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authorJoost Peters2006-01-17 23:54:04 +0000
committerJoost Peters2006-01-17 23:54:04 +0000
commit59fc9ac9639ff9aee73780c2299157655d1a8903 (patch)
tree4e71fc7ce3f7bc0247b57b4f3969f56f4eb32d65
parent04ba696f973212c5199c2a51aac4da2ae65cc314 (diff)
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Request screen update after mouse movement.
This fixes the invisible cursor in backends which only update/draw the mouse in updateScreen() (i.e. atleast the PSP, PS2 and DC backends) svn-id: r20072
-rw-r--r--kyra/kyra.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/kyra/kyra.cpp b/kyra/kyra.cpp
index ec85b2ec35..6053faff2a 100644
--- a/kyra/kyra.cpp
+++ b/kyra/kyra.cpp
@@ -606,6 +606,7 @@ void KyraEngine::delay(uint32 amount, bool update, bool isMainLoop) {
case OSystem::EVENT_MOUSEMOVE:
_mouseX = event.mouse.x;
_mouseY = event.mouse.y;
+ _animator->_updateScreen = true;
break;
case OSystem::EVENT_QUIT:
quitGame();