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authorMartin Kiewitz2010-07-27 14:48:22 +0000
committerMartin Kiewitz2010-07-27 14:48:22 +0000
commit5b686b539abe6ff876bb3479636741628fcdf11f (patch)
tree66fcf1a98be9a01d2af17538338457e07d4f83f2
parentbdf4ed9abb45225bacfc6b9a4a3212000a706957 (diff)
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SCI: adding workaround for sq5
entering the bridge makes the crew goof around, we are getting Osc::init with an object as cycle count svn-id: r51371
-rw-r--r--engines/sci/engine/workarounds.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/sci/engine/workarounds.cpp b/engines/sci/engine/workarounds.cpp
index 3db0f1df4a..4be4d56b21 100644
--- a/engines/sci/engine/workarounds.cpp
+++ b/engines/sci/engine/workarounds.cpp
@@ -48,6 +48,7 @@ const SciWorkaroundEntry opcodeOrWorkarounds[] = {
const SciWorkaroundEntry opcodeDptoaWorkarounds[] = {
{ GID_LSL6, 360, 938, 0, "ROsc", "cycleDone", -1, 0, { WORKAROUND_FAKE, 1 } }, // when looking through tile in the shower room initial cycles get set to an object instead of 2, we fix this by setting 1 after decrease
{ GID_LSL6HIRES, 360,64938, 0, "ROsc", "cycleDone", -1, 0, { WORKAROUND_FAKE, 1 } }, // when looking through tile in the shower room initial cycles get set to an object instead of 2, we fix this by setting 1 after decrease
+ { GID_SQ5, 200, 939, 0, "Osc", "cycleDone", -1, 0, { WORKAROUND_FAKE, 1 } }, // when going back to bridge the crew is goofing off, we get an object as cycle count
SCI_WORKAROUNDENTRY_TERMINATOR
};