhead.cpp
@@ -29,6 +29,44 @@ BEGIN_MESSAGE_MAP(CBedhead, CSGTStateRoom)
ON_MESSAGE(TurnOff)
END_MESSAGE_MAP()
+void BedheadEntry::load(Common::SeekableReadStream *s) {
+ // TODO
+}
+
+/*------------------------------------------------------------------------*/
+
+void BedheadEntries::load(Common::SeekableReadStream *s) {
+ resize(s->readUint32LE());
+ for (uint idx = 0; idx < size(); ++idx)
+ (*this)[idx].load(s);
+}
+
+/*------------------------------------------------------------------------*/
+
+void TurnOnEntries::load(Common::SeekableReadStream *s) {
+ _closed.load(s);
+ _restingTV.load(s);
+ _restingUV.load(s);
+ _closedWrong.load(s);
+}
+
+/*------------------------------------------------------------------------*/
+
+void TurnOffEntries::load(Common::SeekableReadStream *s) {
+ _open.load(s);
+ _restingUTV.load(s);
+ _restingV.load(s);
+ _restingG.load(s);
+ _openWrong.load(s);
+ _restingDWrong.load(s);
+}
+
+/*------------------------------------------------------------------------*/
+
+CBedhead::CBedhead() : CSGTStateRoom() {
+ // TODO: Load data for turn on/off methods
+}
+
void CBedhead::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
CSGTStateRoom::save(file, indent);
@@ -40,12 +78,83 @@ void CBedhead::load(SimpleFile *file) {
}
bool CBedhead::TurnOn(CTurnOn *msg) {
- // TODO
+ if (_statics->_v2 == "Closed" || _statics->_v2 == "RestingUnderTV")
+ return true;
+
+ const BedheadEntries *data = nullptr;
+ if (_statics->_v1 == "Closed")
+ data = &_on._closed;
+ else if (_statics->_v1 == "RestingTV")
+ data = &_on._restingTV;
+ else if (_statics->_v1 == "RestingUV")
+ data = &_on._restingUV;
+ else if (_statics->_v1 == "ClosedWrong")
+ data = &_on._closedWrong;
+ else
+ return true;
+
+ for (uint idx = 0; idx < data->size(); ++idx) {
+ const BedheadEntry &entry = (*data)[idx];
+ if ((entry._name1 == _statics->_v4 || entry._name1 == "Any")
+ && (entry._name2 == _statics->_v3 || entry._name2 == "Any")
+ && (entry._name3 == _statics->_v5 || entry._name3 == "Any")) {
+ CVisibleMsg visibleMsg(false);
+ visibleMsg.execute("Bedfoot");
+ setVisible(true);
+
+ _statics->_v1 = entry._name4;
+ playMovie(entry._startFrame, entry._endFrame, MOVIE_NOTIFY_OBJECT | MOVIE_GAMESTATE);
+ playSound("b#6.wav");
+ _fieldE0 = false;
+ }
+ }
+
+ if (_statics->_v1 == "Open") {
+ playMovie(71, 78, 0);
+ playSound("196_436 bed inflate 2.wav");
+ }
+
return true;
}
bool CBedhead::TurnOff(CTurnOff *msg) {
- // TODO
+ if (_statics->_v1 == "Open") {
+ playMovie(78, 85, 0);
+ playSound("191_436_bed inflate deflate.wav");
+ }
+
+ BedheadEntries *data = nullptr;
+ if (_statics->_v1 == "Open")
+ data = &_off._open;
+ else if (_statics->_v1 == "RestingUTV")
+ data = &_off._restingUTV;
+ else if (_statics->_v1 == "RestingV")
+ data = &_off._restingV;
+ else if (_statics->_v1 == "RestingG")
+ data = &_off._restingG;
+ else if (_statics->_v1 == "OpenWrong")
+ data = &_off._openWrong;
+ else if (_statics->_v1 == "RestingDWrong")
+ data = &_off._restingDWrong;
+ else
+ return true;
+
+ for (uint idx = 0; idx < data->size(); ++idx) {
+ const BedheadEntry &entry = (*data)[idx];
+ if ((entry._name1 == _statics->_v4 || entry._name1 == "Any")
+ && (entry._name2 == _statics->_v3 || entry._name2 == "Any")
+ && (entry._name3 == _statics->_v5 || entry._name3 == "Any")) {
+ CVisibleMsg visibleMsg(false);
+ visibleMsg.execute("Bedfoot");
+ setVisible(true);
+
+ _statics->_v1 = entry._name4;
+ playMovie(entry._startFrame, entry._endFrame, MOVIE_NOTIFY_OBJECT | MOVIE_GAMESTATE);
+ playSound("193_436_bed fold up 1.wav");
+ _fieldE0 = false;
+ }
+ }
+
return true;
}
diff --git a/engines/titanic/game/sgt/bedhead.h b/engines/titanic/game/sgt/bedhead.h
index 665dec021c..53c61e19d8 100644
--- a/engines/titanic/game/sgt/bedhead.h
+++ b/engines/titanic/game/sgt/bedhead.h
@@ -23,16 +23,56 @@
#ifndef TITANIC_BEDHEAD_H
#define TITANIC_BEDHEAD_H
+#include "common/array.h"
#include "titanic/game/sgt/sgt_state_room.h"
namespace Titanic {
+struct BedheadEntry {
+ CString _name1;
+ CString _name2;
+ CString _name3;
+ CString _name4;
+ int _startFrame;
+ int _endFrame;
+
+ void load(Common::SeekableReadStream *s);
+};
+class BedheadEntries : public Common::Array<BedheadEntry> {
+public:
+ void load(Common::SeekableReadStream *s);
+};
+
+struct TurnOnEntries {
+ BedheadEntries _closed;
+ BedheadEntries _restingTV;
+ BedheadEntries _restingUV;
+ BedheadEntries _closedWrong;
+
+ void load(Common::SeekableReadStream *s);
+};
+
+struct TurnOffEntries {
+ BedheadEntries _open;
+ BedheadEntries _restingUTV;
+ BedheadEntries _restingV;
+ BedheadEntries _restingG;
+ BedheadEntries _openWrong;
+ BedheadEntries _restingDWrong;
+
+ void load(Common::SeekableReadStream *s);
+};
+
class CBedhead : public CSGTStateRoom {
DECLARE_MESSAGE_MAP;
bool TurnOn(CTurnOn *msg);
bool TurnOff(CTurnOff *msg);
+private:
+ TurnOnEntries _on;
+ TurnOffEntries _off;
public:
CLASSDEF;
+ CBedhead();
/**
* Save the data for the class to file