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authorMax Horn2004-12-20 00:55:15 +0000
committerMax Horn2004-12-20 00:55:15 +0000
commit59d1b6ba804f19c7b88f725e1fb017b4343883fc (patch)
tree6700c4428518a1ff8bbae8b794a836c4781e2296
parenta01abe894275dd55cb121b122f6776f54977a978 (diff)
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consistency
svn-id: r16149
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@@ -565,7 +565,6 @@ longer necessary, as ScummVM can now open and understand the format natively.
5.6) Multi-CD Games:
---- ---------------
-
In general, ScummVM does not deal very well with multi-CD games. This is
because ScummVM assumes everything about a game can be found in one directory.
Even if ScummVM does make some provisions for asking the user to change CD, the
@@ -591,7 +590,6 @@ now.
5.6.1) The Curse of Monkey Island:
------ ---------------------------
-
For this game, you'll need the comi.la0, comi.la1 and comi.la2 files. The
comi.la0 file can be found on either CD, but since they are identical it
doesn't matter which one of them you use.
@@ -602,7 +600,6 @@ again they're identical.
5.6.2) Broken Sword 1:
------ ---------------
-
For this game, you'll need all of the files from the clusters directories on
both CDs. You will also need the speech.clu files from the speech directories,
but since they are not identical you'll need to rename them speech1.clu and
@@ -618,7 +615,6 @@ copy them.
5.6.3) Broken Sword 2:
------ ---------------
-
For this game, you'll need all of the files from the clusters directories on
both CDs. (Actually, a few of them may not be strictly necessary, but the ones
that I'm uncertain about are all fairly small.) You will need to rename the