diff options
author | Einar Johan Trøan Sømåen | 2012-07-08 22:18:18 +0200 |
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committer | Einar Johan Trøan Sømåen | 2012-07-08 22:18:18 +0200 |
commit | 595f140cd82b06346dbfa668cdfa672fc402a9a9 (patch) | |
tree | da8bfe6f3641c6d4a13d5692134a606b4ec9b0a2 | |
parent | 5f7b45de34d4f34c543d47e1feead84c79654965 (diff) | |
download | scummvm-rg350-595f140cd82b06346dbfa668cdfa672fc402a9a9.tar.gz scummvm-rg350-595f140cd82b06346dbfa668cdfa672fc402a9a9.tar.bz2 scummvm-rg350-595f140cd82b06346dbfa668cdfa672fc402a9a9.zip |
WINTERMUTE: Rename FuncName/VarName -> funcName/varName in BStringTable
-rw-r--r-- | engines/wintermute/Ad/AdGame.cpp | 2 | ||||
-rw-r--r-- | engines/wintermute/Ad/AdNodeState.cpp | 2 | ||||
-rw-r--r-- | engines/wintermute/Ad/AdObject.cpp | 4 | ||||
-rw-r--r-- | engines/wintermute/Base/BGame.cpp | 2 | ||||
-rw-r--r-- | engines/wintermute/Base/BObject.cpp | 16 | ||||
-rw-r--r-- | engines/wintermute/Base/BStringTable.cpp | 100 | ||||
-rw-r--r-- | engines/wintermute/Base/BStringTable.h | 10 | ||||
-rw-r--r-- | engines/wintermute/UI/UIButton.cpp | 2 | ||||
-rw-r--r-- | engines/wintermute/UI/UIEdit.cpp | 2 | ||||
-rw-r--r-- | engines/wintermute/UI/UIText.cpp | 2 | ||||
-rw-r--r-- | engines/wintermute/UI/UIWindow.cpp | 2 |
11 files changed, 72 insertions, 72 deletions
diff --git a/engines/wintermute/Ad/AdGame.cpp b/engines/wintermute/Ad/AdGame.cpp index 58b3250deb..66dd247a76 100644 --- a/engines/wintermute/Ad/AdGame.cpp +++ b/engines/wintermute/Ad/AdGame.cpp @@ -475,7 +475,7 @@ HRESULT CAdGame::scCallMethod(CScScript *script, CScStack *stack, CScStack *this if (res) {
res->_iD = id;
res->setText(text);
- _stringTable->Expand(&res->_text);
+ _stringTable->expand(&res->_text);
if (!val1->isNULL()) res->setIcon(val1->getString());
if (!val2->isNULL()) res->setIconHover(val2->getString());
if (!val3->isNULL()) res->setIconPressed(val3->getString());
diff --git a/engines/wintermute/Ad/AdNodeState.cpp b/engines/wintermute/Ad/AdNodeState.cpp index 266adc9378..954c12c9fc 100644 --- a/engines/wintermute/Ad/AdNodeState.cpp +++ b/engines/wintermute/Ad/AdNodeState.cpp @@ -115,7 +115,7 @@ void CAdNodeState::setCaption(const char *caption, int caseVal) { _caption[caseVal- 1] = new char[strlen(caption) + 1];
if (_caption[caseVal- 1]) {
strcpy(_caption[caseVal- 1], caption);
- Game->_stringTable->Expand(&_caption[caseVal- 1]);
+ Game->_stringTable->expand(&_caption[caseVal- 1]);
}
}
diff --git a/engines/wintermute/Ad/AdObject.cpp b/engines/wintermute/Ad/AdObject.cpp index 4bea6921b9..978c4d2c04 100644 --- a/engines/wintermute/Ad/AdObject.cpp +++ b/engines/wintermute/Ad/AdObject.cpp @@ -838,7 +838,7 @@ void CAdObject::talk(const char *text, const char *sound, uint32 duration, const _sentence->_sound = NULL;
_sentence->setText(text);
- Game->_stringTable->Expand(&_sentence->_text);
+ Game->_stringTable->expand(&_sentence->_text);
_sentence->setStances(stances);
_sentence->_duration = duration;
_sentence->_align = Align;
@@ -850,7 +850,7 @@ void CAdObject::talk(const char *text, const char *sound, uint32 duration, const // try to locate speech file automatically
bool deleteSound = false;
if (!sound) {
- char *key = Game->_stringTable->GetKey(text);
+ char *key = Game->_stringTable->getKey(text);
if (key) {
sound = ((CAdGame *)Game)->findSpeechFile(key);
delete [] key;
diff --git a/engines/wintermute/Base/BGame.cpp b/engines/wintermute/Base/BGame.cpp index 088aebe4a3..7f24352b5e 100644 --- a/engines/wintermute/Base/BGame.cpp +++ b/engines/wintermute/Base/BGame.cpp @@ -1118,7 +1118,7 @@ HRESULT CBGame::scCallMethod(CScScript *script, CScStack *stack, CScStack *thisS CScValue *val = stack->pop();
