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author | sluicebox | 2019-08-20 01:02:08 -0700 |
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committer | sluicebox | 2019-08-20 01:02:08 -0700 |
commit | 5baa02c750b93c7bea53dd3e47742179d056ce8c (patch) | |
tree | f5fa7190baf921047ba8bcb7a03bf158577e579b | |
parent | 1dbd50b7e391cbb891b40e512c4e527bd8ab3a5f (diff) | |
download | scummvm-rg350-5baa02c750b93c7bea53dd3e47742179d056ce8c.tar.gz scummvm-rg350-5baa02c750b93c7bea53dd3e47742179d056ce8c.tar.bz2 scummvm-rg350-5baa02c750b93c7bea53dd3e47742179d056ce8c.zip |
SCI: Fix QFG1VGA Drink water message
Fixes bug #11086
-rw-r--r-- | engines/sci/engine/script_patches.cpp | 58 |
1 files changed, 58 insertions, 0 deletions
diff --git a/engines/sci/engine/script_patches.cpp b/engines/sci/engine/script_patches.cpp index 123c1bb7d5..42d7368abc 100644 --- a/engines/sci/engine/script_patches.cpp +++ b/engines/sci/engine/script_patches.cpp @@ -8935,6 +8935,63 @@ static const uint16 qfg1vgaPatchMacDagnabitIconBar[] = { PATCH_END }; +// Drinking water in room 87 after talking to the healer about falling water +// shows two messages at once. The second message overwrites the first before +// it is shown. We add a state for the second message as in the Mac version. +// +// Applies to: PC Floppy +// Responsible method: drinkWater:changeState +// Fixes bug: #11086 +static const uint16 qfg1vgaSignatureDrinkWaterMessage[] = { + 0x31, SIG_MAGICDWORD, 0x29, // bnt 29 [ state 3 handler ] + 0x38, SIG_SELECTOR16(say), // pushi say + 0x39, 0x05, // pushi 05 + 0x39, 0x07, // pushi 07 + 0x76, // push0 + 0x76, // push0 + 0x78, // push1 + 0x7c, // pushSelf + 0x81, 0x5b, // lag 5b + 0x4a, 0x0e, // send 0e [ qg1Messager say: 7 0 0 1 self ] + 0x78, // push1 + 0x38, SIG_UINT16(0x00c9), // pushi 00c9 [ flag 201 ] + 0x45, 0x07, 0x02, // callb proc0_7 [ talked to healer about water? ] + 0x31, 0x42, // bnt 42 [ skip second message ] + SIG_ADDTOOFFSET(+9), + 0x7a, // push2 [ message seq: 2 ] + SIG_ADDTOOFFSET(+8), + 0x35, 0x03, // ldi 03 [ state 3 ] + SIG_ADDTOOFFSET(+18), + 0x35, 0x04, // ldi 04 [ state 4 ] + SIG_END +}; + +static const uint16 qfg1vgaPatchDrinkWaterMessage[] = { + 0x2f, 0x14, // bt 14 [ show first message in state 2 ] + 0x3c, // dup + 0x35, 0x03, // ldi 03 [ state 3 ] + 0x1a, // eq? + 0x31, 0x23, // bnt 23 [ state 4 handler ] + 0x78, // push1 + 0x38, PATCH_UINT16(0x00c9), // pushi 00c9 [ flag 201 ] + 0x45, 0x07, 0x02, // callb proc0_7 [ talked to healer about water? ] + 0x2f, 0x05, // bt 05 [ show second message in state 3 ] + 0x78, // push1 + 0x69, 0x1a, // sTop cycles [ cycles = 1 ] + 0x3a, // toss + 0x48, // ret + 0x3c, // dup + 0x35, 0x01, // ldi 01 + 0x04, // sub + PATCH_ADDTOOFFSET(+9), + 0x36, // push [ message seq: state - 1 ] + PATCH_ADDTOOFFSET(+8), + 0x35, 0x04, // ldi 04 [ state 4 ] + PATCH_ADDTOOFFSET(+18), + 0x35, 0x05, // ldi 05 [ state 5 ] + PATCH_END +}; + // script, description, signature patch static const SciScriptPatcherEntry qfg1vgaSignatures[] = { { true, 0, "inventory weight warning", 1, qfg1vgaSignatureInventoryWeightWarn, qfg1vgaPatchInventoryWeightWarn }, @@ -8944,6 +9001,7 @@ static const SciScriptPatcherEntry qfg1vgaSignatures[] = { { true, 73, "brutus script freeze glitch", 1, qfg1vgaSignatureBrutusScriptFreeze, qfg1vgaPatchBrutusScriptFreeze }, { true, 77, "white stag dagger throw animation glitch", 1, qfg1vgaSignatureWhiteStagDagger, qfg1vgaPatchWhiteStagDagger }, { true, 78, "mac: enable antwerp controls", 1, qfg1vgaSignatureMacAntwerpControls, qfg1vgaPatchMacAntwerpControls }, + { true, 87, "drink water message", 1, qfg1vgaSignatureDrinkWaterMessage, qfg1vgaPatchDrinkWaterMessage }, { true, 96, "funny room script bug fixed", 1, qfg1vgaSignatureFunnyRoomFix, qfg1vgaPatchFunnyRoomFix }, { true, 96, "yorick door #2 lockup fixed", 1, qfg1vgaSignatureYorickDoorTwoRect, qfg1vgaPatchYorickDoorTwoRect }, { true, 141, "mac: enter great hall", 1, qfg1vgaSignatureMacEnterGreatHall, qfg1vgaPatchMacEnterGreatHall }, |