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authorEugene Sandulenko2013-12-10 01:13:07 +0200
committerEugene Sandulenko2013-12-10 01:13:47 +0200
commit59b7aa354b8d32a8f62fbd67557d04b640695225 (patch)
tree0fb2328e24e097c8642d07d012e1711d85df71ed
parentf4fd1d40380e3c7e3a549c514d074c02578c9f86 (diff)
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FULLPIPE: Fix sceneHandler04_bottleUpdateObjects()
-rw-r--r--engines/fullpipe/scenes/scene04.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/fullpipe/scenes/scene04.cpp b/engines/fullpipe/scenes/scene04.cpp
index 377ebd4c17..5e3429be55 100644
--- a/engines/fullpipe/scenes/scene04.cpp
+++ b/engines/fullpipe/scenes/scene04.cpp
@@ -445,7 +445,7 @@ void sceneHandler04_bottleUpdateObjects(int off) {
for (Common::List<GameObject *>::iterator it = g_vars->scene04_bottleObjList.begin(); it != g_vars->scene04_bottleObjList.end(); ++it) {
GameObject *obj = *it;
- obj->setOXY(obj->_field_8 + 20, off + obj->_field_8 + 24);
+ obj->setOXY(obj->_ox, off + obj->_oy);
}
}