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| author | Paul Gilbert | 2011-04-19 21:42:43 +1000 | 
|---|---|---|
| committer | Paul Gilbert | 2011-04-19 21:42:43 +1000 | 
| commit | 5985320c5e61a1abdbf1d097e0f1c6df6b5eff99 (patch) | |
| tree | 55aa570eaf9cf953130dad41fbc0f1e79d102b2b | |
| parent | b7c9bf4b3306cd8006bc312bbb06ee9d491fa265 (diff) | |
| download | scummvm-rg350-5985320c5e61a1abdbf1d097e0f1c6df6b5eff99.tar.gz scummvm-rg350-5985320c5e61a1abdbf1d097e0f1c6df6b5eff99.tar.bz2 scummvm-rg350-5985320c5e61a1abdbf1d097e0f1c6df6b5eff99.zip  | |
TSAGE: Removed original game that uses 'Intro.txt' to indicate whether the introduction has played
| -rw-r--r-- | engines/tsage/ringworld_scenes2.cpp | 33 | 
1 files changed, 14 insertions, 19 deletions
diff --git a/engines/tsage/ringworld_scenes2.cpp b/engines/tsage/ringworld_scenes2.cpp index 9d941d3242..3e3686e2d5 100644 --- a/engines/tsage/ringworld_scenes2.cpp +++ b/engines/tsage/ringworld_scenes2.cpp @@ -112,28 +112,23 @@ void Scene1000::Action3::signal() {  		setDelay(240);  		break;  	case 5: { -		// Intro.txt file presence is used to allow user option to skip the introduction -		_globals->_player.enableControl(); -		Common::InSaveFile *in = g_system->getSavefileManager()->openForLoading("Intro.txt"); -		if (!in) { -			// File not present, so create it -			Common::OutSaveFile *out = g_system->getSavefileManager()->openForSaving("Intro.txt"); -			out->finalize(); -			delete out; -			setDelay(1); -		} else { -			delete in; +		// WORKAROUND: At this point, the original used the presence of a file called 'Intro.txt' +		// to determine whether the introduction has been played the first time the game was started. +		// In ScummVM, we don't like creating any files that aren't explicitly savegames, so the +		// game startup will always show the Start Play / Introduction buttons, even when the game +		// is played for the first time -			// Prompt user for whether to start play or watch introduction -			if (MessageDialog::show2(WATCH_INTRO_MSG, START_PLAY_BTN_STRING, INTRODUCTION_BTN_STRING) == 0) { -				_actionIndex = 20; -				_globals->_soundHandler.proc1(this); -			} else { -				setDelay(1); -			} +		// Prompt user for whether to start play or watch introduction +		_globals->_player.enableControl(); -			_globals->_player.disableControl(); +		if (MessageDialog::show2(WATCH_INTRO_MSG, START_PLAY_BTN_STRING, INTRODUCTION_BTN_STRING) == 0) { +			_actionIndex = 20; +			_globals->_soundHandler.proc1(this); +		} else { +			setDelay(1);  		} + +		_globals->_player.disableControl();  		break;  	}  	case 6: {  | 
