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author | Paul Gilbert | 2010-04-27 10:59:28 +0000 |
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committer | Paul Gilbert | 2010-04-27 10:59:28 +0000 |
commit | 5a4df6fc95260ea9a045b4205d53d1b35acb53c2 (patch) | |
tree | 8ea48075e8e9606999461c4c81038e87fba9b106 | |
parent | 498d8000ca6869e6fae2678b4ff61f21c0cea1b8 (diff) | |
download | scummvm-rg350-5a4df6fc95260ea9a045b4205d53d1b35acb53c2.tar.gz scummvm-rg350-5a4df6fc95260ea9a045b4205d53d1b35acb53c2.tar.bz2 scummvm-rg350-5a4df6fc95260ea9a045b4205d53d1b35acb53c2.zip |
Minor bugfix for the shop-keeper sequence when you're viewing through the window - it was supposed to check whether Gwyn, rather than Goewin, is not in the room before sticking his fingers in his ears
svn-id: r48812
-rw-r--r-- | engines/lure/hotspots.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/lure/hotspots.cpp b/engines/lure/hotspots.cpp index 52ec5700b2..a84a84b51f 100644 --- a/engines/lure/hotspots.cpp +++ b/engines/lure/hotspots.cpp @@ -3819,7 +3819,7 @@ void HotspotTickHandlers::barmanAnimHandler(Hotspot &h) { if (h.hotspotId() == EWAN_ID) { HotspotData *player = res.getHotspot(PLAYER_ID); - HotspotData *gwyn = res.getHotspot(GOEWIN_ID); + HotspotData *gwyn = res.getHotspot(GWEN_ID); HotspotData *wayne = res.getHotspot(WAYNE_ID); if ((player->roomNumber != 35) && (gwyn->roomNumber != 35) && (wayne->roomNumber != 35)) { |