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author | Strangerke | 2014-04-28 22:21:45 +0200 |
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committer | Strangerke | 2014-04-28 22:21:45 +0200 |
commit | 5be9157dce4b6ab479f76ecab4086c0ee75d7958 (patch) | |
tree | c1bedc56b7154577f168746c161f3c6fb54b313a | |
parent | 396905d90512f265fd95a87208d2295265e500e3 (diff) | |
download | scummvm-rg350-5be9157dce4b6ab479f76ecab4086c0ee75d7958.tar.gz scummvm-rg350-5be9157dce4b6ab479f76ecab4086c0ee75d7958.tar.bz2 scummvm-rg350-5be9157dce4b6ab479f76ecab4086c0ee75d7958.zip |
MADS: Implement scene 389
-rw-r--r-- | engines/mads/nebular/nebular_scenes.cpp | 2 | ||||
-rw-r--r-- | engines/mads/nebular/nebular_scenes3.cpp | 80 | ||||
-rw-r--r-- | engines/mads/nebular/nebular_scenes3.h | 17 |
3 files changed, 99 insertions, 0 deletions
diff --git a/engines/mads/nebular/nebular_scenes.cpp b/engines/mads/nebular/nebular_scenes.cpp index 77a7a223c9..d3caa19b8a 100644 --- a/engines/mads/nebular/nebular_scenes.cpp +++ b/engines/mads/nebular/nebular_scenes.cpp @@ -156,6 +156,8 @@ SceneLogic *SceneFactory::createScene(MADSEngine *vm) { return new Scene387(vm); case 388: return new Scene388(vm); + case 389: + return new Scene389(vm); // Scene group #8 case 804: diff --git a/engines/mads/nebular/nebular_scenes3.cpp b/engines/mads/nebular/nebular_scenes3.cpp index 4db80836e8..5d84a3203a 100644 --- a/engines/mads/nebular/nebular_scenes3.cpp +++ b/engines/mads/nebular/nebular_scenes3.cpp @@ -5307,5 +5307,85 @@ void Scene388::actions() { /*------------------------------------------------------------------------*/ +void Scene389::setup() { + setPlayerSpritesPrefix(); + setAAName(); +} + +void Scene389::enter() { + _scene->_userInterface.setup(kInputLimitedSentences); + _monsterTime = 0; + _circularQuoteId = 0x159; + + if (_globals[kAfterHavoc]) + _scene->_hotspots.activate(0x304, false); + else { + _globals._spriteIndexes[0] = _scene->_sprites.addSprites(formAnimName('m', -1)); + _globals._sequenceIndexes[0] = _scene->_sequences.addSpriteCycle(_globals._spriteIndexes[0], false, 6, 0, 0, 0); + warning("TODO: sub71704(1, 88, 177, 19, 17, 0xD, 2, 0xFDFC, 0x3C, 0xF7, 0xF8, 0xF9, 0);"); + } + + _vm->_palette->setEntry(252, 63, 37, 26); + _vm->_palette->setEntry(253, 45, 24, 17); + _game._player._visible = false; + _game.loadQuoteSet(0xF7, 0xF8, 0xF9, 0x159, 0x15A, 0x15B, 0); + + sceneEntrySound(); +} + +void Scene389::step() { + warning("TODO: sub7178C()"); + + if (_scene->_frameStartTime >= _monsterTime) { + warning("sub717B2(20, (sub7176C() << 2) + 1);"); + _monsterTime = _scene->_frameStartTime + 2; + } +} + +void Scene389::actions() { + if (_action.isAction(0x2D5, 0x2D4)) + _scene->_nextSceneId = 313; + else if (_action.isAction(VERB_TALKTO, 0x304)) { + switch (_game._trigger) { + case 0: + _game._player._stepEnabled = false; + _scene->_kernelMessages.add(Common::Point(160, 136), 0x1110, 32, 1, 120, _game.getQuote(_circularQuoteId)); + _circularQuoteId++; + if (_circularQuoteId > 0x15B) + _circularQuoteId = 0x159; + + break; + + case 1: + _game._player._stepEnabled = true; + break; + + default: + break; + } + } else if (_action.isAction(0xD3, 0x2D3)) { + if (_globals[kAfterHavoc]) { + if (_game._difficulty != DIFFICULTY_HARD) { + if (_game._objects[OBJ_SECURITY_CARD]._roomNumber == 359) + _vm->_dialogs->show(0x97FF); + else + _vm->_dialogs->show(0x9800); + } else + _vm->_dialogs->show(0x9800); + } else + _vm->_dialogs->show(0x97FE); + } else if (_action.isAction(VERB_OPEN, 0x2D3)) { + if (_globals[kAfterHavoc]) + _vm->_dialogs->show(0x9802); + else + _vm->_dialogs->show(0x9801); + } else + return; + + _action._inProgress = false; +} + +/*------------------------------------------------------------------------*/ + } // End of namespace Nebular } // End of namespace MADS diff --git a/engines/mads/nebular/nebular_scenes3.h b/engines/mads/nebular/nebular_scenes3.h index 4de4fc1a2c..d05c5e8980 100644 --- a/engines/mads/nebular/nebular_scenes3.h +++ b/engines/mads/nebular/nebular_scenes3.h @@ -514,6 +514,23 @@ public: virtual void postActions() {}; }; +class Scene389: public Scene3xx { +private: + uint32 _monsterTime; + + int _circularQuoteId; + +public: + Scene389(MADSEngine *vm) : Scene3xx(vm) {} + + virtual void setup(); + virtual void enter(); + virtual void step(); + virtual void preActions() {} + virtual void actions(); + virtual void postActions() {}; +}; + } // End of namespace Nebular } // End of namespace MADS |