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authorThanasis Antoniou2019-04-30 17:54:09 +0300
committerThanasis Antoniou2019-04-30 17:54:09 +0300
commit5b18aee7435bd6659574527cd0f7c15063498ee5 (patch)
tree3a872e52d6ac6e812c0e07c44e39883580aa2a98
parent980b1e4d95009cd1dca661f080d8fc23cf60a9b7 (diff)
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BLADERUNNER: Spinner GPS Talkie restored
-rw-r--r--engines/bladerunner/ui/spinner.cpp165
-rw-r--r--engines/bladerunner/ui/spinner.h13
2 files changed, 167 insertions, 11 deletions
diff --git a/engines/bladerunner/ui/spinner.cpp b/engines/bladerunner/ui/spinner.cpp
index eb3b1977f8..d47a28c63a 100644
--- a/engines/bladerunner/ui/spinner.cpp
+++ b/engines/bladerunner/ui/spinner.cpp
@@ -23,6 +23,11 @@
#include "bladerunner/ui/spinner.h"
#include "bladerunner/bladerunner.h"
+#include "bladerunner/actor.h"
+#include "bladerunner/audio_player.h"
+#include "bladerunner/ambient_sounds.h"
+#include "bladerunner/game_info.h"
+#include "bladerunner/subtitles.h"
#include "bladerunner/game_constants.h"
#include "bladerunner/mouse.h"
#include "bladerunner/savefile.h"
@@ -65,6 +70,9 @@ bool Spinner::querySelectableDestinationFlag(int destination) const {
}
int Spinner::chooseDestination(int loopId, bool immediately) {
+ if (_vm->_cutContent) {
+ resetDescription();
+ }
_selectedDestination = 0;
if (!_vm->openArchive("MODE.MIX")) {
return 0;
@@ -87,7 +95,6 @@ int Spinner::chooseDestination(int loopId, bool immediately) {
}
_vm->_mouse->setCursor(0);
-
// Determine which map we need to show to include the active destinations
uint8 mapmask = 0;
uint8 mapmaskv[kSpinnerDestinations] = { 1, 1, 1, 1, 1, 3, 3, 3, 7, 7 };
@@ -148,13 +155,26 @@ int Spinner::chooseDestination(int loopId, bool immediately) {
);
}
- _imagePicker->activate(
- nullptr,
- nullptr,
- nullptr,
- mouseUpCallback,
- this
- );
+ if (_vm->_cutContent) {
+ _imagePicker->activate(
+ mouseInCallback,
+ mouseOutCallback,
+ mouseDownCallback,
+ mouseUpCallback,
+ this
+ );
+// _vm->_ambientSounds->playSpeech(kActorAnsweringMachine, 480, 50, 0, 0, 100);
+ playSpeechLine(kActorAnsweringMachine, 480, 0.5f);
+ _vm->_ambientSounds->addSound(kSfxSPINAMB2, 5, 30, 30, 45, 0, 0, -101, -101, 0, 0);
+ } else {
+ _imagePicker->activate(
+ nullptr,
+ nullptr,
+ nullptr,
+ mouseUpCallback,
+ this
+ );
+ }
_vm->_time->pause();
@@ -181,12 +201,30 @@ int Spinner::chooseDestination(int loopId, bool immediately) {
_vm->_time->resume();
_vm->_scene->resume();
+ if (_vm->_cutContent) {
+ _vm->_ambientSounds->removeNonLoopingSound(kSfxSPINAMB2, true);
+ }
return _selectedDestination;
}
-void Spinner::mouseUpCallback(int image, void *self) {
- if (image >= 0 && image < 10) {
- ((Spinner *)self)->setSelectedDestination(image);
+// cut content
+void Spinner::mouseInCallback(int destinationImage, void *self) {
+ ((Spinner *)self)->destinationFocus(destinationImage);
+}
+
+// cut content
+void Spinner::mouseOutCallback(int, void *self) {
+ ((Spinner *)self)->destinationFocus(-1);
+}
+
+// cut content
+void Spinner::mouseDownCallback(int, void *self) {
+ ((Spinner *)self)->_vm->_audioPlayer->playAud(((Spinner *)self)->_vm->_gameInfo->getSfxTrack(kSfxSPNBEEP9), 100, 0, 0, 50, 0);
+}
+
+void Spinner::mouseUpCallback(int destinationImage, void *self) {
+ if (destinationImage >= 0 && destinationImage < 10) {
+ ((Spinner *)self)->setSelectedDestination(destinationImage);
}
}
@@ -230,7 +268,13 @@ void Spinner::tick() {
_vm->_mouse->draw(_vm->_surfaceFront, p.x, p.y);
_imagePicker->drawTooltip(_vm->_surfaceFront, p.x, p.y);
+ if (_vm->_cutContent) {
+ _vm->_subtitles->tick(_vm->_surfaceFront);
+ }
_vm->blitToScreen(_vm->_surfaceFront);
+ if (_vm->_cutContent) {
+ tickDescription();
+ }
_vm->_system->delayMillis(10);
}
@@ -248,6 +292,10 @@ void Spinner::reset() {
_selectedDestination = -1;
_imagePicker = nullptr;
+ _actorId = -1;
+ _sentenceId = -1;
+ _timeSpeakDescription = 0;
+
for (int i = 0; i != (int)_shapes.size(); ++i) {
delete _shapes[i];
}
@@ -323,4 +371,99 @@ const Spinner::Destination *Spinner::getDestinationsNear() {
return destinations;
}
+void Spinner::destinationFocus(int destinationImage) {
+ // TODO 590, 600 are "Third Sector", "Fourth Sector" maybe restore those too?