char *str = new char[strlen(val->getString()) + 1];
strcpy(str, val->getString());
- _stringTable->Expand(&str);
+ _stringTable->expand(&str);
stack->pushString(str);
delete [] str;
return S_OK;
diff --git a/engines/wintermute/Base/BObject.cpp b/engines/wintermute/Base/BObject.cpp index 49c4a19fcc..6b4b0f5da2 100644 --- a/engines/wintermute/Base/BObject.cpp +++ b/engines/wintermute/Base/BObject.cpp @@ -137,16 +137,16 @@ HRESULT CBObject::cleanup() { //////////////////////////////////////////////////////////////////////////
-void CBObject::setCaption(const char *caption, int Case) { // TODO: rename Case to something usefull
- if (Case == 0) Case = 1;
- if (Case < 1 || Case > 7)
+void CBObject::setCaption(const char *caption, int caseVal) { // TODO: rename Case to something usefull
+ if (caseVal == 0) caseVal = 1;
+ if (caseVal < 1 || caseVal > 7)
return;
- delete[] _caption[Case - 1];
- _caption[Case - 1] = new char[strlen(caption) + 1];
- if (_caption[Case - 1]) {
- strcpy(_caption[Case - 1], caption);
- Game->_stringTable->Expand(&_caption[Case - 1]);
+ delete[] _caption[caseVal - 1];
+ _caption[caseVal - 1] = new char[strlen(caption) + 1];
+ if (_caption[caseVal - 1]) {
+ strcpy(_caption[caseVal - 1], caption);
+ Game->_stringTable->expand(&_caption[caseVal - 1]);
}
}
diff --git a/engines/wintermute/Base/BStringTable.cpp b/engines/wintermute/Base/BStringTable.cpp index 72b5535714..ed33e4d776 100644 --- a/engines/wintermute/Base/BStringTable.cpp +++ b/engines/wintermute/Base/BStringTable.cpp @@ -50,35 +50,35 @@ CBStringTable::~CBStringTable() { //////////////////////////////////////////////////////////////////////////
-HRESULT CBStringTable::AddString(const char *Key, const char *Val, bool ReportDuplicities) {
- if (Key == NULL || Val == NULL) return E_FAIL;
+HRESULT CBStringTable::addString(const char *key, const char *val, bool reportDuplicities) {
+ if (key == NULL || val == NULL) return E_FAIL;
- if (scumm_stricmp(Key, "@right-to-left") == 0) {
+ if (scumm_stricmp(key, "@right-to-left") == 0) {
Game->_textRTL = true;
return S_OK;
}
- Common::String final_key = Key;
+ Common::String final_key = key;
StringUtil::toLowerCase(final_key);
_stringsIter = _strings.find(final_key);
- if (_stringsIter != _strings.end() && ReportDuplicities) Game->LOG(0, " Warning: Duplicate definition of string '%s'.", final_key.c_str());
+ if (_stringsIter != _strings.end() && reportDuplicities) Game->LOG(0, " Warning: Duplicate definition of string '%s'.", final_key.c_str());
- _strings[final_key] = Val;
+ _strings[final_key] = val;
return S_OK;
}
//////////////////////////////////////////////////////////////////////////
-char *CBStringTable::GetKey(const char *Str) {
- if (Str == NULL || Str[0] != '/') return NULL;
+char *CBStringTable::getKey(const char *str) {
+ if (str == NULL || str[0] != '/') return NULL;
- const char *value = strchr(Str + 1, '/');
+ const char *value = strchr(str + 1, '/');
if (value == NULL) return NULL;
- char *key = new char[value - Str];
- strncpy(key, Str + 1, value - Str - 1);
- key[value - Str - 1] = '\0';
+ char *key = new char[value - str];
+ strncpy(key, str + 1, value - str - 1);
+ key[value - str - 1] = '\0';
CBPlatform::strlwr(key);
char *new_str;
@@ -89,7 +89,7 @@ char *CBStringTable::GetKey(const char *Str) { strcpy(new_str, _stringsIter->_value.c_str());
if (strlen(new_str) > 0 && new_str[0] == '/' && strchr(new_str + 1, '/')) {
delete [] key;
- char *Ret = GetKey(new_str);
+ char *Ret = getKey(new_str);
delete [] new_str;
return Ret;
} else {
@@ -102,17 +102,17 @@ char *CBStringTable::GetKey(const char *Str) { }
//////////////////////////////////////////////////////////////////////////
-void CBStringTable::Expand(char **Str, bool ForceExpand) {
