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author | Torbjörn Andersson | 2003-07-20 18:53:27 +0000 |
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committer | Torbjörn Andersson | 2003-07-20 18:53:27 +0000 |
commit | 594c1f542d18fe5414c5ddf5fd730fdd032e3007 (patch) | |
tree | 0689d749d16dcc3990d30ab9f1c6d14789e132e1 | |
parent | 43ba55e30898ec931f987cabb1a21923c7559612 (diff) | |
download | scummvm-rg350-594c1f542d18fe5414c5ddf5fd730fdd032e3007.tar.gz scummvm-rg350-594c1f542d18fe5414c5ddf5fd730fdd032e3007.tar.bz2 scummvm-rg350-594c1f542d18fe5414c5ddf5fd730fdd032e3007.zip |
Fixed mishandling of _mode_flags that prevented the Simon games from using
the DF_WANT_RECT_OPTIM flag.
svn-id: r9095
-rw-r--r-- | backends/sdl/sdl-common.cpp | 1 | ||||
-rw-r--r-- | backends/sdl/sdl.cpp | 2 | ||||
-rw-r--r-- | backends/sdl/sdl_gl.cpp | 2 |
3 files changed, 3 insertions, 2 deletions
diff --git a/backends/sdl/sdl-common.cpp b/backends/sdl/sdl-common.cpp index af809591fc..6578cf7685 100644 --- a/backends/sdl/sdl-common.cpp +++ b/backends/sdl/sdl-common.cpp @@ -59,6 +59,7 @@ void OSystem_SDL_Common::init_intern(int gfx_mode, bool full_screen, bool aspect _mode = gfx_mode; _full_screen = full_screen; _adjustAspectRatio = aspect_ratio; + _mode_flags = 0; if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_TIMER | SDL_INIT_JOYSTICK) ==-1) { error("Could not initialize SDL: %s.\n", SDL_GetError()); diff --git a/backends/sdl/sdl.cpp b/backends/sdl/sdl.cpp index 8d73295be4..b95d7a2775 100644 --- a/backends/sdl/sdl.cpp +++ b/backends/sdl/sdl.cpp @@ -56,7 +56,7 @@ OSystem_SDL::OSystem_SDL() void OSystem_SDL::load_gfx_mode() { _forceFull = true; - _mode_flags = DF_UPDATE_EXPAND_1_PIXEL; + _mode_flags |= DF_UPDATE_EXPAND_1_PIXEL; _tmpscreen = NULL; _tmpScreenWidth = (_screenWidth + 3); diff --git a/backends/sdl/sdl_gl.cpp b/backends/sdl/sdl_gl.cpp index e58ce505e1..cc307eae58 100644 --- a/backends/sdl/sdl_gl.cpp +++ b/backends/sdl/sdl_gl.cpp @@ -94,7 +94,7 @@ void OSystem_SDL_OpenGL::load_gfx_mode() { Amask = 0; _forceFull = true; - _mode_flags = DF_UPDATE_EXPAND_1_PIXEL; + _mode_flags |= DF_UPDATE_EXPAND_1_PIXEL; _tmpscreen = NULL; _tmpScreenWidth = (_screenWidth + 3); |