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authorAndrew Kurushin2010-10-23 22:04:51 +0000
committerAndrew Kurushin2010-10-23 22:04:51 +0000
commit5b7c5e429871ce09465150ef9cca8e6cbeb3f259 (patch)
treeb81e2e5e1c5845a6515c8154f53cb6c4221a01a7
parentf812f88c103fd968a886a746494a23e3128f0590 (diff)
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SAGA: fix typo
svn-id: r53750
-rw-r--r--engines/saga/image.cpp4
1 files changed, 1 insertions, 3 deletions
diff --git a/engines/saga/image.cpp b/engines/saga/image.cpp
index 5383e6deca..d83262ea0d 100644
--- a/engines/saga/image.cpp
+++ b/engines/saga/image.cpp
@@ -53,8 +53,6 @@ bool SagaEngine::decodeBGImage(const byte *image_data, size_t image_size, ByteAr
const byte *RLE_data_ptr;
size_t RLE_data_len;
ByteArray decodeBuffer;
- byte *out_buf;
- size_t out_buf_len;
if (image_size <= SAGA_IMAGE_DATA_OFFSET) {
error("decodeBGImage() Image size is way too small (%d)", (int)image_size);
@@ -85,7 +83,7 @@ bool SagaEngine::decodeBGImage(const byte *image_data, size_t image_size, ByteAr
// For some reason bg images in IHNM are upside down
if (getGameId() == GID_IHNM && !flip) {
- flipImage(out_buf, hdr.width, hdr.height);
+ flipImage(outputBuffer.getBuffer(), hdr.width, hdr.height);
}
*w = hdr.width;