- if (Game->_doNotExpandStrings && !ForceExpand) return;
+void CBStringTable::expand(char **str, bool forceExpand) {
+ if (Game->_doNotExpandStrings && !forceExpand) return;
- if (Str == NULL || *Str == NULL || *Str[0] != '/') return;
+ if (str == NULL || *str == NULL || *str[0] != '/') return;
- char *value = strchr(*Str + 1, '/');
+ char *value = strchr(*str + 1, '/');
if (value == NULL) return;
- char *key = new char[value - *Str];
- strncpy(key, *Str + 1, value - *Str - 1);
- key[value - *Str - 1] = '\0';
+ char *key = new char[value - *str];
+ strncpy(key, *str + 1, value - *str - 1);
+ key[value - *str - 1] = '\0';
CBPlatform::strlwr(key);
value++;
@@ -129,25 +129,25 @@ void CBStringTable::Expand(char **Str, bool ForceExpand) { }
delete [] key;
- delete [] *Str;
- *Str = new_str;
+ delete [] *str;
+ *str = new_str;
- if (strlen(*Str) > 0 && *Str[0] == '/') Expand(Str, ForceExpand);
+ if (strlen(*str) > 0 && *str[0] == '/') expand(str, forceExpand);
}
//////////////////////////////////////////////////////////////////////////
-const char *CBStringTable::ExpandStatic(const char *String, bool ForceExpand) {
- if (Game->_doNotExpandStrings && !ForceExpand) return String;
+const char *CBStringTable::expandStatic(const char *string, bool forceExpand) {
+ if (Game->_doNotExpandStrings && !forceExpand) return string;
- if (String == NULL || String[0] == '\0' || String[0] != '/') return String;
+ if (string == NULL || string[0] == '\0' || string[0] != '/') return string;
- const char *value = strchr(String + 1, '/');
- if (value == NULL) return String;
+ const char *value = strchr(string + 1, '/');
+ if (value == NULL) return string;
- char *key = new char[value - String];
- strncpy(key, String + 1, value - String - 1);
- key[value - String - 1] = '\0';
+ char *key = new char[value - string];
+ strncpy(key, string + 1, value - string - 1);
+ key[value - string - 1] = '\0';
CBPlatform::strlwr(key);
value++;
@@ -163,28 +163,28 @@ const char *CBStringTable::ExpandStatic(const char *String, bool ForceExpand) { delete [] key;
- if (strlen(new_str) > 0 && new_str[0] == '/') return ExpandStatic(new_str, ForceExpand);
+ if (strlen(new_str) > 0 && new_str[0] == '/') return expandStatic(new_str, forceExpand);
else return new_str;
}
//////////////////////////////////////////////////////////////////////////
-HRESULT CBStringTable::loadFile(const char *filename, bool ClearOld) {
+HRESULT CBStringTable::loadFile(const char *filename, bool clearOld) {
Game->LOG(0, "Loading string table...");
- if (ClearOld) _strings.clear();
+ if (clearOld) _strings.clear();
- uint32 Size;
- byte *buffer = Game->_fileManager->readWholeFile(filename, &Size);
+ uint32 size;
+ byte *buffer = Game->_fileManager->readWholeFile(filename, &size);
if (buffer == NULL) {
Game->LOG(0, "CBStringTable::LoadFile failed for file '%s'", filename);
return E_FAIL;
}
- int Pos = 0;
+ int pos = 0;
- if (Size > 3 && buffer[0] == 0xEF && buffer[1] == 0xBB && buffer[2] == 0xBF) {
- Pos += 3;
+ if (size > 3 && buffer[0] == 0xEF && buffer[1] == 0xBB && buffer[2] == 0xBF) {
+ pos += 3;
if (Game->_textEncoding != TEXT_UTF8) {
Game->_textEncoding = TEXT_UTF8;
//Game->_textEncoding = TEXT_ANSI;
@@ -192,15 +192,15 @@ HRESULT CBStringTable::loadFile(const char *filename, bool ClearOld) { }
} else Game->_textEncoding = TEXT_ANSI;
- int LineLength = 0;
- while (Pos < Size) {
- LineLength = 0;
- while (Pos + LineLength < Size && buffer[Pos + LineLength] != '\n' && buffer[Pos + LineLength] != '\0') LineLength++;
+ int lineLength = 0;
+ while (pos < size) {
+ lineLength = 0;
+ while (pos + lineLength < size && buffer[pos + lineLength] != '\n' && buffer[pos + lineLength] != '\0') lineLength++;
