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author | Bendegúz Nagy | 2016-08-26 22:41:19 +0200 |
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committer | Bendegúz Nagy | 2016-08-26 23:02:22 +0200 |
commit | 5bb19fd2611dd28e6187b4d873de3f754a352b74 (patch) | |
tree | f00e91b6c763b686a3b66efb1af99d41dc4a3f2e | |
parent | f3d4b854b7544c1379414983fcc750d60dfe2151 (diff) | |
download | scummvm-rg350-5bb19fd2611dd28e6187b4d873de3f754a352b74.tar.gz scummvm-rg350-5bb19fd2611dd28e6187b4d873de3f754a352b74.tar.bz2 scummvm-rg350-5bb19fd2611dd28e6187b4d873de3f754a352b74.zip |
DM: Add GroupMan, Group, ActiveGroup, F0196_GROUP_InitializeActiveGroups
-rw-r--r-- | engines/dm/TODOs/methodtree.txt | 6 | ||||
-rw-r--r-- | engines/dm/dm.cpp | 7 | ||||
-rw-r--r-- | engines/dm/dm.h | 2 | ||||
-rw-r--r-- | engines/dm/dungeonman.cpp | 2 | ||||
-rw-r--r-- | engines/dm/dungeonman.h | 17 | ||||
-rw-r--r-- | engines/dm/group.cpp | 54 | ||||
-rw-r--r-- | engines/dm/group.h | 94 | ||||
-rw-r--r-- | engines/dm/loadsave.cpp | 4 | ||||
-rw-r--r-- | engines/dm/module.mk | 1 |
9 files changed, 165 insertions, 22 deletions
diff --git a/engines/dm/TODOs/methodtree.txt b/engines/dm/TODOs/methodtree.txt index 9f09e9dd8c..ec7229b057 100644 --- a/engines/dm/TODOs/methodtree.txt +++ b/engines/dm/TODOs/methodtree.txt @@ -9,6 +9,10 @@ F0115_DUNGEONVIEW_DrawObjectsCreaturesProjectilesExplosions_CPSEF F0158_DUNGEON_GetWeaponInfo // done M66_PROJECTILE_ASPECT_ORDINAL // done F0176_GROUP_GetCreatureOrdinalInCell + F0145_DUNGEON_GetGroupCells + F0147_DUNGEON_GetGroupDirections + GROUP // done + CreatureType G0017_auc_Graphic562_PaletteChanges_NoChanges G0075_apuc_PaletteChanges_Projectile G0077_B_DoNotDrawFluxcagesDuringEndgame @@ -40,7 +44,7 @@ F0115_DUNGEONVIEW_DrawObjectsCreaturesProjectilesExplosions_CPSEF G0370_ps_Events G0375_ps_ActiveGroups OBJECT_ASPECT - GROUP + GROUP // done ACTIVE_GROUP CREATURE_INFO CREATURE_ASPECT diff --git a/engines/dm/dm.cpp b/engines/dm/dm.cpp index 2d55c5e8e3..1b2edceb81 100644 --- a/engines/dm/dm.cpp +++ b/engines/dm/dm.cpp @@ -49,6 +49,7 @@ #include "inventory.h" #include "text.h" #include "movesens.h" +#include "group.h" namespace DM { @@ -93,7 +94,7 @@ DMEngine::DMEngine(OSystem *syst) : Engine(syst), _console(nullptr) { _inventoryMan = nullptr; _textMan = nullptr; _movsens = nullptr; - + _groupMan = nullptr; _stopWaitingForPlayerInput = false; _gameTimeTicking = false; _restartGameAllowed = false; @@ -122,6 +123,7 @@ DMEngine::~DMEngine() { delete _inventoryMan; delete _textMan; delete _movsens; + delete _groupMan; // clear debug channels DebugMan.clearAllDebugChannels(); @@ -203,7 +205,8 @@ Common::Error DMEngine::run() { _objectMan = new ObjectMan(this); _inventoryMan = new InventoryMan(this); _textMan = new TextMan(this); - _movsens = new MovesensMan(this); + _movsens = new MovesensMan(this); + _groupMan = new GroupMan(this); _displayMan->setUpScreens(320, 200); initializeGame(); // @ F0463_START_InitializeGame_CPSADEF diff --git a/engines/dm/dm.h b/engines/dm/dm.h index 251a0af680..5bbeb4f1ae 100644 --- a/engines/dm/dm.h +++ b/engines/dm/dm.h @@ -46,6 +46,7 @@ class ObjectMan; class InventoryMan; class TextMan; class MovesensMan; +class GroupMan; enum direction { @@ -161,6 +162,7 @@ public: InventoryMan *_inventoryMan; TextMan *_textMan; MovesensMan *_movsens; + GroupMan *_groupMan; bool _stopWaitingForPlayerInput; // G0321_B_StopWaitingForPlayerInput bool _gameTimeTicking; // @ G0301_B_GameTimeTicking diff --git a/engines/dm/dungeonman.cpp b/engines/dm/dungeonman.cpp index 12531b66ea..e513e58f44 100644 --- a/engines/dm/dungeonman.cpp +++ b/engines/dm/dungeonman.cpp @@ -1305,7 +1305,7 @@ int16 DungeonMan::getProjectileAspect(Thing thing) { int16 projAspOrd; WeaponInfo *weaponInfo; - if ((thingType == thing.getType()) == kExplosionThingType) { + if ((thingType = thing.getType()) == kExplosionThingType) { if (thing == Thing::_explFireBall) return -_vm->indexToOrdinal(kProjectileAspectExplosionFireBall); if (thing == Thing::_explSlime) diff --git a/engines/dm/dungeonman.h b/engines/dm/dungeonman.h index 0e17f629d1..a4f06ee963 100644 --- a/engines/dm/dungeonman.h +++ b/engines/dm/dungeonman.h @@ -326,23 +326,6 @@ public: // some macros missing, i got bored }; // @ SENSOR -class Group { - Thing _nextThing; - Thing _possessionID; - byte _type; - byte _position; - uint16 _health[4]; - uint16 _attributes; -public: - explicit Group(uint16 *rawDat) : _nextThing(rawDat[0]), _possessionID(rawDat[1]), _type(rawDat[2]), - _position(rawDat[3]), _attributes(rawDat[8]) { - _health[0] = rawDat[4]; - _health[1] = rawDat[5]; - _health[2] = rawDat[6]; - _health[3] = rawDat[7]; - } - Thing getNextThing() { return _nextThing; } -}; // @ GROUP enum WeaponType { kWeaponTypeTorch = 2, // @ C02_WEAPON_TORCH diff --git a/engines/dm/group.cpp b/engines/dm/group.cpp new file mode 100644 index 0000000000..645d81fa62 --- /dev/null +++ b/engines/dm/group.cpp @@ -0,0 +1,54 @@ +/* ScummVM - Graphic Adventure Engine +* +* ScummVM is the legal property of its developers, whose names +* are too numerous to list here. Please refer to the COPYRIGHT +* file distributed with this source distribution. +* +* This program is free software; you can redistribute it and/or +* modify it under the terms of the GNU General Public License +* as published by the Free Software Foundation; either version 2 +* of the License, or (at your option) any later version. +* +* This program is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +* GNU General Public License for more details. +* +* You should have received a copy of the GNU General Public License +* along with this program; if not, write to the Free Software +* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +* +*/ + +/* +* Based on the Reverse Engineering work of Christophe Fontanel, +* maintainer of the Dungeon Master Encyclopaedia (http://dmweb.free.fr/) +*/ + +#include "group.h" +#include "dungeonman.h" + + + +namespace DM { + + +GroupMan::GroupMan(DMEngine* vm) : _vm(vm) { + _activeGroups = nullptr; +} + +GroupMan::~GroupMan() { + delete[] _activeGroups; +} + +void GroupMan::initActiveGroups() { + if (_vm->_dungeonMan->_messages._newGame) + _maxActiveGroupCount = 60; + if (_activeGroups) + delete[] _activeGroups; + _activeGroups = new ActiveGroup[_maxActiveGroupCount]; + for (uint16 i = 0; i < _maxActiveGroupCount; ++i) + _activeGroups[i]._groupThingIndex = -1; +} + +} diff --git a/engines/dm/group.h b/engines/dm/group.h