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author | Florian Kagerer | 2008-12-18 21:21:09 +0000 |
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committer | Florian Kagerer | 2008-12-18 21:21:09 +0000 |
commit | 5aec3bbc64bad1bd927a87a4238b6860b504eeb6 (patch) | |
tree | 4ba9cc65bd9ed36ea6e96782a8abeb63bd1c69e7 | |
parent | 28d33e01e97c43c68244ec536b4d4380d5282cc5 (diff) | |
download | scummvm-rg350-5aec3bbc64bad1bd927a87a4238b6860b504eeb6.tar.gz scummvm-rg350-5aec3bbc64bad1bd927a87a4238b6860b504eeb6.tar.bz2 scummvm-rg350-5aec3bbc64bad1bd927a87a4238b6860b504eeb6.zip |
KYRA1: fixed Serpent Cave/Malcolm scene (where Brandon would instantly get killed without having a chance to grab the dagger)
svn-id: r35429
-rw-r--r-- | engines/kyra/script_lok.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/kyra/script_lok.cpp b/engines/kyra/script_lok.cpp index afdb4d2dab..5cd35a6063 100644 --- a/engines/kyra/script_lok.cpp +++ b/engines/kyra/script_lok.cpp @@ -1349,6 +1349,7 @@ int KyraEngine_LoK::o1_setCharacterCurrentFrame(EMCState *script) { int KyraEngine_LoK::o1_waitForConfirmationMouseClick(EMCState *script) { debugC(3, kDebugLevelScriptFuncs, "KyraEngine_LoK::o1_waitForConfirmationMouseClick(%p) ()", (const void *)script); + _eventList.clear(); while (true) { updateMousePointer(); _sprites->updateSceneAnims(); |