- int RealLength = LineLength - (Pos + LineLength >= Size ? 0 : 1);
- char *line = new char[RealLength + 1];
- strncpy(line, (char *)&buffer[Pos], RealLength);
- line[RealLength] = '\0';
+ int realLength = lineLength - (pos + lineLength >= size ? 0 : 1);
+ char *line = new char[realLength + 1];
+ strncpy(line, (char *)&buffer[pos], realLength);
+ line[realLength] = '\0';
char *value = strchr(line, '\t');
if (value == NULL) value = strchr(line, ' ');
@@ -211,12 +211,12 @@ HRESULT CBStringTable::loadFile(const char *filename, bool ClearOld) { for (int i = 0; i < strlen(value); i++) {
if (value[i] == '|') value[i] = '\n';
}
- AddString(line, value, ClearOld);
- } else if (line[0] != '\0') AddString(line, "", ClearOld);
+ addString(line, value, clearOld);
+ } else if (line[0] != '\0') addString(line, "", clearOld);
}
delete [] line;
- Pos += LineLength + 1;
+ pos += lineLength + 1;
}
delete [] buffer;
diff --git a/engines/wintermute/Base/BStringTable.h b/engines/wintermute/Base/BStringTable.h index ea35cf817b..059ff6fec0 100644 --- a/engines/wintermute/Base/BStringTable.h +++ b/engines/wintermute/Base/BStringTable.h @@ -37,14 +37,14 @@ namespace WinterMute { class CBStringTable : public CBBase {
public:
- const char *ExpandStatic(const char *String, bool ForceExpand = false);
- HRESULT loadFile(const char *filename, bool DeleteAll = true);
- void Expand(char **Str, bool ForceExpand = false);
- HRESULT AddString(const char *Key, const char *Val, bool ReportDuplicities = true);
+ const char *expandStatic(const char *string, bool forceExpand = false);
+ HRESULT loadFile(const char *filename, bool deleteAll = true);
+ void expand(char **str, bool forceExpand = false);
+ HRESULT addString(const char *key, const char *val, bool reportDuplicities = true);
CBStringTable(CBGame *inGame);
virtual ~CBStringTable();
Common::HashMap<Common::String, Common::String> _strings;
- char *GetKey(const char *Str);
+ char *getKey(const char *str);
private:
Common::HashMap<Common::String, Common::String>::iterator _stringsIter;
diff --git a/engines/wintermute/UI/UIButton.cpp b/engines/wintermute/UI/UIButton.cpp index d10d4c7c89..4c16d708de 100644 --- a/engines/wintermute/UI/UIButton.cpp +++ b/engines/wintermute/UI/UIButton.cpp @@ -353,7 +353,7 @@ HRESULT CUIButton::loadBuffer(byte *buffer, bool complete) { case TOKEN_TEXT:
setText((char *)params);
- Game->_stringTable->Expand(&_text);
+ Game->_stringTable->expand(&_text);
break;
case TOKEN_TEXT_ALIGN:
diff --git a/engines/wintermute/UI/UIEdit.cpp b/engines/wintermute/UI/UIEdit.cpp index 5403081df0..ee583c8b89 100644 --- a/engines/wintermute/UI/UIEdit.cpp +++ b/engines/wintermute/UI/UIEdit.cpp @@ -221,7 +221,7 @@ HRESULT CUIEdit::loadBuffer(byte *buffer, bool complete) { case TOKEN_TEXT:
setText((char *)params);
- Game->_stringTable->Expand(&_text);
+ Game->_stringTable->expand(&_text);
break;
case TOKEN_X:
diff --git a/engines/wintermute/UI/UIText.cpp b/engines/wintermute/UI/UIText.cpp index c52af0cf43..82f7701b80 100644 --- a/engines/wintermute/UI/UIText.cpp +++ b/engines/wintermute/UI/UIText.cpp @@ -216,7 +216,7 @@ HRESULT CUIText::loadBuffer(byte *buffer, bool complete) { case TOKEN_TEXT:
setText((char *)params);
- Game->_stringTable->Expand(&_text);
+ Game->_stringTable->expand(&_text);
break;
case TOKEN_TEXT_ALIGN:
diff --git a/engines/wintermute/UI/UIWindow.cpp b/engines/wintermute/UI/UIWindow.cpp index 44d2bc5743..52c15ba904 100644 --- a/engines/wintermute/UI/UIWindow.cpp +++ b/engines/wintermute/UI/UIWindow.cpp @@ -382,7 +382,7 @@ HRESULT CUIWindow::loadBuffer(byte *buffer, bool complete) { case TOKEN_TITLE:
setText((char *)params);
- Game->_stringTable->Expand(&_text);
+ Game->_stringTable->expand(&_text);
break;
case TOKEN_TITLE_ALIGN:
|