new file mode 100644 index 0000000000..9e1300ccde --- /dev/null +++ b/engines/dm/group.h @@ -0,0 +1,94 @@ +/* ScummVM - Graphic Adventure Engine +* +* ScummVM is the legal property of its developers, whose names +* are too numerous to list here. Please refer to the COPYRIGHT +* file distributed with this source distribution. +* +* This program is free software; you can redistribute it and/or +* modify it under the terms of the GNU General Public License +* as published by the Free Software Foundation; either version 2 +* of the License, or (at your option) any later version. +* +* This program is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +* GNU General Public License for more details. +* +* You should have received a copy of the GNU General Public License +* along with this program; if not, write to the Free Software +* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +* +*/ + +/* +* Based on the Reverse Engineering work of Christophe Fontanel, +* maintainer of the Dungeon Master Encyclopaedia (http://dmweb.free.fr/) +*/ + + +#ifndef DM_GROUP_H +#define DM_GROUP_H + +#include "dm.h" + +namespace DM { + +class ActiveGroup { +public: + int _groupThingIndex; + byte _directions; + byte _cells; + byte _lastMoveTime; + byte _delayFleeingFromTarget; + byte _targetMapX; + byte _targetMapY; + byte _priorMapX; + byte _priorMapY; + byte _homeMapX; + byte _homeMapY; + byte _aspect[4]; +}; // @ ACTIVE_GROUP + + +class Group { +public: + Thing _nextThing; + Thing _slot; + byte _type; + byte _cells; + uint16 _health[4]; +private: + uint16 _flags; +public: + explicit Group(uint16 *rawDat) : _nextThing(rawDat[0]), _slot(rawDat[1]), _type(rawDat[2]), + _cells(rawDat[3]), _flags(rawDat[8]) { + _health[0] = rawDat[4]; + _health[1] = rawDat[5]; + _health[2] = rawDat[6]; + _health[3] = rawDat[7]; + } + + byte &getActiveGroupIndex() { return _cells; } + + uint16 getBehaviour() { return _flags & 0xF; } + uint16 getCount() { return (_flags >> 5) & 0x3; } + direction getDir() { return (direction)((_flags >> 8) & 0x3); } + uint16 getDoNotDiscard() { return (_flags >> 10) & 0x1; } +}; // @ GROUP + + +class GroupMan { + DMEngine *_vm; +public: + uint16 _maxActiveGroupCount = 60; // @ G0376_ui_MaximumActiveGroupCount + ActiveGroup *_activeGroups; // @ G0375_ps_ActiveGroups + GroupMan(DMEngine *vm); + ~GroupMan(); + void initActiveGroups(); // @ F0196_GROUP_InitializeActiveGroups +}; + + + +} + +#endif diff --git a/engines/dm/loadsave.cpp b/engines/dm/loadsave.cpp index 7da701b6c3..583762c9db 100644 --- a/engines/dm/loadsave.cpp +++ b/engines/dm/loadsave.cpp @@ -28,6 +28,7 @@ #include "loadsave.h" #include "dungeonman.h" #include "champion.h" +#include "group.h" @@ -53,7 +54,8 @@ LoadgameResponse LoadsaveMan::loadgame() { if (newGame) { - warning("MISSING CODE: Timline init, Group init"); + warning("MISSING CODE: Timline init"); + _vm->_groupMan->initActiveGroups(); } else { assert(false); // MISSING CODE: load game diff --git a/engines/dm/module.mk b/engines/dm/module.mk index 28bcaa2a54..721eb43db9 100644 --- a/engines/dm/module.mk +++ b/engines/dm/module.mk @@ -36,6 +36,7 @@ MODULE_OBJS := \ dungeonman.o \ eventman.o \ gfx.o \ + group.o \ inventory.o \ loadsave.o \ menus.o \ |