+ switch (destinationImage) {
+ case kSpinnerDestinationPoliceStation:
+ setupDescription(kActorAnsweringMachine, 500);
+ break;
+ case kSpinnerDestinationMcCoysApartment:
+ setupDescription(kActorAnsweringMachine, 510);
+ break;
+ case kSpinnerDestinationRuncitersAnimals:
+ setupDescription(kActorAnsweringMachine, 490);
+ break;
+ case kSpinnerDestinationChinatown:
+ setupDescription(kActorAnsweringMachine, 520);
+ break;
+ case kSpinnerDestinationAnimoidRow:
+ setupDescription(kActorAnsweringMachine, 550);
+ break;
+ case kSpinnerDestinationTyrellBuilding:
+ setupDescription(kActorAnsweringMachine, 560);
+ break;
+ case kSpinnerDestinationDNARow:
+ setupDescription(kActorAnsweringMachine, 530);
+ break;
+ case kSpinnerDestinationBradburyBuilding:
+ setupDescription(kActorAnsweringMachine, 540);
+ break;
+ case kSpinnerDestinationNightclubRow:
+ setupDescription(kActorAnsweringMachine, 570);
+ break;
+ case kSpinnerDestinationHysteriaHall:
+ setupDescription(kActorAnsweringMachine, 580);
+ break;
+ default:
+ resetDescription();
+ break;
+ }
+}
+
+// copied from elevator.cpp code
+void Spinner::setupDescription(int actorId, int sentenceId) {
+ _actorId = actorId;
+ _sentenceId = sentenceId;
+ _timeSpeakDescription = _vm->_time->current() + 600;
+}
+
+// copied from elevator.cpp code
+void Spinner::resetDescription() {
+ _actorId = -1;
+ _sentenceId = -1;
+ _timeSpeakDescription = 0;
+}
+
+// copied from elevator.cpp code
+void Spinner::tickDescription() {
+ int now = _vm->_time->current();
+ if (_actorId <= 0 || now < _timeSpeakDescription) {
+ return;
+ }
+
+ _vm->_actors[_actorId]->speechPlay(_sentenceId, false);
+ _actorId = -1;
+ _sentenceId = -1;
+}
+
+void Spinner::playSpeechLine(int actorId, int sentenceId, float duration) {
+ _vm->gameWaitForActive();
+
+ _vm->_mouse->disable();
+ Actor *actor = _vm->_actors[actorId];
+ actor->speechPlay(sentenceId, true);
+
+ while (_vm->_gameIsRunning) {
+ _vm->_actorIsSpeaking = true;
+ _vm->_actorSpeakStopIsRequested = false;
+ _vm->gameTick();
+ _vm->_actorIsSpeaking = false;
+ if (_vm->_actorSpeakStopIsRequested || !actor->isSpeeching()) {
+ actor->speechStop();
+ break;
+ }
+ }
+
+ if (duration > 0.0f && !_vm->_actorSpeakStopIsRequested) {
+ int timeEnd = duration * 1000.0f + _vm->_time->current();
+ while ((timeEnd > _vm->_time->current()) && _vm->_gameIsRunning) {
+ _vm->gameTick();
+ }
+ }
+
+ _vm->_actorSpeakStopIsRequested = false;
+
+ _vm->_mouse->enable();
+}
+
} // End of namespace BladeRunner
diff --git a/engines/bladerunner/ui/spinner.h b/engines/bladerunner/ui/spinner.h
index d2d666e8e1..a637cefdcc 100644
--- a/engines/bladerunner/ui/spinner.h
+++ b/engines/bladerunner/ui/spinner.h
@@ -52,6 +52,10 @@ class Spinner {
Common::Array<Shape *> _shapes;
UIImagePicker *_imagePicker;
+ int _actorId;
+ int _sentenceId;
+ int _timeSpeakDescription;
+
public:
Spinner(BladeRunnerEngine *vm);
~Spinner();
@@ -72,10 +76,19 @@ public:
void reset();
void resume();
+ void playSpeechLine(int actorId, int sentenceId, float duration);
+ void destinationFocus(int destination);
+ void setupDescription(int actorId, int sentenceId);
+ void resetDescription();
+ void tickDescription();
+
void save(SaveFileWriteStream &f);
void load(SaveFileReadStream &f);
private:
+ static void mouseInCallback(int, void *);
+ static void mouseOutCallback(int, void *);
+ static void mouseDownCallback(int, void *);
static void mouseUpCallback(int, void *);
static const Destination *getDestinationsFar();
static const Destination *getDestinationsMedium();